Player Matchup

Chaac
Chaac
 
Chaac
Level 149
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ymir
Ymir
 
Ymir
Level 197
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Danzaburou
Danzaburou
CheeseyDave
Danzaburou
Level 126
God Stats
20W - 9L
1,605 SR
Queue Stats
116W - 95L
1,535 Elo+
Solo
Poseidon
Poseidon
KRBOO7
Poseidon
Level 63
God Stats
2W - 1L
1,742 SR
Queue Stats
68W - 65L
1,426 Elo+
Party 1
Pele
Pele
Thepro275
Pele
Level 87
God Stats
4W - 2L
1,727 SR
Queue Stats
166W - 151L
1,485 Elo+
Party 1
Team Averages
Level 124
1,615 SR
1,489 Elo+

VS

Team Averages
Level 113
1,466 SR
1,481 Elo+
Anhur
Anhur
ARISTWIST
Anhur
Level 122
God Stats
1W - 2L
1,220 SR
Queue Stats
4W - 4L
1,368 Elo+
Solo
Shiva
Shiva
BBazzy
Shiva
Level 161
God Stats
8W - 7L
1,590 SR
Queue Stats
144W - 118L
1,540 Elo+
Solo
Nu Wa
Nu Wa
JJthePIG
Nu Wa
Level 89
God Stats
32W - 16L
1,813 SR
Queue Stats
345W - 347L
1,467 Elo+
Solo
Loki
Loki
Jellytime2328
Loki
Level 103
God Stats
3W - 8L
1,421 SR
Queue Stats
250W - 235L
1,509 Elo+
Solo
Hades
Hades
SingularPath
Hades
Level 89
God Stats
0W - 2L
1,288 SR
Queue Stats
259W - 254L
1,519 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
 
Chaac
12
0 / 1 / 0
6,101
508
5,833
10,095
5,269
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Ymir
 
Ymir
10
0 / 4 / 10
5,962
497
4,887
12,768
7,279
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sturdy Breastplate

Sturdy Breastplate

+35
Physical Protection
+100
Health
+10
Hp 5

Danzaburou
CheeseyDave
Danzaburou
11
2 / 4 / 4
6,687
557
7,051
8,414
1,834
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Poseidon
KRBOO7
Poseidon
12
5 / 0 / 5
6,680
557
5,784
4,790
1,400
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Pele
13
12 / 1 / 6
7,912
659
9,716
8,878
2,768
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
ARISTWIST
Anhur
12
5 / 5 / 1
7,465
622
10,911
11,892
4,043
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Shiva
BBazzy
Shiva
13
1 / 0 / 0
7,283
607
6,443
10,082
5,830
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Nu Wa
JJthePIG
Nu Wa
11
1 / 4 / 2
6,142
512
6,459
5,927
1,360
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Magic Focus

Magic Focus

+20
Magical Power

10
2 / 5 / 3
6,116
510
4,165
9,551
2,549
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Heavy Mace

Heavy Mace

+30
Physical Power

9
1 / 5 / 6
6,003
500
4,323
10,762
7,339
Protector's Mask

Protector's Mask

+125
Health
+100
Mana

PASSIVE - <font color='#F44242'>Decrease damage dealt by 6% + 0.25% per your god's level. <font color='#42F46E'>Decrease Damage Taken by 6% + 0.25% per your god's level. PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 bonus gold and restore 12 health and 15 mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. <n>Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Match Insights

Player Kills, Deaths, and Assists

44
Kill Participation
22
19
Kills
10
10
Deaths
19
25
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Chaac
 
Chaac
0
1
0
0
W
Ymir
 
Ymir
0
4
10
1.25
L
Anhur
ARISTWIST
Anhur
5
5
1
1.1
L
Shiva
BBazzy
Shiva
1
0
0
1
W
Danzaburou
CheeseyDave
Danzaburou
2
4
4
1
L
Nu Wa
JJthePIG
Nu Wa
1
4
2
0.5
L
2
5
3
0.7
W
Poseidon
KRBOO7
Poseidon
5
0
5
7.5
L
1
5
6
0.8
W
Pele
12
1
6
15

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,271
Damage
32,301
44,945
Taken
48,214
18,550
Mitigated
21,121
13,561
Healing
14,104
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chaac
 
Chaac
5,833
923
0
4,886
10,095
5,269
0
471
9,624
0
47,016
W
Ymir
 
Ymir
4,887
804
0
2,006
12,768
7,279
0
4,490
8,278
12,211
0
L
Anhur
ARISTWIST
Anhur
10,911
5,643
0
5,213
11,892
4,043
1,009
2,092
9,758
0
57,713
L
Shiva
BBazzy
Shiva
6,443
1,038
0
2,057
10,082
5,830
0
0
10,082
90
55,943
W
Danzaburou
CheeseyDave
Danzaburou
7,051
3,959
0
3,063
8,414
1,834
134
827
7,587
0
52,385
L
Nu Wa
JJthePIG
Nu Wa
6,459
962
0
584
5,927
1,360
0
1,885
3,824
41,285
1,107
L
4,165
943
0
3,141
9,551
2,549
0
2,153
7,278
0
33,689
W
Poseidon
KRBOO7
Poseidon
5,784
663
0
740
4,790
1,400
0
2,280
2,510
45,540
938
L
4,323
1,271
276
2,833
10,762
7,339
0
3,918
6,669
11,293
0
W
Pele
9,716
2,981
0
2,866
8,878
2,768
0
2,376
6,502
0
38,597

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,342
Gold Earned
33,009
330
Minions Killed
343
0
Camps Cleared
0
1,247,485
Distance Traveled
1,127,562
3
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chaac
6,101
508
79
7
0
251,211
0
W
Ymir
5,962
497
22
2
0
224,416
1
L
Anhur
7,465
622
103
9
0
194,138
2
L
Shiva
7,283
607
101
8
0
240,702
3
W
Danzaburou
6,687
557
85
7
0
211,085
2
L
Nu Wa
6,142
512
73
6
0
208,327
3
L
Loki
6,116
510
54
5
0
253,818
2
W
Poseidon
6,680
557
77
6
0
281,348
0
L
Hades
6,003
500
12
1
0
230,577
0
W
Pele
7,912
659
67
6
0
279,425
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role