Player Matchup

Vamana
Vamana
BuckyWeston
Vamana
Level 126
God Stats
0W - 1L
1,500 SR
Queue Stats
78W - 58L
1,538 Elo+
Party 1
Ra
Ra
GeeLoosh
Ra
Level 87
God Stats
7W - 2L
1,841 SR
Queue Stats
88W - 65L
1,540 Elo+
Party 1
Izanami
Izanami
Panama_Red------
Izanami
Level 68
God Stats
23W - 17L
1,604 SR
Queue Stats
115W - 94L
1,494 Elo+
Solo
Athena
Athena
ThurminMermin
Athena
Level 124
God Stats
9W - 5L
1,707 SR
Queue Stats
74W - 62L
1,527 Elo+
Party 1
Chang'e
Chang'e
glcann
Chang'e
Level 168
God Stats
189W - 175L
1,550 SR
Queue Stats
622W - 586L
1,522 Elo+
Solo
Team Averages
Level 115
1,640 SR
1,524 Elo+

VS

Team Averages
Level 149
1,523 SR
1,503 Elo+
Nu Wa
Nu Wa
AndreaXOX
Nu Wa
Level 148
God Stats
20W - 7L
1,573 SR
Queue Stats
146W - 82L
1,557 Elo+
Solo
Serqet
Serqet
GobIinGutz
Serqet
Level 142
God Stats
3W - 1L
1,550 SR
Queue Stats
37W - 37L
1,446 Elo+
Solo
Sylvanus
Sylvanus
MOU5E
Sylvanus
Level 153
God Stats
8W - 6L
1,170 SR
Queue Stats
239W - 232L
1,502 Elo+
Solo
Nike
Nike
TheRickles
Nike
Level 152
God Stats
6W - 2L
1,663 SR
Queue Stats
32W - 26L
1,504 Elo+
Party 2
Janus
Janus
hokagebailey
Janus
Level 150
God Stats
2W - 2L
1,659 SR
Queue Stats
116W - 89L
1,506 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vamana
7
0 / 1 / 0
4,357
871
1,422
1,736
722
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

9
0 / 1 / 1
4,845
969
2,170
2,755
784
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

9
0 / 3 / 0
4,812
962
3,156
5,577
1,557
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

9
1 / 0 / 0
4,792
958
2,132
3,349
2,728
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Chang'e
glcann
Chang'e
9
0 / 2 / 0
4,813
963
1,572
4,292
1,205
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
AndreaXOX
Nu Wa
10
0 / 0 / 4
5,086
1,017
4,775
1,748
475
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Warlock's Staff

Warlock's Staff

+55
Magical Power
+200
Health
+200
Mana

PASSIVE - You permanently gain +3 Health and +0.25 Magical Power per Stack, and receive 1 Stack per 550 Damage Dealt to or taken from minions or 275 Damage Dealt to or taken by gods. At 100 stacks this item Evolves, gaining 10% Magical Penetration.

Serqet
GobIinGutz
Serqet
10
2 / 0 / 2
5,294
1,059
2,740
4,960
1,925
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Sylvanus
MOU5E
Sylvanus
9
2 / 0 / 3
5,152
1,030
3,208
4,210
1,978
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ring of Hecate

Ring of Hecate

+65
Magical Power
+25%
Attack Speed
+15
Magical Penetration

PASSIVE - Each successful Basic Attack applies a hex to enemies and empowers you, increasing your Magical Power by 5% and reducing the Physical and Magical Power of your opponent by 5% for 8s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

10
3 / 0 / 2
5,540
1,108
3,068
1,396
1,034
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

9
0 / 2 / 2
4,886
977
1,556
3,935
997
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
20
1
Kills
7
7
Deaths
2
1
Assists
13
Player
Kills
Deaths
Assists
KDA
W
Nu Wa
AndreaXOX
Nu Wa
0
0
4
2
L
Vamana
0
1
0
0
L
0
1
1
0.5
W
Serqet
GobIinGutz
Serqet
2
0
2
3
W
Sylvanus
MOU5E
Sylvanus
2
0
3
3.5
L
0
3
0
0
W
3
0
2
4
L
1
0
0
1
L
Chang'e
glcann
Chang'e
0
2
0
0
W
0
2
2
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

10,452
Damage
15,347
17,709
Taken
16,249
6,996
Mitigated
6,409
5,455
Healing
4,300
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nu Wa
AndreaXOX
Nu Wa
4,775
667
0
508
1,748
475
0
586
1,162
12,683
0
L
Vamana
1,422
55
0
570
1,736
722
0
639
915
0
2,967
L
2,170
0
540
1,158
2,755
784
0
1,598
814
14,949
0
W
Serqet
GobIinGutz
Serqet
2,740
278
0
1,130
4,960
1,925
0
2,107
2,778
0
11,639
W
Sylvanus
MOU5E
Sylvanus
3,208
983
558
1,008
4,210
1,978
577
1,426
2,687
6,529
1,086
L
3,156
2,015
0
602
5,577
1,557
0
2,794
2,316
0
12,771
W
3,068
109
0
571
1,396
1,034
0
704
661
0
9,733
L
2,132
308
0
322
3,349
2,728
0
1,464
1,538
7,029
0
L
Chang'e
glcann
Chang'e
1,572
0
1,160
1,103
4,292
1,205
0
1,418
2,589
10,094
0
W
1,556
138
0
525
3,935
997
560
937
2,969
10,750
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,619
Gold Earned
25,958
97
Minions Killed
101
0
Camps Cleared
0
445,216
Distance Traveled
516,021
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nu Wa
5,086
1,017
33
7
0
103,234
0
L
Vamana
4,357
871
3
1
0
39,527
0
L
Ra
4,845
969
30
6
0
112,819
0
W
Serqet
5,294
1,059
17
3
0
118,455
0
W
Sylvanus
5,152
1,030
13
3
0
80,042
0
L
Izanami
4,812
962
24
5
0
81,891
0
W
Nike
5,540
1,108
13
3
0
110,183
0
L
Athena
4,792
958
16
3
0
114,659
0
L
Chang'e
4,813
963
24
5
0
96,320
1
W
Janus
4,886
977
25
5
0
104,107
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role