Player Matchup

Nemesis
Nemesis
DareTheHar3
Nemesis
Level 146
God Stats
8W - 9L
1,538 SR
Queue Stats
152W - 161L
1,527 Elo+
Party 1
Cu Chulainn
Cu Chulainn
Marvintron
Cu Chulainn
Level 145
God Stats
19W - 12L
1,563 SR
Queue Stats
280W - 293L
1,551 Elo+
Party 1
Danzaburou
Danzaburou
Momotoshiro
Danzaburou
Level 89
God Stats
15W - 16L
1,554 SR
Queue Stats
75W - 87L
1,508 Elo+
Party 1
Eset
Eset
R3YBUD
Eset
Level 147
God Stats
23W - 20L
1,634 SR
Queue Stats
109W - 134L
1,522 Elo+
Party 1
Anubis
Anubis
Yami_Akuma458
Anubis
Level 159
God Stats
11W - 10L
1,480 SR
Queue Stats
171W - 169L
1,579 Elo+
Solo
Team Averages
Level 137
1,554 SR
1,537 Elo+

VS

Team Averages
Level 139
1,537 SR
1,444 Elo+
Vamana
Vamana
 
Vamana
Level 109
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Izanami
Izanami
Fly So Low
Izanami
Level 157
God Stats
2W - 2L
1,461 SR
Queue Stats
43W - 113L
1,364 Elo+
Party 2
Jormungandr
Jormungandr
Hydruhm
Jormungandr
Level 149
God Stats
0W - 7L
1,499 SR
Queue Stats
153W - 175L
1,506 Elo+
Party 2
Chiron
Chiron
Young Yeetman
Chiron
Level 148
God Stats
0W - 1L
1,724 SR
Queue Stats
16W - 54L
1,319 Elo+
Party 2
Hun Batz
Hun Batz
broelin
Hun Batz
Level 130
God Stats
0W - 1L
1,500 SR
Queue Stats
132W - 154L
1,529 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
DareTheHar3
Nemesis
11
5 / 1 / 4
6,367
637
4,423
7,005
2,515
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ichaival

Ichaival

+20
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Every successful Basic Attack increases your Physical Power by 5, reduces your target's Physical Power from items by 5, and reduces your target’s Magical Power from items by 10 for 6s. (Max. 4 Stacks)

Stone Cutting Sword

Stone Cutting Sword

+35
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decrease enemy Physical Protection by 7, and increase your Physical Protection by 7 for 3s (max. 3 Stacks).

Cu Chulainn
Marvintron
Cu Chulainn
11
2 / 2 / 1
6,758
676
4,749
8,952
3,931
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Sturdy Breastplate

Sturdy Breastplate

+35
Physical Protection
+100
Health
+10
Hp 5

Danzaburou
Momotoshiro
Danzaburou
10
4 / 0 / 1
6,249
625
4,621
5,596
2,080
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ichaival

Ichaival

+20
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Every successful Basic Attack increases your Physical Power by 5, reduces your target's Physical Power from items by 5, and reduces your target’s Magical Power from items by 10 for 6s. (Max. 4 Stacks)

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Eset
R3YBUD
Eset
12
3 / 0 / 3
6,991
699
5,791
4,597
1,497
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

11
2 / 1 / 3
5,763
576
6,148
5,769
2,330
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vamana
 
Vamana
9
0 / 3 / 1
4,688
469
1,893
6,883
3,153
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Izanami
Fly So Low
Izanami
11
0 / 2 / 0
5,866
587
1,911
5,280
1,447
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Jormungandr
Hydruhm
Jormungandr
11
3 / 2 / 0
6,127
613
7,563
11,191
5,699
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Curseweaver

Curseweaver

+60
Magical Power
+250
Health
+250
Mana

PASSIVE - Hitting an enemy god with a Basic Attack or Ability marks them for 4s. When the marked enemy god casts an ability, they take 5% of your Maximum Health + 7.5% of your Maximum Mana as Magical damage. You heal for 100% of the damage dealt. You may only apply a mark once every 20s. Each time an enemy casts an ability within 55 units of you, reduce the cooldown of this item by 1s.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

9
1 / 3 / 0
4,947
495
4,506
6,746
1,410
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

Hun Batz
broelin
Hun Batz
10
0 / 6 / 1
5,326
533
2,839
10,181
2,685
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
6
16
Kills
4
4
Deaths
16
12
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Vamana
 
Vamana
0
3
1
0.17
W
Nemesis
DareTheHar3
Nemesis
5
1
4
7
L
Izanami
Fly So Low
Izanami
0
2
0
0
L
Jormungandr
Hydruhm
Jormungandr
3
2
0
1.5
W
Cu Chulainn
Marvintron
Cu Chulainn
2
2
1
1.25
W
Danzaburou
Momotoshiro
Danzaburou
4
0
1
4.5
W
Eset
R3YBUD
Eset
3
0
3
4.5
W
2
1
3
3.5
L
1
3
0
0.33
L
Hun Batz
broelin
Hun Batz
0
6
1
0.08

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,732
Damage
18,712
31,919
Taken
40,281
12,353
Mitigated
14,394
10,050
Healing
11,022
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Vamana
 
Vamana
1,893
721
128
998
6,883
3,153
0
2,691
4,192
0
15,836
W
Nemesis
DareTheHar3
Nemesis
4,423
1,719
0
2,770
7,005
2,515
0
1,888
4,957
0
36,435
L
Izanami
Fly So Low
Izanami
1,911
1,015
0
1,518
5,280
1,447
0
1,887
3,231
0
44,734
L
Jormungandr
Hydruhm
Jormungandr
7,563
1,876
0
3,087
11,191
5,699
0
2,041
9,038
38,312
0
W
Cu Chulainn
Marvintron
Cu Chulainn
4,749
470
0
2,157
8,952
3,931
0
4,572
4,098
0
44,421
W
Danzaburou
Momotoshiro
Danzaburou
4,621
1,248
0
1,922
5,596
2,080
570
0
5,596
0
35,785
W
Eset
R3YBUD
Eset
5,791
260
382
1,033
4,597
1,497
0
661
3,936
44,063
2,390
W
6,148
0
0
1,786
5,769
2,330
192
0
5,769
32,218
1,577
L
4,506
1,324
519
1,661
6,746
1,410
0
1,877
4,869
0
35,414
L
Hun Batz
broelin
Hun Batz
2,839
686
0
3,111
10,181
2,685
0
2,358
7,541
0
34,537

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,128
Gold Earned
26,954
343
Minions Killed
325
0
Camps Cleared
0
1,123,988
Distance Traveled
1,022,245
12
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Vamana
4,688
469
30
3
0
203,454
0
W
Nemesis
6,367
637
61
6
0
265,240
3
L
Izanami
5,866
587
113
11
0
200,042
0
L
Jormungandr
6,127
613
62
6
0
195,830
0
W
Cu Chulainn
6,758
676
78
8
0
222,897
0
W
Danzaburou
6,249
625
55
6
0
204,210
1
W
Eset
6,991
699
88
9
0
214,780
2
W
Anubis
5,763
576
61
6
0
216,861
6
L
Chiron
4,947
495
61
6
0
191,514
0
L
Hun Batz
5,326
533
59
6
0
231,405
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role