Player Matchup

Morgan Le Fay
Morgan Le Fay
TDO Clik
Morgan Le Fay
Level 109
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 19L
1,229 Elo+
Party 1
Izanami
Izanami
TDO Drago
Izanami
Level 121
God Stats
3W - 3L
1,768 SR
Queue Stats
10W - 13L
1,270 Elo+
Party 1
King Arthur
King Arthur
TDO Kasier
King Arthur
Level 102
God Stats
1W - 1L
1,622 SR
Queue Stats
8W - 14L
1,264 Elo+
Party 1
Ymir
Ymir
TubbyDanBoy
Ymir
Level 96
God Stats
3W - 1L
1,838 SR
Queue Stats
8W - 10L
1,451 Elo+
Solo
Nemesis
Nemesis
papu69
Nemesis
Level 128
God Stats
1W - 1L
1,680 SR
Queue Stats
35W - 23L
1,499 Elo+
Solo
Team Averages
Level 111
1,682 SR
1,342 Elo+

VS

Team Averages
Level 120
1,479 SR
1,487 Elo+
Ymir
Ymir
Sduque01804
Ymir
Level 89
God Stats
11W - 3L
1,567 SR
Queue Stats
54W - 69L
1,473 Elo+
Party 2
Xbalanque
Xbalanque
caramelbearbear
Xbalanque
Level 123
God Stats
2W - 0L
1,508 SR
Queue Stats
26W - 29L
1,482 Elo+
Solo
Sylvanus
Sylvanus
indio_0212
Sylvanus
Level 124
God Stats
2W - 6L
1,157 SR
Queue Stats
236W - 232L
1,522 Elo+
Party 2
Janus
Janus
matreoz098
Janus
Level 107
God Stats
6W - 4L
1,494 SR
Queue Stats
29W - 25L
1,476 Elo+
Party 2
Serqet
Serqet
pedgar106
Serqet
Level 155
God Stats
4W - 1L
1,668 SR
Queue Stats
85W - 91L
1,479 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
TDO Clik
Morgan Le Fay
11
3 / 6 / 3
6,960
535
7,183
8,013
2,075
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Izanami
TDO Drago
Izanami
10
1 / 6 / 3
6,156
474
2,504
9,906
2,008
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

King Arthur
TDO Kasier
King Arthur
11
0 / 6 / 1
6,599
508
4,183
12,096
7,889
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

10
1 / 6 / 3
6,605
508
2,378
13,620
7,396
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Enchanted Stone

Enchanted Stone

+25
Physical Protection
+25
Magical Protection
+100
Health

Nemesis
papu69
Nemesis
14
8 / 2 / 1
8,387
645
7,878
9,471
3,062
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Ichaival

Ichaival

+20
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Every successful Basic Attack increases your Physical Power by 5, reduces your target's Physical Power from items by 5, and reduces your target’s Magical Power from items by 10 for 5s. (Max. 4 Stacks)

Fatalis

Fatalis

+75
Health
+5
Penetration
+10%
Attack Speed
+5%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
3 / 3 / 7
7,343
565
6,495
9,320
3,775
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Xbalanque
caramelbearbear
Xbalanque
14
7 / 2 / 6
8,544
657
10,733
7,225
2,601
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Sylvanus
indio_0212
Sylvanus
12
5 / 3 / 6
7,291
561
7,214
11,659
6,662
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Mystic Ring

Mystic Ring

+40
Magical Power
+20%
Attack Speed

Janus
13
7 / 4 / 2
8,384
645
6,906
6,549
1,689
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Serqet
pedgar106
Serqet
15
4 / 1 / 5
8,703
669
6,527
10,008
4,676
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Flameforged Hammer

Flameforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds. <n>GLYPH - Additionally, enemy gods within the rune are burned, dealing 10 + 8% of your Protections from items and abilities as Magical Damage every 1s while inside the rune and for 2s after leaving it.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Rebound Buckler

Rebound Buckler

+100
Health
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
52
13
Kills
26
26
Deaths
13
11
Assists
26
Player
Kills
Deaths
Assists
KDA
W
3
3
7
2.17
L
Morgan Le Fay
TDO Clik
Morgan Le Fay
3
6
3
0.75
L
Izanami
TDO Drago
Izanami
1
6
3
0.42
L
King Arthur
TDO Kasier
King Arthur
0
6
1
0.08
L
1
6
3
0.42
W
Xbalanque
caramelbearbear
Xbalanque
7
2
6
5
W
Sylvanus
indio_0212
Sylvanus
5
3
6
2.67
W
Janus
7
4
2
2
L
Nemesis
papu69
Nemesis
8
2
1
4.25
W
Serqet
pedgar106
Serqet
4
1
5
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,126
Damage
37,875
53,106
Taken
44,761
22,430
Mitigated
19,403
11,080
Healing
7,235
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
6,495
1,656
0
485
9,320
3,775
0
1,609
7,611
37,940
0
L
Morgan Le Fay
TDO Clik
Morgan Le Fay
7,183
309
0
1,139
8,013
2,075
0
6,335
1,270
31,232
602
L
Izanami
TDO Drago
Izanami
2,504
1,142
0
1,833
9,906
2,008
0
2,533
7,333
0
35,350
L
King Arthur
TDO Kasier
King Arthur
4,183
658
0
2,539
12,096
7,889
0
746
10,963
692
43,024
L
2,378
124
145
2,979
13,620
7,396
0
5,468
7,994
11,663
0
W
Xbalanque
caramelbearbear
Xbalanque
10,733
2,875
0
717
7,225
2,601
582
1,473
5,752
0
62,717
W
Sylvanus
indio_0212
Sylvanus
7,214
2,725
235
2,644
11,659
6,662
287
2,332
9,157
31,986
11,807
W
Janus
6,906
178
0
690
6,549
1,689
388
3,405
2,786
41,575
137
L
Nemesis
papu69
Nemesis
7,878
3,915
0
2,445
9,471
3,062
0
4,392
4,813
0
53,641
W
Serqet
pedgar106
Serqet
6,527
1,027
0
2,464
10,008
4,676
0
93
9,915
155
59,188

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,707
Gold Earned
40,265
322
Minions Killed
391
0
Camps Cleared
0
1,246,230
Distance Traveled
1,271,849
4
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ymir
7,343
565
49
4
0
283,157
0
L
Morgan Le Fay
6,960
535
51
4
0
207,993
0
L
Izanami
6,156
474
75
6
0
239,142
1
L
King Arthur
6,599
508
74
6
0
232,538
2
L
Ymir
6,605
508
16
1
0
253,758
1
W
Xbalanque
8,544
657
98
8
0
256,869
0
W
Sylvanus
7,291
561
59
5
0
232,826
0
W
Janus
8,384
645
75
6
0
245,402
0
L
Nemesis
8,387
645
106
8
0
312,799
0
W
Serqet
8,703
669
110
8
0
253,595
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role