Player Matchup

Surtr
Surtr
 
Surtr
Level 43
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Bacchus
Bacchus
Memedaddy4835
Bacchus
Level 86
God Stats
1W - 0L
1,648 SR
Queue Stats
5W - 3L
1,477 Elo+
Party 1
Neith
Neith
SnapBioshock
Neith
Level 98
God Stats
5W - 3L
1,433 SR
Queue Stats
28W - 21L
1,470 Elo+
Party 1
Camazotz
Camazotz
TwstedDragon
Camazotz
Level 164
God Stats
2W - 0L
1,424 SR
Queue Stats
27W - 29L
1,435 Elo+
Party 1
Nu Wa
Nu Wa
nicetrydave2467
Nu Wa
Level 129
God Stats
2W - 0L
1,360 SR
Queue Stats
16W - 10L
1,556 Elo+
Party 1
Team Averages
Level 104
1,473 SR
1,488 Elo+

VS

Team Averages
Level 103
1,532 SR
1,529 Elo+
Jing Wei
Jing Wei
AtypicalGooner
Jing Wei
Level 11
God Stats
2W - 4L
1,410 SR
Queue Stats
7W - 14L
1,384 Elo+
Party 2
Kukulkan
Kukulkan
Kamachina
Kukulkan
Level 133
God Stats
25W - 23L
1,530 SR
Queue Stats
228W - 231L
1,489 Elo+
Solo
Tsukuyomi
Tsukuyomi
KillerREIBAG
Tsukuyomi
Level 148
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 6L
1,541 Elo+
Solo
Nu Wa
Nu Wa
Montaj Ghost
Nu Wa
Level 139
God Stats
1W - 2L
1,417 SR
Queue Stats
38W - 21L
1,614 Elo+
Party 2
Thanatos
Thanatos
XenonCross
Thanatos
Level 86
God Stats
8W - 3L
1,805 SR
Queue Stats
56W - 30L
1,619 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Surtr
 
Surtr
12
2 / 1 / 12
7,076
1,179
6,733
7,837
5,819
Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Bacchus
12
1 / 2 / 14
7,606
1,268
4,997
5,911
5,504
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Enchanted Stone

Enchanted Stone

+25
Physical Protection
+25
Magical Protection
+100
Health

13
2 / 2 / 10
7,570
1,262
3,220
3,637
1,184
The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Camazotz
TwstedDragon
Camazotz
13
10 / 3 / 7
9,086
1,514
8,087
7,915
6,357
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Shadowdrinker

Shadowdrinker

+45
Physical Power
+10
Physical Penetration
+10%
Movement Speed

PASSIVE - Killing an enemy god drains their shadow, causing you to enter stealth and gain 30% Movement Speed for 5s. Taking damage, firing an Ability, or firing a Basic Attack breaks the stealth.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

13
5 / 3 / 11
8,065
1,344
8,116
4,462
1,210
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Team 1 Tickets

347

VS

Team 2 Tickets

290

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
11
0 / 1 / 2
5,752
959
0
1,472
444
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Kukulkan
Kamachina
Kukulkan
12
1 / 2 / 7
7,282
1,214
8,254
5,702
1,947
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Tsukuyomi
KillerREIBAG
Tsukuyomi
13
7 / 7 / 2
8,842
1,474
6,678
10,442
2,700
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

12
2 / 5 / 5
7,158
1,193
7,400
7,709
2,423
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Thanatos
XenonCross
Thanatos
12
1 / 5 / 6
7,229
1,205
4,014
7,593
2,726
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

74
Kill Participation
33
20
Kills
11
11
Deaths
20
54
Assists
22
Player
Kills
Deaths
Assists
KDA
W
Surtr
 
Surtr
2
1
12
8
L
Jing Wei
0
1
2
1
L
Kukulkan
Kamachina
Kukulkan
1
2
7
2.25
L
Tsukuyomi
KillerREIBAG
Tsukuyomi
7
7
2
1.14
W
Bacchus
1
2
14
4
L
2
5
5
0.9
W
2
2
10
3.5
W
Camazotz
TwstedDragon
Camazotz
10
3
7
4.5
L
Thanatos
XenonCross
Thanatos
1
5
6
0.8
W
5
3
11
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,153
Damage
26,346
29,762
Taken
32,918
20,074
Mitigated
10,240
6,050
Healing
2,664
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Surtr
 
Surtr
6,733
1,685
0
446
7,837
5,819
0
4,872
2,965
3,504
12,245
L
Jing Wei
0
0
0
34
1,472
444
0
883
552
0
268
L
Kukulkan
Kamachina
Kukulkan
8,254
1,317
0
736
5,702
1,947
0
2,507
3,039
25,227
0
L
Tsukuyomi
KillerREIBAG
Tsukuyomi
6,678
1,327
0
382
10,442
2,700
0
6,186
4,205
0
20,326
W
Bacchus
4,997
632
0
2,073
5,911
5,504
0
3,052
2,859
9,742
0
L
7,400
2,631
0
382
7,709
2,423
0
3,511
4,046
15,470
0
W
3,220
167
0
275
3,637
1,184
0
1,990
1,647
0
17,529
W
Camazotz
TwstedDragon
Camazotz
8,087
1,700
0
2,956
7,915
6,357
0
3,274
4,641
0
14,141
L
Thanatos
XenonCross
Thanatos
4,014
840
0
1,130
7,593
2,726
0
2,092
5,381
0
5,764
W
8,116
2,897
0
300
4,462
1,210
0
2,466
1,996
15,560
1,151

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,403
Gold Earned
36,263
90
Minions Killed
100
5
Camps Cleared
3
565,568
Distance Traveled
473,932
0
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Surtr
7,076
1,179
12
2
0
110,705
0
L
Jing Wei
5,752
959
0
0
0
23,892
0
L
Kukulkan
7,282
1,214
36
6
0
119,101
0
L
Tsukuyomi
8,842
1,474
41
7
1
114,316
3
W
Bacchus
7,606
1,268
8
1
1
118,261
0
L
Nu Wa
7,158
1,193
18
3
0
95,730
0
W
Neith
7,570
1,262
49
8
1
103,030
0
W
Camazotz
9,086
1,514
9
2
3
129,099
0
L
Thanatos
7,229
1,205
5
1
2
120,893
0
W
Nu Wa
8,065
1,344
12
2
0
104,473
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role