Player Matchup

The Morrigan
The Morrigan
BigBoyTts
The Morrigan
Level 63
God Stats
5W - 4L
1,552 SR
Queue Stats
168W - 148L
1,590 Elo+
Solo
Kumbhakarna
Kumbhakarna
DareTheHar3
Kumbhakarna
Level 146
God Stats
1W - 3L
1,430 SR
Queue Stats
152W - 161L
1,546 Elo+
Party 1
Nike
Nike
Marvintron
Nike
Level 145
God Stats
2W - 2L
1,495 SR
Queue Stats
280W - 293L
1,571 Elo+
Party 1
Danzaburou
Danzaburou
Momotoshiro
Danzaburou
Level 89
God Stats
15W - 16L
1,570 SR
Queue Stats
75W - 87L
1,527 Elo+
Party 1
Vulcan
Vulcan
R3YBUD
Vulcan
Level 147
God Stats
3W - 3L
1,605 SR
Queue Stats
109W - 134L
1,541 Elo+
Party 1
Team Averages
Level 118
1,531 SR
1,555 Elo+

VS

Team Averages
Level 155
1,580 SR
1,486 Elo+
Chiron
Chiron
 
Chiron
Level 179
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Merlin
Merlin
 
Merlin
Level 125
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Bakasura
Bakasura
 
Bakasura
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ares
Ares
DuckxRequiem
Ares
Level 89
God Stats
2W - 0L
1,655 SR
Queue Stats
14W - 15L
1,412 Elo+
Solo
Amaterasu
Amaterasu
EOS KRONUS
Amaterasu
Level 225
God Stats
4W - 2L
1,744 SR
Queue Stats
165W - 139L
1,517 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
The Morrigan
BigBoyTts
The Morrigan
12
0 / 2 / 3
6,412
427
4,799
8,353
2,579
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Kumbhakarna
DareTheHar3
Kumbhakarna
11
3 / 3 / 4
7,225
482
5,609
14,156
9,947
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

10
0 / 8 / 0
6,128
409
4,006
15,415
7,922
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Hide of the Nemean Lion

Hide of the Nemean Lion

+50
Physical Protection
+200
Health
+20
Hp 5

PASSIVE - Reflect 15% of all Basic Attack damage back to the attacker as Physical Damage.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Danzaburou
Momotoshiro
Danzaburou
12
3 / 3 / 0
7,362
491
7,368
8,811
2,572
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Ichaival

Ichaival

+20
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Every successful Basic Attack increases your Physical Power by 5, reduces your target's Physical Power from items by 5, and reduces your target’s Magical Power from items by 10 for 6s. (Max. 4 Stacks)

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Vulcan
R3YBUD
Vulcan
14
3 / 2 / 4
7,894
526
11,704
6,923
2,178
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chiron
 
Chiron
15
4 / 3 / 2
8,864
591
9,928
10,990
3,726
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Merlin
 
Merlin
14
3 / 2 / 2
8,048
537
6,454
8,484
2,731
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spear of the Magus

Spear of the Magus

+95
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 8s.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Bakasura
 
Bakasura
13
1 / 2 / 2
7,436
496
4,458
12,634
6,098
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Stone Cutting Sword

Stone Cutting Sword

+35
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decrease enemy Physical Protection by 7, and increase your Physical Protection by 7 for 3s (max. 3 Stacks).

Hastened Fatalis

Hastened Fatalis

+100
Health
+10
Penetration
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune to the Basic Attack Movement Penalty.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

12
1 / 2 / 5
7,593
506
2,898
12,400
10,580
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Daimyo’s Kusari

Daimyo’s Kusari

+30
Magical Protection
+15
Mp 5

PASSIVE - For each enemy god within 55 units of you, reduce all enemy god’s Magical Protections by 4. For each ally within 55 units of you, increase all allied gods’ Attack Speed by 5%.

Amaterasu
EOS KRONUS
Amaterasu
17
9 / 0 / 1
11,005
734
13,130
13,438
10,349
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
30
9
Kills
18
18
Deaths
9
11
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Chiron
 
Chiron
4
3
2
1.67
W
Merlin
 
Merlin
3
2
2
2
W
Bakasura
 
Bakasura
1
2
2
1
L
The Morrigan
BigBoyTts
The Morrigan
0
2
3
0.75
L
Kumbhakarna
DareTheHar3
Kumbhakarna
3
3
4
1.67
W
1
2
5
1.75
W
Amaterasu
EOS KRONUS
Amaterasu
9
0
1
9.5
L
0
8
0
0
L
Danzaburou
Momotoshiro
Danzaburou
3
3
0
1
L
Vulcan
R3YBUD
Vulcan
3
2
4
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,486
Damage
36,868
53,658
Taken
57,946
25,198
Mitigated
33,484
10,925
Healing
17,822
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chiron
 
Chiron
9,928
3,228
239
2,728
10,990
3,726
352
3,499
7,478
0
70,376
W
Merlin
 
Merlin
6,454
381
0
1,008
8,484
2,731
84
4,811
3,316
64,003
1,443
W
Bakasura
 
Bakasura
4,458
2,922
0
3,802
12,634
6,098
40
4,064
8,357
0
48,802
L
The Morrigan
BigBoyTts
The Morrigan
4,799
718
0
3,322
8,353
2,579
0
2,054
6,032
46,416
1,374
L
Kumbhakarna
DareTheHar3
Kumbhakarna
5,609
2,010
0
2,172
14,156
9,947
0
3,683
10,192
15,549
0
W
2,898
513
505
2,505
12,400
10,580
0
7,184
4,712
15,701
0
W
Amaterasu
EOS KRONUS
Amaterasu
13,130
5,635
0
7,035
13,438
10,349
55
452
12,915
1,269
88,657
L
4,006
448
0
1,905
15,415
7,922
0
1,145
14,270
0
33,814
L
Danzaburou
Momotoshiro
Danzaburou
7,368
3,839
0
2,332
8,811
2,572
232
286
8,478
0
51,176
L
Vulcan
R3YBUD
Vulcan
11,704
264
0
1,194
6,923
2,178
0
2,576
4,187
58,964
1,828

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,021
Gold Earned
42,946
359
Minions Killed
543
0
Camps Cleared
0
1,492,734
Distance Traveled
1,504,442
13
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chiron
8,864
591
120
8
0
265,665
0
W
Merlin
8,048
537
129
9
0
290,007
1
W
Bakasura
7,436
496
107
7
0
356,837
0
L
The Morrigan
6,412
427
80
5
0
303,531
2
L
Kumbhakarna
7,225
482
19
1
0
308,350
4
W
Ares
7,593
506
28
2
0
267,097
1
W
Amaterasu
11,005
734
159
11
0
324,836
0
L
Nike
6,128
409
61
4
0
288,218
0
L
Danzaburou
7,362
491
85
6
0
278,176
3
L
Vulcan
7,894
526
114
8
0
314,459
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role