Player Matchup

King Arthur
King Arthur
Chakravati
King Arthur
Level 56
God Stats
4W - 5L
1,200 SR
Queue Stats
11W - 25L
1,289 Elo+
Solo
Sylvanus
Sylvanus
Landeaux__
Sylvanus
Level 38
God Stats
0W - 2L
1,259 SR
Queue Stats
0W - 4L
1,134 Elo+
Party 1
Aphrodite
Aphrodite
Vv_i_Lag_
Aphrodite
Level 23
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 4L
1,134 Elo+
Party 1
Arachne
Arachne
harrywizard17
Arachne
Level 3
God Stats
0W - 3L
1,182 SR
Queue Stats
0W - 4L
1,134 Elo+
Party 1
Neith
Neith
x_TrippieeTrey_
Neith
Level 5
God Stats
0W - 3L
1,182 SR
Queue Stats
0W - 4L
1,134 Elo+
Party 1
Team Averages
Level 25
1,265 SR
1,165 Elo+

VS

Team Averages
Level 91
1,458 SR
1,510 Elo+
Ymir
Ymir
G59 Marcos
Ymir
Level 141
God Stats
2W - 8L
1,352 SR
Queue Stats
263W - 229L
1,513 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
IspitVenom
Ah Muzen Cab
Level 49
God Stats
5W - 10L
1,435 SR
Queue Stats
143W - 148L
1,512 Elo+
Solo
Nu Wa
Nu Wa
MudkipCody
Nu Wa
Level 80
God Stats
5W - 2L
1,495 SR
Queue Stats
29W - 20L
1,547 Elo+
Solo
Tsukuyomi
Tsukuyomi
joaozinxz__
Tsukuyomi
Level 107
God Stats
3W - 3L
1,460 SR
Queue Stats
430W - 412L
1,507 Elo+
Solo
Bellona
Bellona
各种空虚冷冷冷
Bellona
Level 76
God Stats
9W - 8L
1,551 SR
Queue Stats
169W - 170L
1,472 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
Chakravati
King Arthur
6
0 / 2 / 0
5,616
330
945
8,209
2,800
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Sylvanus
Landeaux__
Sylvanus
14
6 / 3 / 0
9,011
530
13,042
18,087
17,829
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Aphrodite
Vv_i_Lag_
Aphrodite
10
0 / 4 / 0
6,457
380
3,291
11,235
10,078
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Sturdy Breastplate

Sturdy Breastplate

+35
Physical Protection
+100
Health
+10
Hp 5

Arachne
16
5 / 4 / 0
8,601
506
7,489
18,497
6,318
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Keen Blade

Keen Blade

+20
Physical Power
+15%
Attack Speed

PASSIVE - Your Basic Attacks deal an additional 10% of your Basic Attack Power as Physical damage.

12
0 / 6 / 1
7,026
413
5,992
12,216
3,478
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
1 / 1 / 11
7,923
466
7,906
12,091
9,334
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Sturdy Breastplate

Sturdy Breastplate

+35
Physical Protection
+100
Health
+10
Hp 5

Ah Muzen Cab
IspitVenom
Ah Muzen Cab
16
8 / 2 / 4
9,756
574
13,671
12,430
4,563
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Nu Wa
15
3 / 3 / 5
9,377
552
18,538
7,853
2,527
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Tsukuyomi
joaozinxz__
Tsukuyomi
16
5 / 0 / 5
9,450
556
4,620
11,311
3,630
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

14
2 / 6 / 5
8,291
488
6,529
14,660
8,840
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
49
11
Kills
19
19
Deaths
12
1
Assists
30
Player
Kills
Deaths
Assists
KDA
L
King Arthur
Chakravati
King Arthur
0
2
0
0
W
1
1
11
6.5
W
Ah Muzen Cab
IspitVenom
Ah Muzen Cab
8
2
4
5
L
Sylvanus
Landeaux__
Sylvanus
6
3
0
2
W
Nu Wa
3
3
5
1.83
L
Aphrodite
Vv_i_Lag_
Aphrodite
0
4
0
0
L
Arachne
5
4
0
1.25
W
Tsukuyomi
joaozinxz__
Tsukuyomi
5
0
5
7.5
L
0
6
1
0.08
W
2
6
5
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,759
Damage
51,264
68,244
Taken
58,345
40,503
Mitigated
28,894
22,534
Healing
17,139
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
King Arthur
Chakravati
King Arthur
945
50
0
1,759
8,209
2,800
0
5,381
2,828
0
16,299
W
7,906
674
0
1,285
12,091
9,334
204
2,915
9,176
30,445
0
W
Ah Muzen Cab
IspitVenom
Ah Muzen Cab
13,671
8,321
0
3,145
12,430
4,563
3,354
2,102
10,328
0
74,543
L
Sylvanus
Landeaux__
Sylvanus
13,042
4,081
449
4,015
18,087
17,829
426
6,405
11,441
53,211
14,081
W
Nu Wa
18,538
5,051
0
1,208
7,853
2,527
584
2,169
5,684
74,272
1,230
L
Aphrodite
Vv_i_Lag_
Aphrodite
3,291
594
2,456
4,053
11,235
10,078
0
4,474
6,233
26,424
578
L
Arachne
7,489
4,241
0
9,113
18,497
6,318
0
5,703
12,574
0
64,972
W
Tsukuyomi
joaozinxz__
Tsukuyomi
4,620
1,184
0
7,974
11,311
3,630
1,083
1,504
9,807
0
83,594
L
5,992
1,372
0
689
12,216
3,478
0
3,103
8,839
0
40,982
W
6,529
1,670
0
3,527
14,660
8,840
320
6,596
8,064
0
37,524

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,711
Gold Earned
44,797
346
Minions Killed
482
0
Camps Cleared
0
1,244,957
Distance Traveled
1,534,426
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
King Arthur
5,616
330
24
1
0
145,799
1
W
Ymir
7,923
466
54
3
0
300,563
0
W
Ah Muzen Cab
9,756
574
129
8
0
306,788
0
L
Sylvanus
9,011
530
111
7
0
229,997
1
W
Nu Wa
9,377
552
109
6
0
305,631
0
L
Aphrodite
6,457
380
33
2
0
275,327
0
L
Arachne
8,601
506
96
6
0
321,696
0
W
Tsukuyomi
9,450
556
131
8
0
359,504
0
L
Neith
7,026
413
82
5
0
272,138
0
W
Bellona
8,291
488
59
3
0
261,940
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role