Player Matchup

Mercury
Mercury
Checho77
Mercury
Level 149
God Stats
0W - 1L
1,500 SR
Queue Stats
104W - 115L
1,386 Elo+
Solo
Nu Wa
Nu Wa
MonkeyDeeLuffy
Nu Wa
Level 129
God Stats
0W - 1L
1,516 SR
Queue Stats
5W - 9L
1,448 Elo+
Solo
Charybdis
Charybdis
Wii_Man666
Charybdis
Level 106
God Stats
0W - 2L
1,243 SR
Queue Stats
48W - 55L
1,405 Elo+
Party 1
Aphrodite
Aphrodite
assasin7864
Aphrodite
Level 78
God Stats
8W - 13L
1,484 SR
Queue Stats
289W - 262L
1,438 Elo+
Solo
King Arthur
King Arthur
waddlesman
King Arthur
Level 136
God Stats
0W - 1L
1,500 SR
Queue Stats
86W - 92L
1,427 Elo+
Party 1
Team Averages
Level 120
1,449 SR
1,421 Elo+

VS

Team Averages
Level 107
1,574 SR
1,470 Elo+
Arachne
Arachne
 
Arachne
Level 107
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Neith
Neith
 
Neith
Level 147
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Mulan
Mulan
DaddyYonk
Mulan
Level 82
God Stats
2W - 0L
1,765 SR
Queue Stats
35W - 33L
1,447 Elo+
Party 2
Shiva
Shiva
Jugger_NAUGHT770
Shiva
Level 86
God Stats
2W - 0L
1,604 SR
Queue Stats
105W - 103L
1,453 Elo+
Solo
Anubis
Anubis
xXeCkOXx Al3XB
Anubis
Level 111
God Stats
3W - 1L
1,500 SR
Queue Stats
526W - 508L
1,449 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
Checho77
Mercury
1
0 / 0 / 0
4,040
289
0
0
0
13
1 / 1 / 0
6,287
449
3,954
4,186
1,110
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Charybdis
Wii_Man666
Charybdis
12
0 / 3 / 2
6,370
455
5,783
12,863
4,237
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Aphrodite
assasin7864
Aphrodite
12
2 / 1 / 0
7,392
528
4,680
11,661
7,143
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sturdy Breastplate

Sturdy Breastplate

+35
Physical Protection
+100
Health
+10
Hp 5

King Arthur
waddlesman
King Arthur
12
5 / 6 / 0
7,207
515
7,146
15,140
13,896
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
 
Arachne
13
4 / 3 / 1
7,759
554
4,511
10,921
3,605
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Neith
 
Neith
13
1 / 0 / 2
7,079
506
5,505
5,260
2,562
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Mulan
DaddyYonk
Mulan
13
2 / 3 / 4
7,564
540
7,146
9,153
3,665
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

8
1 / 0 / 0
6,403
457
5,235
8,144
4,620
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

15
3 / 2 / 2
8,951
639
7,768
9,666
4,073
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
20
8
Kills
11
11
Deaths
8
2
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Arachne
 
Arachne
4
3
1
1.5
W
Neith
 
Neith
1
0
2
2
L
Mercury
Checho77
Mercury
0
0
0
0
W
Mulan
DaddyYonk
Mulan
2
3
4
1.33
W
1
0
0
1
L
1
1
0
1
L
Charybdis
Wii_Man666
Charybdis
0
3
2
0.33
L
Aphrodite
assasin7864
Aphrodite
2
1
0
2
L
King Arthur
waddlesman
King Arthur
5
6
0
0.83
W
3
2
2
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,563
Damage
30,165
43,850
Taken
43,144
26,386
Mitigated
18,525
15,577
Healing
17,992
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Arachne
 
Arachne
4,511
4,071
0
6,095
10,921
3,605
365
704
10,162
0
53,829
W
Neith
 
Neith
5,505
1,749
318
2,245
5,260
2,562
328
1,619
3,605
0
48,075
L
Mercury
Checho77
Mercury
0
0
0
0
0
0
0
0
0
0
0
W
Mulan
DaddyYonk
Mulan
7,146
1,286
0
2,093
9,153
3,665
149
704
8,416
0
38,147
W
5,235
461
55
2,374
8,144
4,620
0
2,003
6,081
0
25,301
L
3,954
986
0
500
4,186
1,110
0
1,153
3,033
36,043
1,400
L
Charybdis
Wii_Man666
Charybdis
5,783
2,369
0
3,293
12,863
4,237
76
2,251
10,612
0
42,899
L
Aphrodite
assasin7864
Aphrodite
4,680
631
3,981
6,459
11,661
7,143
94
4,166
7,495
32,572
0
L
King Arthur
waddlesman
King Arthur
7,146
377
0
1,344
15,140
13,896
0
179
14,961
0
44,544
W
7,768
587
0
4,812
9,666
4,073
705
3,252
6,259
67,855
2,311

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,296
Gold Earned
37,756
248
Minions Killed
393
0
Camps Cleared
0
956,856
Distance Traveled
1,235,151
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Arachne
7,759
554
100
7
0
306,478
0
W
Neith
7,079
506
80
6
0
217,248
0
L
Mercury
4,040
289
0
0
0
0
0
W
Mulan
7,564
540
59
4
0
271,777
0
W
Shiva
6,403
457
28
2
0
205,475
0
L
Nu Wa
6,287
449
63
5
0
259,901
1
L
Charybdis
6,370
455
72
5
0
218,850
0
L
Aphrodite
7,392
528
45
3
0
243,509
1
L
King Arthur
7,207
515
68
5
0
234,596
0
W
Anubis
8,951
639
126
9
0
234,173
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role