Player Matchup

Loki
Loki
Baltimore_2k
Loki
Level 109
God Stats
0W - 2L
1,344 SR
Queue Stats
429W - 418L
1,489 Elo+
Party 3
Baron Samedi
Baron Samedi
DarthRambone
Baron Samedi
Level 141
God Stats
15W - 12L
1,627 SR
Queue Stats
406W - 375L
1,510 Elo+
Party 3
Bellona
Bellona
KlausVonDemon
Bellona
Level 146
God Stats
3W - 6L
1,286 SR
Queue Stats
132W - 125L
1,484 Elo+
Solo
Ymir
Ymir
Wii_Man666
Ymir
Level 106
God Stats
2W - 4L
1,780 SR
Queue Stats
48W - 55L
1,397 Elo+
Party 2
Ah Muzen Cab
Ah Muzen Cab
waddlesman
Ah Muzen Cab
Level 136
God Stats
0W - 1L
1,500 SR
Queue Stats
86W - 92L
1,419 Elo+
Party 2
Team Averages
Level 128
1,508 SR
1,460 Elo+

VS

Team Averages
Level 121
1,593 SR
1,455 Elo+
Izanami
Izanami
ExtrinsicPenguin
Izanami
Level 158
God Stats
7W - 2L
1,939 SR
Queue Stats
285W - 292L
1,467 Elo+
Party 1
Hera
Hera
Gemischtrassig
Hera
Level 138
God Stats
4W - 7L
1,476 SR
Queue Stats
194W - 187L
1,467 Elo+
Party 1
Loki
Loki
N0Svemer_
Loki
Level 118
God Stats
9W - 10L
1,487 SR
Queue Stats
293W - 288L
1,487 Elo+
Solo
Da Ji
Da Ji
ScaledSavior
Da Ji
Level 69
God Stats
12W - 11L
1,537 SR
Queue Stats
136W - 135L
1,426 Elo+
Party 1
Cthulhu
Cthulhu
doomislove
Cthulhu
Level 121
God Stats
12W - 6L
1,526 SR
Queue Stats
278W - 274L
1,426 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
2 / 3 / 3
8,742
514
3,592
13,224
3,905
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Baron Samedi
DarthRambone
Baron Samedi
15
4 / 4 / 0
8,951
527
6,844
11,925
5,968
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Bellona
14
1 / 3 / 0
9,095
535
7,583
18,305
16,435
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Daimyo’s Kusari

Daimyo’s Kusari

+30
Magical Protection
+15
Mp 5

PASSIVE - For each enemy god within 55 units of you, reduce all enemy god’s Magical Protections by 4. For each ally within 55 units of you, increase all allied gods’ Attack Speed by 5%.

11
0 / 5 / 1
7,561
445
2,527
12,301
6,723
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Ah Muzen Cab
waddlesman
Ah Muzen Cab
12
0 / 8 / 1
7,313
430
5,714
11,758
2,805
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
9 / 3 / 2
11,170
657
9,329
10,503
3,791
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

17
3 / 0 / 8
10,259
603
10,216
4,400
1,641
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Loki
14
4 / 2 / 6
9,368
551
13,225
16,154
11,920
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

15
6 / 2 / 7
9,159
539
9,831
13,882
5,203
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Cthulhu
doomislove
Cthulhu
14
1 / 0 / 9
9,029
531
5,787
6,693
5,291
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Warlock's Staff

Warlock's Staff

+55
Magical Power
+200
Health
+200
Mana

PASSIVE - You permanently gain +3 Health and +0.25 Magical Power per Stack, and receive 1 Stack per 550 Damage Dealt to or taken from minions or 275 Damage Dealt to or taken by gods. At 100 stacks this item Evolves, gaining 10% Magical Penetration.

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
55
7
Kills
23
23
Deaths
7
5
Assists
32
Player
Kills
Deaths
Assists
KDA
L
2
3
3
1.17
L
Baron Samedi
DarthRambone
Baron Samedi
4
4
0
1
W
9
3
2
3.33
W
3
0
8
7
L
Bellona
1
3
0
0.33
W
Loki
4
2
6
3.5
W
6
2
7
4.75
L
0
5
1
0.1
W
Cthulhu
doomislove
Cthulhu
1
0
9
5.5
L
Ah Muzen Cab
waddlesman
Ah Muzen Cab
0
8
1
0.06

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,260
Damage
48,388
67,513
Taken
51,632
35,836
Mitigated
27,846
17,697
Healing
16,656
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
3,592
891
0
4,903
13,224
3,905
0
2,447
10,777
0
55,529
L
Baron Samedi
DarthRambone
Baron Samedi
6,844
470
97
2,196
11,925
5,968
0
6,292
5,633
55,595
0
W
9,329
6,665
0
3,197
10,503
3,791
3,277
1,996
8,507
0
94,729
W
10,216
2,411
0
1,307
4,400
1,641
424
1,233
3,167
78,608
1,988
L
Bellona
7,583
3,252
0
8,726
18,305
16,435
69
3,422
14,883
0
58,371
W
Loki
13,225
1,899
0
3,849
16,154
11,920
45
2,677
13,477
12,627
50,143
W
9,831
2,504
0
6,553
13,882
5,203
0
2,766
11,116
0
70,752
L
2,527
84
0
1,275
12,301
6,723
210
3,845
8,456
22,368
0
W
Cthulhu
doomislove
Cthulhu
5,787
483
66
1,684
6,693
5,291
184
1,781
4,912
26,375
0
L
Ah Muzen Cab
waddlesman
Ah Muzen Cab
5,714
2,000
0
500
11,758
2,805
784
3,316
8,442
0
44,838

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,662
Gold Earned
48,985
432
Minions Killed
526
0
Camps Cleared
0
1,506,045
Distance Traveled
1,734,653
2
Wards Purchased
20
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Loki
8,742
514
97
6
0
358,231
0
L
Baron Samedi
8,951
527
110
6
0
309,358
2
W
Izanami
11,170
657
190
11
0
300,638
5
W
Hera
10,259
603
141
8
0
349,275
8
L
Bellona
9,095
535
116
7
0
270,388
0
W
Loki
9,368
551
82
5
0
326,773
2
W
Da Ji
9,159
539
87
5
0
365,377
5
L
Ymir
7,561
445
36
2
0
277,373
0
W
Cthulhu
9,029
531
26
2
0
392,590
0
L
Ah Muzen Cab
7,313
430
73
4
0
290,695
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role