Player Matchup

Cthulhu
Cthulhu
Addicus_DV
Cthulhu
Level 86
God Stats
5W - 12L
1,283 SR
Queue Stats
96W - 108L
1,472 Elo+
Party 3
Ganesha
Ganesha
Aljandro
Ganesha
Level 127
God Stats
6W - 3L
1,656 SR
Queue Stats
205W - 195L
1,523 Elo+
Solo
Cupid
Cupid
Diann97
Cupid
Level 89
God Stats
2W - 0L
1,500 SR
Queue Stats
16W - 14L
1,328 Elo+
Party 1
Fafnir
Fafnir
Hannibal-747
Fafnir
Level 122
God Stats
2W - 1L
1,491 SR
Queue Stats
10W - 9L
1,340 Elo+
Party 1
Apollo
Apollo
Los_Mendos-
Apollo
Level 68
God Stats
8W - 9L
1,496 SR
Queue Stats
109W - 124L
1,486 Elo+
Party 3
Team Averages
Level 98
1,485 SR
1,430 Elo+

VS

Team Averages
Level 72
1,567 SR
1,364 Elo+
Cthulhu
Cthulhu
 
Cthulhu
Level 143
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Merlin
Merlin
AngelicAdvisor
Merlin
Level 108
God Stats
1W - 2L
1,758 SR
Queue Stats
128W - 112L
1,473 Elo+
Solo
Horus
Horus
ArnulfoSoIis
Horus
Level 3
God Stats
1W - 2L
1,500 SR
Queue Stats
2W - 8L
1,165 Elo+
Party 2
Thanatos
Thanatos
El_Kevin115
Thanatos
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 7L
1,268 Elo+
Party 2
Apollo
Apollo
noobmastef69
Apollo
Level 106
God Stats
7W - 7L
1,577 SR
Queue Stats
204W - 204L
1,416 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Addicus_DV
Cthulhu
14
4 / 0 / 0
8,503
654
4,352
5,896
3,887
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Curseweaver

Curseweaver

+60
Magical Power
+250
Health
+250
Mana

PASSIVE - Hitting an enemy god with a Basic Attack or Ability marks them for 4s. When the marked enemy god casts an ability, they take 5% of your Maximum Health + 7.5% of your Maximum Mana as Magical damage. You heal for 100% of the damage dealt. You may only apply a mark once every 20s. Each time an enemy casts an ability within 55 units of you, reduce the cooldown of this item by 1s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ganesha
Aljandro
Ganesha
12
1 / 4 / 9
7,868
605
5,895
11,076
5,431
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Cupid
Diann97
Cupid
13
10 / 2 / 4
8,485
653
8,967
6,744
1,859
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Fafnir
14
4 / 0 / 5
8,206
631
6,634
8,914
5,461
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Apollo
14
1 / 1 / 2
8,359
643
2,085
7,512
1,933
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
 
Cthulhu
13
3 / 1 / 2
7,157
551
7,270
9,410
3,626
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

14
2 / 3 / 1
7,732
595
5,614
8,750
2,835
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

9
0 / 6 / 2
5,610
432
1,667
9,854
5,391
Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Enchanted Stone

Enchanted Stone

+25
Physical Protection
+25
Magical Protection
+100
Health

War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Thanatos
El_Kevin115
Thanatos
10
0 / 3 / 0
5,752
442
1,610
6,131
1,888
Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Apollo
10
2 / 7 / 2
6,336
487
5,061
10,123
3,546
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
14
20
Kills
7
7
Deaths
20
20
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Cthulhu
 
Cthulhu
3
1
2
4
W
Cthulhu
Addicus_DV
Cthulhu
4
0
0
4
W
Ganesha
Aljandro
Ganesha
1
4
9
1.38
L
2
3
1
0.83
L
0
6
2
0.17
W
Cupid
Diann97
Cupid
10
2
4
6
L
Thanatos
El_Kevin115
Thanatos
0
3
0
0
W
Fafnir
4
0
5
6.5
W
Apollo
1
1
2
2
L
Apollo
2
7
2
0.43

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,933
Damage
21,222
40,142
Taken
44,268
18,571
Mitigated
17,286
17,414
Healing
8,495
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cthulhu
 
Cthulhu
7,270
170
106
2,973
9,410
3,626
0
3,509
5,901
48,164
0
W
Cthulhu
Addicus_DV
Cthulhu
4,352
360
0
2,953
5,896
3,887
0
894
4,845
49,532
1,460
W
Ganesha
Aljandro
Ganesha
5,895
311
0
2,298
11,076
5,431
149
2,045
8,757
32,423
2,290
L
5,614
437
0
1,384
8,750
2,835
0
2,665
6,085
59,495
0
L
1,667
848
310
708
9,854
5,391
142
2,977
6,877
0
12,054
W
Cupid
Diann97
Cupid
8,967
6,012
1,416
3,165
6,744
1,859
728
2,547
3,997
0
34,914
L
Thanatos
El_Kevin115
Thanatos
1,610
326
0
3,014
6,131
1,888
0
3,386
2,745
0
18,626
W
Fafnir
6,634
1,939
0
4,590
8,914
5,461
0
1,669
7,038
45,179
1,103
W
Apollo
2,085
482
0
2,992
7,512
1,933
2,412
4,808
2,621
0
53,908
L
Apollo
5,061
2,740
0
0
10,123
3,546
715
3,475
6,648
0
36,382

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,421
Gold Earned
32,587
397
Minions Killed
327
0
Camps Cleared
0
1,287,553
Distance Traveled
1,268,466
8
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cthulhu
7,157
551
98
8
0
260,190
0
W
Cthulhu
8,503
654
110
8
0
254,553
4
W
Ganesha
7,868
605
13
1
0
269,457
0
L
Merlin
7,732
595
113
9
0
234,824
1
L
Horus
5,610
432
21
2
0
258,468
0
W
Cupid
8,485
653
84
6
0
248,005
4
L
Thanatos
5,752
442
35
3
0
269,913
0
W
Fafnir
8,206
631
83
6
0
261,932
0
W
Apollo
8,359
643
107
8
0
253,606
0
L
Apollo
6,336
487
60
5
0
245,071
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role