Player Matchup

Rama
Rama
MisterHandsome
Rama
Level 149
God Stats
0W - 3L
1,133 SR
Queue Stats
178W - 186L
1,519 Elo+
Solo
Hun Batz
Hun Batz
NáhBruv
Hun Batz
Level 156
God Stats
6W - 17L
1,404 SR
Queue Stats
626W - 633L
1,576 Elo+
Solo
Chang'e
Chang'e
Sliekiukas
Chang'e
Level 86
God Stats
0W - 1L
1,500 SR
Queue Stats
25W - 30L
1,441 Elo+
Solo
Surtr
Surtr
génesis
Surtr
Level 157
God Stats
1W - 5L
1,304 SR
Queue Stats
468W - 448L
1,540 Elo+
Solo
Geb
Geb
llapua
Geb
Level 158
God Stats
12W - 7L
1,762 SR
Queue Stats
375W - 315L
1,507 Elo+
Solo
Team Averages
Level 141
1,421 SR
1,517 Elo+

VS

Team Averages
Level 133
1,531 SR
1,493 Elo+
He Bo
He Bo
 
He Bo
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Chang'e
Chang'e
Avatar13
Chang'e
Level 154
God Stats
3W - 6L
1,568 SR
Queue Stats
299W - 287L
1,512 Elo+
Solo
Ne Zha
Ne Zha
im0nit
Ne Zha
Level 193
God Stats
6W - 5L
1,534 SR
Queue Stats
316W - 298L
1,494 Elo+
Solo
Tsukuyomi
Tsukuyomi
sasuke99665070
Tsukuyomi
Level 25
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 13L
1,391 Elo+
Solo
Janus
Janus
shalalag
Janus
Level 166
God Stats
5W - 2L
1,553 SR
Queue Stats
746W - 748L
1,567 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
8 / 2 / 2
8,679
868
4,609
6,490
2,406
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Hun Batz
NáhBruv
Hun Batz
16
3 / 2 / 8
8,632
863
13,395
10,659
5,314
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Chang'e
Sliekiukas
Chang'e
12
1 / 4 / 7
7,258
726
3,572
10,505
2,908
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Surtr
génesis
Surtr
14
4 / 5 / 9
8,347
835
11,860
15,771
15,496
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Geb
llapua
Geb
15
1 / 2 / 12
9,005
901
8,591
12,355
9,104
Heroism

Heroism

+350
Health
+20
Hp 5
+20
Mp 5

PASSIVE - You gain 8 GP5 if you have the lowest gold on your team. When an ally god within 55 units of you is hit by a hard crowd control effect, give them a shield equal to 15% of your Maximum Health. This effect can only occur once every 15s.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
He Bo
 
He Bo
12
0 / 5 / 7
7,217
722
6,442
9,037
2,848
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Curseweaver

Curseweaver

+60
Magical Power
+250
Health
+250
Mana

PASSIVE - Hitting an enemy god with a Basic Attack or Ability marks them for 4s. When the marked enemy god casts an ability, they take 5% of your Maximum Health + 7.5% of your Maximum Mana as Magical damage. You heal for 100% of the damage dealt. You may only apply a mark once every 20s. Each time an enemy casts an ability within 55 units of you, reduce the cooldown of this item by 1s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Chang'e
Avatar13
Chang'e
14
2 / 3 / 7
8,020
802
9,577
9,491
3,094
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Ne Zha
im0nit
Ne Zha
17
7 / 3 / 8
9,346
935
15,703
10,680
4,163
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mystical Earring

Mystical Earring

+15
Mp 5

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Tsukuyomi
sasuke99665070
Tsukuyomi
13
2 / 4 / 4
7,821
782
6,501
9,600
5,390
Erosion

Erosion

+25
Physical Protection
+25
Magical Protection
+300
Health

PASSIVE - Every time an enemy within 55 units gains a shield, you gain 15% Movement Speed for 4s. This effect can only occur once every 4s. AURA - Any Shields applied on enemy gods within 55 units will be reduced by 30%.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Janus
shalalag
Janus
16
4 / 2 / 6
8,860
886
11,583
7,417
2,733
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Match Insights

Player Kills, Deaths, and Assists

55
Kill Participation
47
17
Kills
15
15
Deaths
17
38
Assists
32
Player
Kills
Deaths
Assists
KDA
W
He Bo
 
He Bo
0
5
7
0.7
W
Chang'e
Avatar13
Chang'e
2
3
7
1.83
L
8
2
2
4.5
L
Hun Batz
NáhBruv
Hun Batz
3
2
8
3.5
L
Chang'e
Sliekiukas
Chang'e
1
4
7
1.13
L
Surtr
génesis
Surtr
4
5
9
1.7
W
Ne Zha
im0nit
Ne Zha
7
3
8
3.67
L
Geb
llapua
Geb
1
2
12
3.5
W
Tsukuyomi
sasuke99665070
Tsukuyomi
2
4
4
1
W
Janus
shalalag
Janus
4
2
6
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,027
Damage
49,806
55,780
Taken
46,225
35,228
Mitigated
18,228
22,264
Healing
18,170
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
He Bo
 
He Bo
6,442
371
782
1,279
9,037
2,848
0
3,498
5,539
11,100
558
W
Chang'e
Avatar13
Chang'e
9,577
485
5,814
4,577
9,491
3,094
54
2,913
6,578
19,122
1,175
L
4,609
2,907
335
731
6,490
2,406
506
2,459
4,031
0
17,027
L
Hun Batz
NáhBruv
Hun Batz
13,395
939
743
745
10,659
5,314
30
5,044
5,615
0
30,118
L
Chang'e
Sliekiukas
Chang'e
3,572
148
6,704
3,717
10,505
2,908
57
4,215
6,290
6,714
144
L
Surtr
génesis
Surtr
11,860
1,606
1,137
1,402
15,771
15,496
7
7,964
7,807
5,605
17,103
W
Ne Zha
im0nit
Ne Zha
15,703
787
886
2,707
10,680
4,163
0
3,695
6,985
0
31,860
L
Geb
llapua
Geb
8,591
363
3,180
3,570
12,355
9,104
0
6,515
5,840
15,460
1,758
W
Tsukuyomi
sasuke99665070
Tsukuyomi
6,501
1,328
633
621
9,600
5,390
0
3,657
5,943
0
11,644
W
Janus
shalalag
Janus
11,583
0
363
508
7,417
2,733
0
2,223
5,194
28,626
773

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,921
Gold Earned
41,264
114
Minions Killed
147
0
Camps Cleared
0
989,571
Distance Traveled
998,819
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
He Bo
7,217
722
21
2
0
168,352
0
W
Chang'e
8,020
802
34
3
0
205,923
0
L
Rama
8,679
868
32
3
0
151,720
0
L
Hun Batz
8,632
863
32
3
0
236,791
0
L
Chang'e
7,258
726
9
1
0
197,413
0
L
Surtr
8,347
835
24
2
0
207,306
0
W
Ne Zha
9,346
935
23
2
0
197,393
0
L
Geb
9,005
901
17
2
0
196,341
0
W
Tsukuyomi
7,821
782
21
2
0
207,077
0
W
Janus
8,860
886
48
5
0
220,074
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role