Player Matchup

Charon
Charon
 
Charon
Level 123
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Apollo
Apollo
Ocec11
Apollo
Level 127
God Stats
3W - 3L
1,657 SR
Queue Stats
126W - 131L
1,421 Elo+
Solo
Horus
Horus
SeventySteelers
Horus
Level 48
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 16L
1,318 Elo+
Solo
Thor
Thor
SkodenBoston
Thor
Level 96
God Stats
21W - 13L
1,553 SR
Queue Stats
76W - 82L
1,428 Elo+
Solo
Zeus
Zeus
onscreedog0
Zeus
Level 123
God Stats
0W - 1L
1,500 SR
Queue Stats
48W - 57L
1,446 Elo+
Party 2
Team Averages
Level 103
1,542 SR
1,423 Elo+

VS

Team Averages
Level 70
1,525 SR
1,369 Elo+
Cthulhu
Cthulhu
Alphonse164265
Cthulhu
Level 37
God Stats
2W - 7L
1,292 SR
Queue Stats
39W - 60L
1,348 Elo+
Party 3
Danzaburou
Danzaburou
Gwonnypoo
Danzaburou
Level 108
God Stats
1W - 1L
1,500 SR
Queue Stats
75W - 78L
1,445 Elo+
Party 3
Mercury
Mercury
IAmBuiltDiffernt
Mercury
Level 49
God Stats
1W - 0L
1,500 SR
Queue Stats
18W - 27L
1,309 Elo+
Party 1
Charybdis
Charybdis
SomeNumbers0968
Charybdis
Level 127
God Stats
65W - 47L
1,594 SR
Queue Stats
415W - 385L
1,496 Elo+
Solo
Ra
Ra
Theshaodws65
Ra
Level 29
God Stats
2W - 0L
1,739 SR
Queue Stats
11W - 22L
1,246 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charon
 
Charon
10
2 / 3 / 4
6,669
556
5,293
15,519
11,189
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Apollo
Ocec11
Apollo
12
4 / 6 / 2
7,410
618
5,463
10,445
3,937
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

10
0 / 4 / 0
5,318
443
648
7,109
5,380
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

10
0 / 2 / 1
5,773
481
1,108
7,441
2,062
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

13
5 / 5 / 0
7,450
621
7,405
6,946
2,131
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
0 / 1 / 5
5,695
475
4,002
4,841
2,512
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Danzaburou
Gwonnypoo
Danzaburou
12
5 / 3 / 2
7,487
624
8,078
6,685
1,956
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Hidden Dagger

Hidden Dagger

+15
Physical Power

13
3 / 2 / 3
7,097
591
2,726
6,846
2,565
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Charybdis
SomeNumbers0968
Charybdis
14
9 / 2 / 2
9,227
769
11,415
9,575
3,166
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Hastened Fatalis

Hastened Fatalis

+100
Health
+10
Penetration
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune to the Basic Attack Movement Penalty.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

12
3 / 3 / 3
7,175
598
3,395
6,206
1,937
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Last Gasp

Last Gasp

+70
Magical Power
+150
Health
+200
Mana
+15
Magical Penetration

PASSIVE - After healing an allied god with an ability you gain 10 Magical Power per 10% of their missing Health for 8s. This effect can only occur once every 8s.

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
35
11
Kills
20
20
Deaths
11
7
Assists
15
Player
Kills
Deaths
Assists
KDA
L
Charon
 
Charon
2
3
4
1.33
W
0
1
5
2.5
W
Danzaburou
Gwonnypoo
Danzaburou
5
3
2
2
W
3
2
3
2.25
L
Apollo
Ocec11
Apollo
4
6
2
0.83
L
0
4
0
0
L
0
2
1
0.25
W
Charybdis
SomeNumbers0968
Charybdis
9
2
2
5
W
3
3
3
1.5
L
5
5
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,917
Damage
29,616
47,460
Taken
34,153
24,699
Mitigated
12,136
13,266
Healing
7,931
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Charon
 
Charon
5,293
1,242
1,859
4,509
15,519
11,189
0
3,042
12,477
22,270
0
W
4,002
290
54
498
4,841
2,512
180
1,528
3,313
19,472
247
W
Danzaburou
Gwonnypoo
Danzaburou
8,078
2,403
0
1,148
6,685
1,956
0
1,447
5,238
0
36,302
W
2,726
928
0
0
6,846
2,565
0
1,540
5,306
0
38,468
L
Apollo
Ocec11
Apollo
5,463
3,478
0
1,568
10,445
3,937
0
1,488
8,957
0
40,319
L
648
223
93
1,139
7,109
5,380
0
0
7,109
0
23,922
L
1,108
0
0
3,723
7,441
2,062
0
618
6,767
0
38,749
W
Charybdis
SomeNumbers0968
Charybdis
11,415
4,496
0
4,762
9,575
3,166
2,070
2,919
6,656
0
67,710
W
3,395
486
240
1,229
6,206
1,937
0
4,927
1,279
29,851
444
L
7,405
1,798
0
375
6,946
2,131
0
1,946
5,000
41,221
1,164

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,620
Gold Earned
36,681
300
Minions Killed
307
0
Camps Cleared
0
1,082,373
Distance Traveled
1,221,362
9
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Charon
6,669
556
42
4
0
218,744
0
W
Cthulhu
5,695
475
20
2
0
222,975
0
W
Danzaburou
7,487
624
48
4
0
236,918
0
W
Mercury
7,097
591
74
6
0
325,012
0
L
Apollo
7,410
618
80
7
0
205,346
0
L
Horus
5,318
443
37
3
0
206,171
2
L
Thor
5,773
481
62
5
0
248,053
4
W
Charybdis
9,227
769
115
10
0
203,129
0
W
Ra
7,175
598
50
4
0
233,328
0
L
Zeus
7,450
621
79
7
0
204,059
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role