Player Matchup

Artemis
Artemis
Bird_Man70h2
Artemis
Level 117
God Stats
35W - 32L
1,578 SR
Queue Stats
140W - 136L
1,490 Elo+
Party 2
Hades
Hades
CoffinCat
Hades
Level 141
God Stats
1W - 2L
1,210 SR
Queue Stats
54W - 62L
1,461 Elo+
Party 1
Zeus
Zeus
Daedric_07
Zeus
Level 126
God Stats
11W - 15L
1,483 SR
Queue Stats
48W - 60L
1,441 Elo+
Party 1
Thanatos
Thanatos
Great_Heimdallr
Thanatos
Level 122
God Stats
1W - 0L
1,500 SR
Queue Stats
32W - 38L
1,427 Elo+
Party 1
Shiva
Shiva
Roasterrr
Shiva
Level 146
God Stats
79W - 56L
1,599 SR
Queue Stats
288W - 259L
1,584 Elo+
Party 2
Team Averages
Level 130
1,474 SR
1,481 Elo+

VS

Team Averages
Level 108
1,533 SR
1,493 Elo+
Ra
Ra
 
Ra
Level 149
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hun Batz
Hun Batz
Homra Is Smelly
Hun Batz
Level 46
God Stats
0W - 1L
1,500 SR
Queue Stats
41W - 38L
1,533 Elo+
Solo
Sobek
Sobek
LaserPigeons
Sobek
Level 78
God Stats
1W - 2L
1,560 SR
Queue Stats
54W - 42L
1,507 Elo+
Solo
Skadi
Skadi
TailRadish
Skadi
Level 125
God Stats
5W - 6L
1,500 SR
Queue Stats
108W - 98L
1,463 Elo+
Solo
Nike
Nike
あlぜいd
Nike
Level 141
God Stats
8W - 9L
1,604 SR
Queue Stats
169W - 162L
1,463 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
Bird_Man70h2
Artemis
11
3 / 1 / 2
5,735
574
4,331
6,095
1,839
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Heavy Mace

Heavy Mace

+30
Physical Power

Hades
CoffinCat
Hades
10
0 / 0 / 0
5,414
541
2,328
5,466
2,765
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

10
1 / 2 / 0
5,806
581
2,337
2,779
648
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Thanatos
9
1 / 1 / 5
5,183
518
2,682
6,861
1,944
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Shiva
Roasterrr
Shiva
10
5 / 0 / 3
5,950
595
7,220
5,269
1,716
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Piercing Star

Piercing Star

+25
Physical Power
+150
Mana
+10
Mp 5

PASSIVE - Every 5s, your next ability deals 2% of the target’s Maximum Health as Physical damage.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ra
 
Ra
10
0 / 2 / 2
5,727
573
1,426
3,958
970
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Secrets

Book of Secrets

+40
Magical Power
+200
Mana

PASSIVE - Each time you damage an enemy god with an ability, gain a stack. Each stack grants nothing, but when you upgrade this item, these stacks transfer to the upgraded item. You may only gain one stack every 4s, and can only gain stacks once per god per ability hit. Max 50 stacks.

Hun Batz
11
3 / 2 / 1
5,899
590
1,739
7,176
2,136
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

8
0 / 3 / 2
4,767
477
2,971
7,970
5,466
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Skadi
10
1 / 2 / 1
5,487
549
3,724
6,528
1,729
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

10
0 / 1 / 0
5,735
574
4,190
7,989
4,505
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ancile

Ancile

+45
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s. While this effect is on cooldown, gain 20 Physical Power and 35 Magical Power.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
10
10
Kills
4
4
Deaths
10
10
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Ra
 
Ra
0
2
2
0.5
W
Artemis
Bird_Man70h2
Artemis
3
1
2
4
W
Hades
CoffinCat
Hades
0
0
0
0
W
1
2
0
0.5
W
Thanatos
1
1
5
3.5
L
Hun Batz
3
2
1
1.75
L
0
3
2
0.33
W
Shiva
Roasterrr
Shiva
5
0
3
6.5
L
Skadi
1
2
1
0.75
L
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,898
Damage
14,050
26,470
Taken
33,621
8,912
Mitigated
14,806
11,467
Healing
9,394
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ra
 
Ra
1,426
141
48
658
3,958
970
0
1,369
2,319
34,693
167
W
Artemis
Bird_Man70h2
Artemis
4,331
2,067
0
1,458
6,095
1,839
0
1,193
4,902
0
34,178
W
Hades
CoffinCat
Hades
2,328
469
0
3,327
5,466
2,765
0
0
5,078
25,418
526
W
2,337
44
0
390
2,779
648
0
1,265
1,459
32,269
314
W
Thanatos
2,682
817
0
5,176
6,861
1,944
0
682
6,105
0
22,582
L
Hun Batz
1,739
569
0
2,515
7,176
2,136
0
255
6,871
0
39,560
L
2,971
475
0
2,672
7,970
5,466
0
278
7,652
8,053
1,334
W
Shiva
Roasterrr
Shiva
7,220
1,976
374
742
5,269
1,716
0
947
4,322
0
28,213
L
Skadi
3,724
1,191
0
1,649
6,528
1,729
0
0
6,528
0
41,667
L
4,190
600
0
1,852
7,989
4,505
0
2,287
5,702
0
38,648

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,088
Gold Earned
27,615
281
Minions Killed
300
0
Camps Cleared
0
993,934
Distance Traveled
989,124
5
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ra
5,727
573
66
7
0
213,289
1
W
Artemis
5,735
574
55
6
0
190,696
0
W
Hades
5,414
541
61
6
0
149,246
1
W
Zeus
5,806
581
75
8
0
181,337
0
W
Thanatos
5,183
518
41
4
0
232,243
3
L
Hun Batz
5,899
590
74
7
0
230,506
0
L
Sobek
4,767
477
15
2
0
190,575
1
W
Shiva
5,950
595
49
5
0
240,412
1
L
Skadi
5,487
549
74
7
0
189,628
0
L
Nike
5,735
574
71
7
0
165,126
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role