Player Matchup

Chiron
Chiron
Gold I
 
Chiron
Gold I
Level 163
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Hercules
Hercules
Gold I
LATAMSgoAWAY
Hercules
Gold I
Level 125
God Stats
0W - 2L
1,330 SR
Queue Stats
50W - 46L
1,688 MMR
Party 1
Hel
Hel
Silver I
Paannni
Hel
Silver I
Level 156
God Stats
0W - 1L
1,500 SR
Queue Stats
57W - 62L
1,595 MMR
Solo
Charon
Charon
Gold IV
Serendripitous
Charon
Gold IV
Level 133
God Stats
45W - 26L
1,658 SR
Queue Stats
155W - 162L
1,597 MMR
Solo
Camazotz
Camazotz
Platinum V
shebugsahmed
Camazotz
Platinum V
Level 96
God Stats
9W - 10L
1,571 SR
Queue Stats
105W - 112L
1,607 MMR
Party 1
Team Averages
Gold II
Gold II
Average Tier
Level 135
1,512 SR
1,597 MMR

VS

Team Averages
Gold II
Gold II
Average Tier
Level 148
1,630 SR
1,627 MMR
Cu Chulainn
Cu Chulainn
Gold III
Brandonismad12
Cu Chulainn
Gold III
Level 159
God Stats
41W - 39L
1,539 SR
Queue Stats
259W - 265L
1,376 MMR
Party 2
Serqet
Serqet
Gold II
GrazingPig
Serqet
Gold II
Level 127
God Stats
9W - 1L
1,998 SR
Queue Stats
14W - 1L
1,854 MMR
Party 3
Xbalanque
Xbalanque
Gold III
Habibi cat1
Xbalanque
Gold III
Level 178
God Stats
1W - 0L
1,264 SR
Queue Stats
17W - 12L
1,630 MMR
Party 2
Aphrodite
Aphrodite
Gold I
Kuzzen_27
Aphrodite
Gold I
Level 155
God Stats
11W - 10L
1,647 SR
Queue Stats
134W - 135L
1,518 MMR
Solo
Ra
Ra
Platinum IV
kingofdondons
Ra
Platinum IV
Level 123
God Stats
17W - 9L
1,699 SR
Queue Stats
210W - 195L
1,758 MMR
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chiron
 
Chiron
14
3 / 2 / 1
7,979
532
9,090
10,693
3,055
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Hercules
LATAMSgoAWAY
Hercules
13
1 / 3 / 0
7,177
478
6,958
12,969
9,369
Stone Cutting Sword

Stone Cutting Sword

+35
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decrease enemy Physical Protection by 7, and increase your Physical Protection by 7 for 3s (max. 3 Stacks).

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Hel
13
2 / 5 / 0
7,779
519
6,686
11,430
3,889
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Magic Focus

Magic Focus

+20
Magical Power

11
0 / 2 / 3
7,183
479
5,959
15,302
10,216
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Camazotz
shebugsahmed
Camazotz
14
2 / 4 / 4
7,521
501
8,859
15,280
5,105
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Swift Edge

Swift Edge

+20
Physical Power
+3%
Movement Speed

PASSIVE - Damaging an enemy god with an ability grants 3% Movement Speed toward them for 3s. Stacks up to 3 times.

Bans
Ao KuangMedusaRavanaKuzenbo

VS

Bans
BastetKumbhakarnaCabrakanBake Kujira
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cu Chulainn
Brandonismad12
Cu Chulainn
15
4 / 1 / 2
9,436
629
8,887
12,487
8,641
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Talisman

Talisman

+75
Health
+15
Magical Protection

Serqet
GrazingPig
Serqet
16
7 / 1 / 7
9,393
626
11,939
12,129
5,131
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Xbalanque
Habibi cat1
Xbalanque
14
0 / 2 / 4
8,044
536
10,714
13,768
5,183
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Keen Blade

Keen Blade

+20
Physical Power
+15%
Attack Speed

PASSIVE - Your Basic Attacks deal an additional 10% of your Basic Attack Power as Physical damage.

Aphrodite
Kuzzen_27
Aphrodite
14
1 / 2 / 2
8,001
533
8,036
12,218
6,043
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

15
4 / 2 / 6
9,167
611
9,314
7,549
2,656
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
37
8
Kills
16
16
Deaths
8
8
Assists
21
Player
Kills
Deaths
Assists
KDA
L
Chiron
 
Chiron
3
2
1
1.75
W
Cu Chulainn
Brandonismad12
Cu Chulainn
4
1
2
5
W
Serqet
GrazingPig
Serqet
7
1
7
10.5
W
Xbalanque
Habibi cat1
Xbalanque
0
2
4
1
W
Aphrodite
Kuzzen_27
Aphrodite
1
2
2
1
L
Hercules
LATAMSgoAWAY
Hercules
1
3
0
0.33
L
Hel
2
5
0
0.4
L
0
2
3
0.75
W
4
2
6
3.5
L
Camazotz
shebugsahmed
Camazotz
2
4
4
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,552
Damage
48,890
65,674
Taken
58,151
31,634
Mitigated
27,654
27,213
Healing
27,494
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chiron
 
Chiron
9,090
4,302
536
3,354
10,693
3,055
0
2,963
7,590
0
60,149
W
Cu Chulainn
Brandonismad12
Cu Chulainn
8,887
871
0
4,807
12,487
8,641
58
1,340
10,673
8,260
57,600
W
Serqet
GrazingPig
Serqet
11,939
3,500
0
1,337
12,129
5,131
0
1,926
10,164
0
69,647
W
Xbalanque
Habibi cat1
Xbalanque
10,714
4,130
0
5,004
13,768
5,183
906
3,532
10,236
0
64,219
W
Aphrodite
Kuzzen_27
Aphrodite
8,036
587
4,843
7,068
12,218
6,043
0
4,256
7,962
33,125
450
L
Hercules
LATAMSgoAWAY
Hercules
6,958
1,222
0
4,097
12,969
9,369
0
1,141
11,356
1,071
48,161
L
Hel
6,686
193
2,253
4,282
11,430
3,889
0
3,990
6,847
54,233
318
L
5,959
700
2,177
3,701
15,302
10,216
0
6,000
8,910
22,945
0
W
9,314
968
1,696
2,739
7,549
2,656
0
2,589
4,960
72,738
0
L
Camazotz
shebugsahmed
Camazotz
8,859
2,788
0
6,813
15,280
5,105
0
3,512
11,192
0
63,315

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,639
Gold Earned
44,041
470
Minions Killed
505
0
Camps Cleared
0
1,547,557
Distance Traveled
1,611,292
11
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chiron
7,979
532
113
8
0
281,868
2
W
Cu Chulainn
9,436
629
116
8
0
292,768
0
W
Serqet
9,393
626
97
6
0
412,324
2
W
Xbalanque
8,044
536
106
7
0
269,301
0
W
Aphrodite
8,001
533
45
3
0
288,324
0
L
Hercules
7,177
478
87
6
0
321,977
1
L
Hel
7,779
519
119
8
0
295,254
0
L
Charon
7,183
479
41
3
0
312,888
6
W
Ra
9,167
611
141
9
0
348,575
8
L
Camazotz
7,521
501
110
7
0
335,570
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role