Player Matchup

Charybdis
Charybdis
BaltoBrown
Charybdis
Level 125
God Stats
23W - 24L
1,501 SR
Queue Stats
130W - 119L
1,494 Elo+
Party 3
Scylla
Scylla
FaYa_KuSh-_-
Scylla
Level 159
God Stats
8W - 6L
1,541 SR
Queue Stats
215W - 243L
1,405 Elo+
Solo
Cthulhu
Cthulhu
KonanBrown
Cthulhu
Level 43
God Stats
2W - 5L
1,160 SR
Queue Stats
57W - 65L
1,453 Elo+
Party 3
Kukulkan
Kukulkan
SalemBrown
Kukulkan
Level 98
God Stats
11W - 4L
1,702 SR
Queue Stats
238W - 250L
1,496 Elo+
Party 3
Gilgamesh
Gilgamesh
T0nyTw0Sh0T
Gilgamesh
Level 154
God Stats
4W - 5L
1,576 SR
Queue Stats
352W - 342L
1,485 Elo+
Solo
Team Averages
Level 116
1,496 SR
1,467 Elo+

VS

Team Averages
Level 92
1,618 SR
1,488 Elo+
Aphrodite
Aphrodite
 
Aphrodite
Level 29
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Mulan
Mulan
B2Shinob
Mulan
Level 105
God Stats
12W - 8L
1,584 SR
Queue Stats
102W - 96L
1,471 Elo+
Party 1
Jormungandr
Jormungandr
BigDJ14
Jormungandr
Level 124
God Stats
20W - 9L
1,642 SR
Queue Stats
213W - 238L
1,457 Elo+
Party 1
Rama
Rama
Dishkin
Rama
Level 80
God Stats
4W - 0L
1,746 SR
Queue Stats
40W - 26L
1,533 Elo+
Solo
Bastet
Bastet
ItsLuisJH__CR
Bastet
Level 123
God Stats
6W - 2L
1,619 SR
Queue Stats
111W - 109L
1,480 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
BaltoBrown
Charybdis
10
2 / 2 / 2
5,388
490
3,391
5,533
1,758
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Scylla
11
0 / 0 / 1
6,214
565
2,162
3,332
841
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Secrets

Book of Secrets

+40
Magical Power
+200
Mana

PASSIVE - Each time you damage an enemy god with an ability, gain a stack. Each stack grants nothing, but when you upgrade this item, these stacks transfer to the upgraded item. You may only gain one stack every 4s, and can only gain stacks once per god per ability hit. Max 50 stacks.

Cthulhu
KonanBrown
Cthulhu
10
3 / 2 / 1
5,953
541
7,860
5,938
3,259
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Kukulkan
SalemBrown
Kukulkan
10
0 / 6 / 0
5,659
514
1,476
7,845
2,478
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Magic Focus

Magic Focus

+20
Magical Power

Gilgamesh
T0nyTw0Sh0T
Gilgamesh
10
1 / 1 / 0
5,423
493
2,650
7,900
2,708
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
 
Aphrodite
12
1 / 0 / 0
6,303
573
1,869
5,295
1,598
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Mulan
B2Shinob
Mulan
12
5 / 0 / 1
7,513
683
5,786
5,851
3,774
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Jormungandr
BigDJ14
Jormungandr
10
1 / 2 / 3
5,331
485
3,368
10,235
5,635
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Rama
Dishkin
Rama
10
1 / 3 / 3
5,580
507
2,513
6,175
1,712
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

11
3 / 1 / 4
6,195
563
5,810
7,741
2,589
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
22
6
Kills
11
11
Deaths
6
4
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Aphrodite
 
Aphrodite
1
0
0
1
W
Mulan
B2Shinob
Mulan
5
0
1
5.5
L
Charybdis
BaltoBrown
Charybdis
2
2
2
1.5
W
Jormungandr
BigDJ14
Jormungandr
1
2
3
1.25
W
Rama
Dishkin
Rama
1
3
3
0.83
L
Scylla
0
0
1
0.5
W
3
1
4
5
L
Cthulhu
KonanBrown
Cthulhu
3
2
1
1.75
L
Kukulkan
SalemBrown
Kukulkan
0
6
0
0
L
Gilgamesh
T0nyTw0Sh0T
Gilgamesh
1
1
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,539
Damage
19,346
30,548
Taken
35,297
11,044
Mitigated
15,308
9,439
Healing
11,200
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Aphrodite
 
Aphrodite
1,869
139
22
3,617
5,295
1,598
0
976
4,319
43,865
0
W
Mulan
B2Shinob
Mulan
5,786
544
0
1,226
5,851
3,774
0
1,363
4,488
0
46,185
L
Charybdis
BaltoBrown
Charybdis
3,391
1,846
55
1,995
5,533
1,758
0
1,743
3,790
0
27,761
W
Jormungandr
BigDJ14
Jormungandr
3,368
1,305
0
3,571
10,235
5,635
36
2,523
7,062
28,624
0
W
Rama
Dishkin
Rama
2,513
1,864
0
1,050
6,175
1,712
0
3,379
2,094
0
24,835
L
Scylla
2,162
316
0
1,096
3,332
841
0
1,213
2,119
44,552
831
W
5,810
2,068
0
1,714
7,741
2,589
74
1,236
6,487
0
39,981
L
Cthulhu
KonanBrown
Cthulhu
7,860
216
0
900
5,938
3,259
0
1,565
4,373
24,481
2,515
L
Kukulkan
SalemBrown
Kukulkan
1,476
71
0
2,117
7,845
2,478
0
0
7,845
34,180
131
L
Gilgamesh
T0nyTw0Sh0T
Gilgamesh
2,650
929
0
3,276
7,900
2,708
0
716
7,184
0
36,618

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,637
Gold Earned
30,922
318
Minions Killed
330
0
Camps Cleared
0
1,111,249
Distance Traveled
1,104,755
13
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Aphrodite
6,303
573
88
8
0
214,536
4
W
Mulan
7,513
683
87
8
0
225,260
1
L
Charybdis
5,388
490
45
4
0
197,927
2
W
Jormungandr
5,331
485
49
4
0
193,677
4
W
Rama
5,580
507
48
4
0
202,430
2
L
Scylla
6,214
565
85
8
0
215,591
6
W
Bastet
6,195
563
58
5
0
268,852
0
L
Cthulhu
5,953
541
51
5
0
246,140
4
L
Kukulkan
5,659
514
70
6
0
217,045
1
L
Gilgamesh
5,423
493
67
6
0
234,546
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role