Player Matchup

Gilgamesh
Gilgamesh
 
Gilgamesh
Level 66
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Merlin
Merlin
FreezedKenny
Merlin
Level 167
God Stats
0W - 5L
1,275 SR
Queue Stats
181W - 172L
1,446 Elo+
Party 3
Cthulhu
Cthulhu
Sinister9mm
Cthulhu
Level 66
God Stats
86W - 47L
1,636 SR
Queue Stats
186W - 163L
1,482 Elo+
Party 1
Tsukuyomi
Tsukuyomi
Tjslav
Tsukuyomi
Level 87
God Stats
39W - 20L
1,657 SR
Queue Stats
116W - 102L
1,465 Elo+
Party 1
Thor
Thor
zkipp3r
Thor
Level 145
God Stats
1W - 1L
1,675 SR
Queue Stats
168W - 154L
1,431 Elo+
Party 3
Team Averages
Level 106
1,549 SR
1,465 Elo+

VS

Team Averages
Level 130
1,455 SR
1,441 Elo+
Scylla
Scylla
Blackstar095
Scylla
Level 162
God Stats
3W - 5L
1,500 SR
Queue Stats
85W - 94L
1,454 Elo+
Party 2
Xbalanque
Xbalanque
Feruchiha
Xbalanque
Level 158
God Stats
4W - 0L
1,680 SR
Queue Stats
140W - 139L
1,494 Elo+
Party 2
Shiva
Shiva
JulioCardin
Shiva
Level 153
God Stats
2W - 6L
1,283 SR
Queue Stats
268W - 269L
1,446 Elo+
Solo
Thor
Thor
Rezity
Thor
Level 67
God Stats
2W - 0L
1,500 SR
Queue Stats
32W - 46L
1,359 Elo+
Solo
Ra
Ra
duomaxwhell
Ra
Level 108
God Stats
6W - 13L
1,311 SR
Queue Stats
125W - 124L
1,452 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
 
Gilgamesh
5
0 / 1 / 0
2,898
580
299
2,962
1,292
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Daimyo’s Kusari

Daimyo’s Kusari

+30
Magical Protection
+15
Mp 5

PASSIVE - For each enemy god within 55 units of you, reduce all enemy god’s Magical Protections by 4. For each ally within 55 units of you, increase all allied gods’ Attack Speed by 5%.

Merlin
1
0 / 0 / 0
909
182
0
0
0
Cthulhu
Sinister9mm
Cthulhu
5
1 / 2 / 0
3,114
623
2,210
4,226
1,396
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Fortress Shield

Fortress Shield

+20
Physical Protection
+150
Health
+15
Hp 5

Tsukuyomi
Tjslav
Tsukuyomi
5
0 / 2 / 1
2,997
599
1,586
3,594
745
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

PASSIVE - Your abilities heal you for 4% of damage dealt.

Thor
zkipp3r
Thor
1
0 / 0 / 0
909
182
0
0
0

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
6
1 / 0 / 0
4,014
803
751
1,143
197
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Magic Focus

Magic Focus

+20
Magical Power

Xbalanque
Feruchiha
Xbalanque
6
2 / 0 / 2
3,927
785
2,127
1,865
482
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

6
2 / 1 / 1
3,897
779
3,280
4,510
1,722
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Thor
Rezity
Thor
7
0 / 0 / 0
3,476
695
0
2,810
685
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

7
0 / 0 / 0
4,085
817
40
1,631
307
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
8
1
Kills
5
5
Deaths
1
1
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Gilgamesh
 
Gilgamesh
0
1
0
0
W
Scylla
1
0
0
1
W
Xbalanque
Feruchiha
Xbalanque
2
0
2
3
L
Merlin
0
0
0
0
W
2
1
1
2.5
W
Thor
Rezity
Thor
0
0
0
0
L
Cthulhu
Sinister9mm
Cthulhu
1
2
0
0.5
L
Tsukuyomi
Tjslav
Tsukuyomi
0
2
1
0.25
W
0
0
0
0
L
Thor
zkipp3r
Thor
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

4,095
Damage
6,198
10,782
Taken
11,959
3,433
Mitigated
3,393
2,038
Healing
4,967
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Gilgamesh
 
Gilgamesh
299
0
0
345
2,962
1,292
0
710
2,252
0
7,902
W
Scylla
751
204
0
415
1,143
197
0
0
1,085
16,038
1,787
W
Xbalanque
Feruchiha
Xbalanque
2,127
903
0
1,088
1,865
482
0
634
1,231
0
14,010
L
Merlin
0
0
0
0
0
0
0
0
0
0
0
W
3,280
861
0
971
4,510
1,722
0
1,576
2,934
0
14,932
W
Thor
Rezity
Thor
0
0
0
1,535
2,810
685
0
0
2,810
0
17,232
L
Cthulhu
Sinister9mm
Cthulhu
2,210
531
42
886
4,226
1,396
0
0
4,226
9,039
0
L
Tsukuyomi
Tjslav
Tsukuyomi
1,586
392
0
765
3,594
745
0
40
3,554
0
13,589
W
40
40
0
958
1,631
307
587
0
1,631
21,565
864
L
Thor
zkipp3r
Thor
0
0
0
0
0
0
0
0
0
0
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

10,827
Gold Earned
19,399
49
Minions Killed
162
0
Camps Cleared
0
306,843
Distance Traveled
459,985
2
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Gilgamesh
2,898
580
18
4
0
91,777
0
W
Scylla
4,014
803
30
6
0
65,451
0
W
Xbalanque
3,927
785
26
5
0
100,742
0
L
Merlin
909
182
0
0
0
0
0
W
Shiva
3,897
779
18
4
0
95,026
0
W
Thor
3,476
695
43
9
0
110,946
0
L
Cthulhu
3,114
623
20
4
0
108,542
1
L
Tsukuyomi
2,997
599
11
2
0
106,524
1
W
Ra
4,085
817
45
9
0
87,820
2
L
Thor
909
182
0
0
0
0
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role