Player Matchup

Anubis
Anubis
 
Anubis
Level 193
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Danzaburou
Danzaburou
Elpollo67
Danzaburou
Level 128
God Stats
6W - 1L
1,522 SR
Queue Stats
123W - 115L
1,471 Elo+
Party 1
Khepri
Khepri
FreezedKenny
Khepri
Level 167
God Stats
4W - 7L
1,397 SR
Queue Stats
181W - 172L
1,435 Elo+
Party 3
Nike
Nike
PAPUSKENWAY
Nike
Level 144
God Stats
0W - 2L
1,505 SR
Queue Stats
107W - 97L
1,489 Elo+
Party 1
Maman Brigitte
Maman Brigitte
zkipp3r
Maman Brigitte
Level 145
God Stats
0W - 1L
1,500 SR
Queue Stats
168W - 154L
1,420 Elo+
Party 3
Team Averages
Level 155
1,485 SR
1,463 Elo+

VS

Team Averages
Level 133
1,544 SR
1,450 Elo+
Ao Kuang
Ao Kuang
Lord_Kira95
Ao Kuang
Level 155
God Stats
2W - 3L
1,475 SR
Queue Stats
151W - 165L
1,448 Elo+
Party 2
Ah Puch
Ah Puch
Snowe174
Ah Puch
Level 64
God Stats
2W - 0L
1,467 SR
Queue Stats
14W - 19L
1,352 Elo+
Solo
Charybdis
Charybdis
TacoSandwich
Charybdis
Level 118
God Stats
6W - 4L
1,768 SR
Queue Stats
138W - 137L
1,436 Elo+
Solo
Gilgamesh
Gilgamesh
Tyrrorem
Gilgamesh
Level 169
God Stats
8W - 10L
1,495 SR
Queue Stats
413W - 380L
1,500 Elo+
Solo
Vulcan
Vulcan
xXHyPothaRaPorXx
Vulcan
Level 158
God Stats
5W - 3L
1,513 SR
Queue Stats
397W - 418L
1,513 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
 
Anubis
8
2 / 4 / 1
5,799
446
5,532
7,086
3,323
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Danzaburou
Elpollo67
Danzaburou
11
1 / 4 / 2
6,725
517
6,327
9,481
3,283
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Khepri
12
1 / 1 / 2
6,553
504
2,763
9,012
3,584
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Warlock's Staff

Warlock's Staff

+55
Magical Power
+200
Health
+200
Mana

PASSIVE - You permanently gain +3 Health and +0.25 Magical Power per Stack, and receive 1 Stack per 550 Damage Dealt to or taken from minions or 275 Damage Dealt to or taken by gods. At 100 stacks this item Evolves, gaining 10% Magical Penetration.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

10
1 / 7 / 0
6,083
468
5,889
11,841
6,174
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Maman Brigitte
zkipp3r
Maman Brigitte
13
3 / 3 / 2
7,013
539
6,927
10,063
3,322
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
Lord_Kira95
Ao Kuang
12
6 / 2 / 3
7,339
565
4,493
8,477
2,337
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Hastened Fatalis

Hastened Fatalis

+100
Health
+10
Penetration
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune to the Basic Attack Movement Penalty.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

Ah Puch
Snowe174
Ah Puch
11
4 / 2 / 2
6,961
535
6,285
8,361
2,035
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Rejuvenating Heart

Rejuvenating Heart

+65
Magical Power
+200
Health
+300
Mana
+15%
Magical Lifesteal

PASSIVE - Lifestealing off of enemy gods heals yourself and nearby allies within 55 units of you by 75% of that healing.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

Charybdis
TacoSandwich
Charybdis
12
4 / 3 / 4
7,117
547
5,868
9,954
2,605
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Gilgamesh
Tyrrorem
Gilgamesh
15
2 / 1 / 3
8,656
666
5,842
13,506
8,495
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

13
3 / 1 / 1
7,472
575
9,281
6,209
1,952
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
32
8
Kills
19
19
Deaths
9
7
Assists
13
Player
Kills
Deaths
Assists
KDA
L
Anubis
 
Anubis
2
4
1
0.63
L
Danzaburou
Elpollo67
Danzaburou
1
4
2
0.5
L
Khepri
1
1
2
2
W
Ao Kuang
Lord_Kira95
Ao Kuang
6
2
3
3.75
L
1
7
0
0.14
W
Ah Puch
Snowe174
Ah Puch
4
2
2
2.5
W
Charybdis
TacoSandwich
Charybdis
4
3
4
2
W
Gilgamesh
Tyrrorem
Gilgamesh
2
1
3
3.5
W
3
1
1
3.5
L
Maman Brigitte
zkipp3r
Maman Brigitte
3
3
2
1.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,438
Damage
31,769
47,483
Taken
46,507
19,686
Mitigated
17,424
12,439
Healing
14,754
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Anubis
 
Anubis
5,532
327
135
1,563
7,086
3,323
504
3,052
4,034
24,768
0
L
Danzaburou
Elpollo67
Danzaburou
6,327
2,829
0
3,305
9,481
3,283
1,185
4,419
5,062
0
46,109
L
Khepri
2,763
73
0
1,647
9,012
3,584
0
6,407
2,557
41,116
328
W
Ao Kuang
Lord_Kira95
Ao Kuang
4,493
1,824
0
3,562
8,477
2,337
0
2,739
5,701
27,128
9,145
L
5,889
213
0
1,985
11,841
6,174
0
2,879
8,560
0
32,988
W
Ah Puch
Snowe174
Ah Puch
6,285
633
26
3,003
8,361
2,035
578
4,399
3,962
32,926
498
W
Charybdis
TacoSandwich
Charybdis
5,868
3,221
0
4,565
9,954
2,605
902
2,678
7,276
0
38,549
W
Gilgamesh
Tyrrorem
Gilgamesh
5,842
1,845
0
2,690
13,506
8,495
234
2,128
10,911
0
66,023
W
9,281
248
0
908
6,209
1,952
141
3,346
2,784
50,247
1,496
L
Maman Brigitte
zkipp3r
Maman Brigitte
6,927
266
0
3,804
10,063
3,322
255
2,942
7,032
46,506
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,173
Gold Earned
37,545
343
Minions Killed
345
0
Camps Cleared
0
1,226,316
Distance Traveled
1,297,002
10
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anubis
5,799
446
43
3
0
158,014
0
L
Danzaburou
6,725
517
85
7
0
241,513
3
L
Khepri
6,553
504
75
6
0
272,448
4
W
Ao Kuang
7,339
565
53
4
0
303,993
0
L
Nike
6,083
468
49
4
0
241,972
1
W
Ah Puch
6,961
535
59
5
0
225,121
0
W
Charybdis
7,117
547
54
4
0
245,391
1
W
Gilgamesh
8,656
666
114
9
0
239,195
2
W
Vulcan
7,472
575
65
5
0
283,302
2
L
Maman Brigitte
7,013
539
91
7
0
312,369
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role