Player Matchup

Rama
Rama
 
Rama
Level 38
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ah Puch
Ah Puch
BettiSpeghetti
Ah Puch
Level 159
God Stats
2W - 2L
1,237 SR
Queue Stats
242W - 252L
1,415 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
LordEllerbee
Morgan Le Fay
Level 78
God Stats
5W - 0L
1,747 SR
Queue Stats
155W - 164L
1,469 Elo+
Party 1
Ares
Ares
Poelossus
Ares
Level 140
God Stats
7W - 0L
1,920 SR
Queue Stats
185W - 202L
1,436 Elo+
Solo
Hou Yi
Hou Yi
ThatDudeG221
Hou Yi
Level 153
God Stats
8W - 3L
1,969 SR
Queue Stats
401W - 399L
1,485 Elo+
Party 1
Team Averages
Level 114
1,675 SR
1,461 Elo+

VS

Team Averages
Level 75
1,683 SR
1,482 Elo+
Geb
Geb
DA4Dragon
Geb
Level 143
God Stats
14W - 2L
1,832 SR
Queue Stats
333W - 300L
1,515 Elo+
Party 2
Skadi
Skadi
Imabignoob123
Skadi
Level 41
God Stats
8W - 3L
1,710 SR
Queue Stats
158W - 161L
1,479 Elo+
Party 2
King Arthur
King Arthur
Kickman7
King Arthur
Level 31
God Stats
0W - 1L
1,500 SR
Queue Stats
46W - 54L
1,438 Elo+
Party 2
Chronos
Chronos
Roninda4
Chronos
Level 49
God Stats
1W - 2L
1,722 SR
Queue Stats
95W - 65L
1,509 Elo+
Party 2
Mulan
Mulan
XxBigBaccaxX
Mulan
Level 113
God Stats
2W - 3L
1,652 SR
Queue Stats
262W - 233L
1,470 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Rama
 
Rama
14
4 / 3 / 7
8,419
935
6,732
7,094
2,711
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

17
3 / 0 / 10
9,314
1,035
8,105
2,540
1,134
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Morgan Le Fay
LordEllerbee
Morgan Le Fay
14
4 / 3 / 10
8,558
951
9,956
7,471
3,234
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Ares
14
1 / 2 / 10
7,829
870
6,049
7,638
8,732
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Sturdy Breastplate

Sturdy Breastplate

+35
Physical Protection
+100
Health
+10
Hp 5

Talisman

Talisman

+75
Health
+15
Magical Protection

Hou Yi
15
4 / 2 / 7
8,834
982
9,072
6,774
2,898
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
1 / 4 / 4
7,097
789
6,894
12,203
9,133
Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Steel Crest

Steel Crest

+20
Physical Protection
+150
Health

PASSIVE - Each time you are hit by a Basic Attack, gain a stack. You may only gain one stack per second. At 4 stacks, remove all stacks and gain a 75 Health Shield that lasts for 5s or until destroyed.

15
4 / 3 / 4
8,005
889
5,922
6,890
2,714
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

King Arthur
Kickman7
King Arthur
14
3 / 4 / 3
7,237
804
4,205
12,711
9,116
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Chronos
Roninda4
Chronos
1
0 / 0 / 0
2,240
249
0
0
0
13
2 / 5 / 4
7,125
792
6,157
11,750
11,413
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Fortress Shield

Fortress Shield

+20
Physical Protection
+150
Health
+15
Hp 5

Match Insights

Player Kills, Deaths, and Assists

60
Kill Participation
25
16
Kills
10
10
Deaths
16
44
Assists
15
Player
Kills
Deaths
Assists
KDA
W
Rama
 
Rama
4
3
7
2.5
W
3
0
10
8
L
1
4
4
0.75
L
4
3
4
2
L
King Arthur
Kickman7
King Arthur
3
4
3
1.13
W
Morgan Le Fay
LordEllerbee
Morgan Le Fay
4
3
10
3
W
Ares
1
2
10
3
L
Chronos
Roninda4
Chronos
0
0
0
0
W
Hou Yi
4
2
7
3.75
L
2
5
4
0.8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,914
Damage
23,178
31,517
Taken
43,554
18,709
Mitigated
32,376
8,340
Healing
9,234
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Rama
 
Rama
6,732
3,910
49
988
7,094
2,711
930
910
5,998
0
17,251
W
8,105
298
1,386
907
2,540
1,134
419
576
1,964
24,483
0
L
6,894
122
1,458
2,483
12,203
9,133
0
5,600
6,603
12,691
0
L
5,922
1,711
545
1,064
6,890
2,714
0
3,767
3,123
0
18,355
L
King Arthur
Kickman7
King Arthur
4,205
613
0
1,444
12,711
9,116
0
7,850
4,861
0
8,517
W
Morgan Le Fay
LordEllerbee
Morgan Le Fay
9,956
2,022
882
1,138
7,471
3,234
342
1,009
6,419
13,897
579
W
Ares
6,049
0
575
569
7,638
8,732
313
2,343
5,208
7,010
2,298
L
Chronos
Roninda4
Chronos
0
0
0
0
0
0
0
0
0
0
0
W
Hou Yi
9,072
4,421
457
1,389
6,774
2,898
1,305
2,056
4,642
0
17,520
L
6,157
148
301
1,939
11,750
11,413
0
5,762
5,988
0
13,817

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,954
Gold Earned
31,704
96
Minions Killed
82
0
Camps Cleared
0
823,794
Distance Traveled
688,312
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Rama
8,419
935
24
3
0
139,917
0
W
Ah Puch
9,314
1,035
29
3
0
165,773
0
L
Geb
7,097
789
9
1
0
193,690
0
L
Skadi
8,005
889
45
5
0
174,318
0
L
King Arthur
7,237
804
11
1
0
172,966
0
W
Morgan Le Fay
8,558
951
6
1
0
158,688
0
W
Ares
7,829
870
6
1
0
186,849
0
L
Chronos
2,240
249
0
0
0
0
0
W
Hou Yi
8,834
982
31
3
0
172,567
0
L
Mulan
7,125
792
17
2
0
147,338
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role