Player Matchup

Anubis
Anubis
Bacelerefate
Anubis
Level 38
God Stats
1W - 0L
1,500 SR
Queue Stats
14W - 28L
1,176 Elo+
Solo
Pele
Pele
ElzoniteGaming
Pele
Level 158
God Stats
9W - 5L
1,851 SR
Queue Stats
483W - 456L
1,559 Elo+
Solo
Chang'e
Chang'e
Malcenthet
Chang'e
Level 129
God Stats
4W - 3L
1,476 SR
Queue Stats
117W - 117L
1,447 Elo+
Solo
Artio
Artio
Snowe174
Artio
Level 64
God Stats
3W - 2L
1,386 SR
Queue Stats
14W - 19L
1,386 Elo+
Solo
Danzaburou
Danzaburou
philthecasual
Danzaburou
Level 107
God Stats
3W - 3L
1,351 SR
Queue Stats
108W - 100L
1,421 Elo+
Solo
Team Averages
Level 99
1,513 SR
1,398 Elo+

VS

Team Averages
Level 80
1,459 SR
1,457 Elo+
Zhong Kui
Zhong Kui
Cdub_100
Zhong Kui
Level 81
God Stats
2W - 1L
1,500 SR
Queue Stats
6W - 5L
1,493 Elo+
Solo
Loki
Loki
Datt_Ninja_O
Loki
Level 41
God Stats
6W - 8L
1,500 SR
Queue Stats
119W - 121L
1,382 Elo+
Solo
Chang'e
Chang'e
Fredobodofredos
Chang'e
Level 26
God Stats
0W - 3L
1,500 SR
Queue Stats
12W - 18L
1,553 Elo+
Party 1
Ullr
Ullr
SILVER-CROW-14
Ullr
Level 63
God Stats
0W - 1L
1,500 SR
Queue Stats
59W - 88L
1,392 Elo+
Party 1
Hercules
Hercules
pistolaaaaaaka
Hercules
Level 190
God Stats
12W - 13L
1,297 SR
Queue Stats
549W - 533L
1,466 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
15
4 / 5 / 5
8,932
496
11,022
13,044
5,747
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

20
18 / 0 / 2
12,073
671
21,309
14,762
5,846
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Chang'e
Malcenthet
Chang'e
11
0 / 3 / 1
7,163
398
3,165
9,935
6,125
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Artio
Snowe174
Artio
13
1 / 2 / 5
7,729
429
5,919
14,283
8,663
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Rejuvenating Heart

Rejuvenating Heart

+65
Magical Power
+200
Health
+300
Mana
+15%
Magical Lifesteal

PASSIVE - Lifestealing off of enemy gods heals yourself and nearby allies within 55 units of you by 75% of that healing.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Danzaburou
philthecasual
Danzaburou
14
2 / 0 / 7
9,810
545
12,089
8,761
3,131
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
Cdub_100
Zhong Kui
12
4 / 8 / 3
8,037
447
8,605
14,099
6,033
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Mystic Ring

Mystic Ring

+40
Magical Power
+20%
Attack Speed

12
3 / 7 / 3
7,688
427
8,154
15,454
2,941
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

11
0 / 4 / 2
6,625
368
5,200
16,700
10,210
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

13
1 / 5 / 1
7,354
409
4,602
13,953
4,228
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Hercules
14
2 / 1 / 2
8,748
486
5,991
13,577
10,823
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Match Insights

Player Kills, Deaths, and Assists

45
Kill Participation
21
25
Kills
10
10
Deaths
25
20
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Anubis
4
5
5
1.3
L
Zhong Kui
Cdub_100
Zhong Kui
4
8
3
0.69
L
3
7
3
0.64
W
18
0
2
19
L
0
4
2
0.25
W
Chang'e
Malcenthet
Chang'e
0
3
1
0.17
L
1
5
1
0.3
W
Artio
Snowe174
Artio
1
2
5
1.75
W
Danzaburou
philthecasual
Danzaburou
2
0
7
5.5
L
Hercules
2
1
2
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

53,504
Damage
32,552
60,785
Taken
73,783
29,512
Mitigated
34,235
21,375
Healing
20,778
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anubis
11,022
694
0
4,150
13,044
5,747
126
3,789
9,255
64,831
0
L
Zhong Kui
Cdub_100
Zhong Kui
8,605
846
0
3,495
14,099
6,033
0
4,363
9,736
38,332
1,225
L
8,154
1,943
0
2,780
15,454
2,941
0
4,397
11,057
0
50,194
W
21,309
4,909
0
5,667
14,762
5,846
663
2,948
11,781
0
132,896
L
5,200
841
3,282
7,094
16,700
10,210
0
5,150
11,550
24,827
0
W
Chang'e
Malcenthet
Chang'e
3,165
290
0
3,472
9,935
6,125
0
252
9,311
31,603
0
L
4,602
1,548
0
375
13,953
4,228
0
2,805
11,148
0
41,144
W
Artio
Snowe174
Artio
5,919
648
252
3,486
14,283
8,663
366
4,969
9,101
30,197
0
W
Danzaburou
philthecasual
Danzaburou
12,089
6,207
0
4,348
8,761
3,131
1,848
1,685
7,036
0
65,365
L
Hercules
5,991
703
0
3,752
13,577
10,823
0
3,391
10,186
0
50,040

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,707
Gold Earned
38,452
476
Minions Killed
348
0
Camps Cleared
0
1,740,616
Distance Traveled
1,630,506
16
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anubis
8,932
496
91
5
0
322,649
0
L
Zhong Kui
8,037
447
65
4
0
298,278
1
L
Loki
7,688
427
73
4
0
376,881
4
W
Pele
12,073
671
190
11
0
430,489
4
L
Chang'e
6,625
368
41
2
0
318,535
0
W
Chang'e
7,163
398
41
2
0
305,390
5
L
Ullr
7,354
409
71
4
0
323,579
0
W
Artio
7,729
429
52
3
0
358,592
0
W
Danzaburou
9,810
545
102
6
0
323,496
7
L
Hercules
8,748
486
98
5
0
313,233
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role