Player Matchup

Janus
Janus
EvilestSnow3
Janus
Level 144
God Stats
1W - 1L
1,270 SR
Queue Stats
580W - 551L
1,537 Elo+
Solo
Kuzenbo
Kuzenbo
Godrick1929
Kuzenbo
Level 136
God Stats
1W - 0L
1,799 SR
Queue Stats
42W - 39L
1,470 Elo+
Party 1
Charybdis
Charybdis
ShroomZoom20
Charybdis
Level 120
God Stats
4W - 2L
1,747 SR
Queue Stats
56W - 46L
1,522 Elo+
Party 1
Shiva
Shiva
YaBoiVega
Shiva
Level 147
God Stats
5W - 5L
1,513 SR
Queue Stats
208W - 205L
1,442 Elo+
Solo
Loki
Loki
xxxDarkz
Loki
Level 149
God Stats
112W - 101L
1,543 SR
Queue Stats
193W - 186L
1,480 Elo+
Solo
Team Averages
Level 139
1,574 SR
1,491 Elo+

VS

Team Averages
Level 123
1,598 SR
1,519 Elo+
Nu Wa
Nu Wa
Asilum_90
Nu Wa
Level 157
God Stats
19W - 9L
1,696 SR
Queue Stats
149W - 147L
1,577 Elo+
Solo
Loki
Loki
Chris14Esp
Loki
Level 84
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 6L
1,500 Elo+
Solo
Danzaburou
Danzaburou
DaWastedPig
Danzaburou
Level 140
God Stats
9W - 10L
1,638 SR
Queue Stats
121W - 110L
1,480 Elo+
Solo
Sylvanus
Sylvanus
MonsterManX29001
Sylvanus
Level 86
God Stats
24W - 21L
1,542 SR
Queue Stats
47W - 50L
1,455 Elo+
Solo
Odin
Odin
darkenredeye
Odin
Level 146
God Stats
54W - 43L
1,613 SR
Queue Stats
234W - 207L
1,584 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
5 / 1 / 2
7,820
489
6,035
7,803
2,233
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Kuzenbo
Godrick1929
Kuzenbo
11
2 / 4 / 3
7,262
454
5,850
15,525
16,666
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Hide of the Nemean Lion

Hide of the Nemean Lion

+50
Physical Protection
+200
Health
+20
Hp 5

PASSIVE - Reflect 15% of all Basic Attack damage back to the attacker as Physical Damage.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Charybdis
ShroomZoom20
Charybdis
14
2 / 0 / 3
7,864
492
7,201
8,690
2,688
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Shiva
YaBoiVega
Shiva
15
4 / 1 / 1
9,512
595
7,861
10,651
4,612
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jeweled Studs

Jeweled Studs

+20
Physical Power
+30
Magical Power
+10%
Cooldown Reduction
+20
Mp 5

Loki
16
0 / 0 / 3
8,218
514
3,893
11,580
9,265
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
Asilum_90
Nu Wa
13
1 / 3 / 1
7,772
486
7,280
8,110
1,997
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

12
1 / 5 / 1
6,964
435
1,909
11,036
3,326
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Danzaburou
DaWastedPig
Danzaburou
13
0 / 3 / 2
7,405
463
6,035
10,085
3,977
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

13
3 / 1 / 1
7,989
499
7,540
10,180
7,707
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

16
1 / 1 / 1
9,872
617
8,782
9,682
7,845
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
12
13
Kills
6
6
Deaths
13
12
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Nu Wa
Asilum_90
Nu Wa
1
3
1
0.5
L
1
5
1
0.3
L
Danzaburou
DaWastedPig
Danzaburou
0
3
2
0.33
W
5
1
2
6
W
Kuzenbo
Godrick1929
Kuzenbo
2
4
3
0.88
L
3
1
1
3.5
W
Charybdis
ShroomZoom20
Charybdis
2
0
3
3.5
W
Shiva
YaBoiVega
Shiva
4
1
1
4.5
L
1
1
1
1.5
W
Loki
0
0
3
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,840
Damage
31,546
54,249
Taken
49,093
35,464
Mitigated
24,852
10,828
Healing
17,170
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nu Wa
Asilum_90
Nu Wa
7,280
2,350
0
1,900
8,110
1,997
0
774
7,336
45,663
0
L
1,909
399
0
4,291
11,036
3,326
0
2,628
8,408
0
46,156
L
Danzaburou
DaWastedPig
Danzaburou
6,035
2,943
0
1,072
10,085
3,977
0
3,408
6,677
0
59,393
W
6,035
526
0
2,990
7,803
2,233
0
1,439
6,327
37,295
0
W
Kuzenbo
Godrick1929
Kuzenbo
5,850
1,503
0
2,057
15,525
16,666
96
4,887
10,590
23,339
1,717
L
7,540
2,097
3,037
3,980
10,180
7,707
0
3,376
6,804
27,939
0
W
Charybdis
ShroomZoom20
Charybdis
7,201
2,711
0
1,372
8,690
2,688
0
2,581
6,075
0
57,689
W
Shiva
YaBoiVega
Shiva
7,861
1,185
0
1,830
10,651
4,612
0
4,889
5,405
0
75,824
L
8,782
1,316
0
2,890
9,682
7,845
0
1,306
8,376
0
82,569
W
Loki
3,893
923
0
2,579
11,580
9,265
0
514
11,032
0
63,894

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,676
Gold Earned
40,002
456
Minions Killed
439
0
Camps Cleared
0
1,618,732
Distance Traveled
1,520,466
10
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nu Wa
7,772
486
89
6
0
315,756
3
L
Loki
6,964
435
78
5
0
307,843
0
L
Danzaburou
7,405
463
89
6
0
311,835
4
W
Janus
7,820
489
65
4
0
378,708
0
W
Kuzenbo
7,262
454
36
2
0
315,983
1
L
Sylvanus
7,989
499
47
3
0
271,998
4
W
Charybdis
7,864
492
111
7
0
312,488
2
W
Shiva
9,512
595
134
8
0
288,505
7
L
Odin
9,872
617
136
9
0
313,034
2
W
Loki
8,218
514
110
7
0
323,048
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role