Player Matchup

Yu Huang
Yu Huang
 
Yu Huang
Level 120
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sun Wukong
Sun Wukong
Bloody8721
Sun Wukong
Level 64
God Stats
10W - 4L
1,645 SR
Queue Stats
110W - 92L
1,496 Elo+
Party 1
Athena
Athena
Muscly4532
Athena
Level 43
God Stats
1W - 0L
1,500 SR
Queue Stats
161W - 159L
1,464 Elo+
Party 1
Zhong Kui
Zhong Kui
Skjaldmaer6209
Zhong Kui
Level 149
God Stats
6W - 7L
1,380 SR
Queue Stats
565W - 535L
1,415 Elo+
Solo
Zeus
Zeus
Xavierography
Zeus
Level 122
God Stats
9W - 10L
1,443 SR
Queue Stats
246W - 261L
1,470 Elo+
Solo
Team Averages
Level 100
1,494 SR
1,469 Elo+

VS

Team Averages
Level 114
1,433 SR
1,434 Elo+
Xbalanque
Xbalanque
ASUMAKY
Xbalanque
Level 148
God Stats
0W - 1L
1,698 SR
Queue Stats
45W - 25L
1,520 Elo+
Solo
Shiva
Shiva
FrostyFreezyy
Shiva
Level 124
God Stats
1W - 3L
1,172 SR
Queue Stats
264W - 270L
1,434 Elo+
Solo
Ah Puch
Ah Puch
MagicCubed
Ah Puch
Level 27
God Stats
1W - 1L
1,500 SR
Queue Stats
5W - 12L
1,361 Elo+
Solo
Danzaburou
Danzaburou
Sqwidu
Danzaburou
Level 115
God Stats
0W - 1L
1,500 SR
Queue Stats
40W - 39L
1,380 Elo+
Solo
Nemesis
Nemesis
X-Reign-Xo
Nemesis
Level 157
God Stats
0W - 2L
1,297 SR
Queue Stats
176W - 183L
1,475 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yu Huang
 
Yu Huang
14
4 / 3 / 4
9,110
828
7,999
7,971
3,342
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Sun Wukong
Bloody8721
Sun Wukong
17
6 / 2 / 9
10,236
931
9,189
16,486
15,823
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Athena
Muscly4532
Athena
15
0 / 3 / 15
9,664
879
4,791
17,743
19,168
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Zhong Kui
Skjaldmaer6209
Zhong Kui
16
2 / 3 / 10
9,317
847
10,406
12,867
9,341
Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

16
4 / 2 / 7
9,567
870
10,414
8,489
3,618
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xbalanque
ASUMAKY
Xbalanque
15
1 / 5 / 9
8,417
765
15,947
12,371
3,853
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

7
1 / 1 / 2
6,557
596
1,360
3,423
2,324
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Smithy's Hammer

Smithy's Hammer

+25
Physical Power
+100
Health
+10
Hp 5

Ah Puch
MagicCubed
Ah Puch
17
6 / 3 / 5
9,998
909
19,789
7,365
2,362
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spear of the Magus

Spear of the Magus

+85
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 8s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Danzaburou
Sqwidu
Danzaburou
15
1 / 3 / 6
7,820
711
6,419
9,263
5,450
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Gleaming Ear Cuffs

Gleaming Ear Cuffs

+20
Physical Power
+30
Magical Power
+15%
Attack Speed
+15
Mp 5

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Nemesis
X-Reign-Xo
Nemesis
15
4 / 4 / 6
8,487
772
7,132
13,250
11,429
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Match Insights

Player Kills, Deaths, and Assists

61
Kill Participation
41
16
Kills
13
13
Deaths
16
45
Assists
28
Player
Kills
Deaths
Assists
KDA
W
Yu Huang
 
Yu Huang
4
3
4
2
L
Xbalanque
ASUMAKY
Xbalanque
1
5
9
1.1
W
Sun Wukong
Bloody8721
Sun Wukong
6
2
9
5.25
L
1
1
2
2
L
Ah Puch
MagicCubed
Ah Puch
6
3
5
2.83
W
Athena
Muscly4532
Athena
0
3
15
2.5
W
Zhong Kui
Skjaldmaer6209
Zhong Kui
2
3
10
2.33
L
Danzaburou
Sqwidu
Danzaburou
1
3
6
1.33
L
Nemesis
X-Reign-Xo
Nemesis
4
4
6
1.75
W
4
2
7
3.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,799
Damage
50,647
63,556
Taken
45,672
51,292
Mitigated
25,418
21,061
Healing
14,840
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Yu Huang
 
Yu Huang
7,999
674
951
486
7,971
3,342
205
2,328
5,555
13,686
930
L
Xbalanque
ASUMAKY
Xbalanque
15,947
6,899
612
4,106
12,371
3,853
0
8,712
3,659
0
27,669
W
Sun Wukong
Bloody8721
Sun Wukong
9,189
482
404
2,692
16,486
15,823
623
5,813
10,439
0
18,418
L
1,360
180
1,421
874
3,423
2,324
0
2,009
1,414
0
2,559
L
Ah Puch
MagicCubed
Ah Puch
19,789
323
338
1,014
7,365
2,362
0
4,888
2,477
36,497
135
W
Athena
Muscly4532
Athena
4,791
1,597
3,535
4,892
17,743
19,168
998
6,356
11,067
9,058
516
W
Zhong Kui
Skjaldmaer6209
Zhong Kui
10,406
1,536
1,099
3,360
12,867
9,341
2,952
3,708
9,021
28,169
618
L
Danzaburou
Sqwidu
Danzaburou
6,419
1,622
1,466
1,980
9,263
5,450
0
7,180
2,083
0
23,981
L
Nemesis
X-Reign-Xo
Nemesis
7,132
1,638
557
2,472
13,250
11,429
0
9,931
3,319
0
11,349
W
10,414
440
2,361
1,281
8,489
3,618
2,459
1,561
6,848
27,190
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,894
Gold Earned
41,279
143
Minions Killed
114
0
Camps Cleared
0
1,073,185
Distance Traveled
854,313
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Yu Huang
9,110
828
10
1
0
194,131
0
L
Xbalanque
8,417
765
41
4
0
206,251
0
W
Sun Wukong
10,236
931
23
2
0
262,131
0
L
Shiva
6,557
596
2
0
0
74,953
0
L
Ah Puch
9,998
909
36
3
0
189,568
0
W
Athena
9,664
879
10
1
0
218,559
0
W
Zhong Kui
9,317
847
58
5
0
196,628
0
L
Danzaburou
7,820
711
22
2
0
182,904
0
L
Nemesis
8,487
772
13
1
0
200,637
0
W
Zeus
9,567
870
42
4
0
201,736
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role