Player Matchup

Anubis
Anubis
 
Anubis
Level 148
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Discordia
Discordia
 
Discordia
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cerberus
Cerberus
IBrokenDreamI
Cerberus
Level 195
God Stats
1W - 1L
1,303 SR
Queue Stats
45W - 71L
1,433 Elo+
Party 1
Artemis
Artemis
RenanMN
Artemis
Level 250
God Stats
1W - 0L
1,675 SR
Queue Stats
48W - 35L
1,584 Elo+
Party 1
Shiva
Shiva
Zenithi
Shiva
Level 252
God Stats
1W - 2L
1,191 SR
Queue Stats
53W - 73L
1,399 Elo+
Party 1
Team Averages
Level 200
1,434 SR
1,483 Elo+

VS

Team Averages
Level 119
1,548 SR
1,473 Elo+
Thor
Thor
FeikArg
Thor
Level 143
God Stats
13W - 11L
1,612 SR
Queue Stats
246W - 321L
1,389 Elo+
Solo
Skadi
Skadi
JohanI0I
Skadi
Level 99
God Stats
1W - 1L
1,715 SR
Queue Stats
39W - 43L
1,410 Elo+
Party 2
Ao Kuang
Ao Kuang
LaycoNi
Ao Kuang
Level 160
God Stats
1W - 2L
1,414 SR
Queue Stats
77W - 53L
1,592 Elo+
Solo
Da Ji
Da Ji
TheMercenary2001
Da Ji
Level 88
God Stats
0W - 2L
1,500 SR
Queue Stats
67W - 70L
1,440 Elo+
Party 2
Tyr
Tyr
braiianctm
Tyr
Level 107
God Stats
0W - 2L
1,500 SR
Queue Stats
37W - 30L
1,533 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
 
Anubis
15
6 / 3 / 11
9,434
943
8,515
6,571
3,301
Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

Discordia
 
Discordia
15
2 / 2 / 17
8,955
896
9,954
5,878
2,451
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Cerberus
IBrokenDreamI
Cerberus
14
2 / 3 / 16
8,528
853
8,414
12,348
11,092
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Artemis
RenanMN
Artemis
17
11 / 3 / 12
10,549
1,055
17,809
10,625
5,214
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Shiva
Zenithi
Shiva
15
7 / 2 / 15
9,510
951
7,844
11,265
13,901
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thor
FeikArg
Thor
17
6 / 4 / 4
9,506
951
10,726
8,473
2,804
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Skadi
JohanI0I
Skadi
12
2 / 8 / 5
7,390
739
7,844
11,551
3,150
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Ao Kuang
LaycoNi
Ao Kuang
15
3 / 5 / 4
7,935
794
9,228
17,022
10,321
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Sturdy Breastplate

Sturdy Breastplate

+35
Physical Protection
+100
Health
+10
Hp 5

12
1 / 7 / 4
6,866
687
2,114
10,754
4,988
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

11
0 / 4 / 8
7,084
708
3,483
9,700
7,402
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Match Insights

Player Kills, Deaths, and Assists

99
Kill Participation
37
28
Kills
12
13
Deaths
28
71
Assists
25
Player
Kills
Deaths
Assists
KDA
W
Anubis
 
Anubis
6
3
11
3.83
W
Discordia
 
Discordia
2
2
17
5.25
L
Thor
FeikArg
Thor
6
4
4
2
W
Cerberus
IBrokenDreamI
Cerberus
2
3
16
3.33
L
Skadi
JohanI0I
Skadi
2
8
5
0.56
L
Ao Kuang
LaycoNi
Ao Kuang
3
5
4
1
W
Artemis
RenanMN
Artemis
11
3
12
5.67
L
1
7
4
0.43
W
Shiva
Zenithi
Shiva
7
2
15
7.25
L
0
4
8
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

52,536
Damage
33,395
46,687
Taken
57,500
35,959
Mitigated
28,665
14,242
Healing
11,753
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anubis
 
Anubis
8,515
217
545
1,218
6,571
3,301
894
580
5,912
16,440
480
W
Discordia
 
Discordia
9,954
407
1,653
477
5,878
2,451
615
1,056
4,749
20,195
227
L
Thor
FeikArg
Thor
10,726
693
0
399
8,473
2,804
0
3,957
4,318
0
27,837
W
Cerberus
IBrokenDreamI
Cerberus
8,414
113
0
2,472
12,348
11,092
0
4,046
8,128
10,735
879
L
Skadi
JohanI0I
Skadi
7,844
2,724
1,009
1,501
11,551
3,150
0
3,745
7,668
0
20,498
L
Ao Kuang
LaycoNi
Ao Kuang
9,228
1,248
57
5,694
17,022
10,321
0
8,345
8,231
16,317
76
W
Artemis
RenanMN
Artemis
17,809
8,696
806
3,672
10,625
5,214
2,111
1,643
8,982
0
35,343
L
2,114
0
408
512
10,754
4,988
0
4,552
5,976
0
5,108
W
Shiva
Zenithi
Shiva
7,844
812
845
2,554
11,265
13,901
266
1,847
9,310
0
13,651
L
3,483
217
766
1,407
9,700
7,402
0
4,461
5,065
0
3,807

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,976
Gold Earned
38,781
113
Minions Killed
88
0
Camps Cleared
0
935,050
Distance Traveled
950,063
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anubis
9,434
943
13
1
0
159,532
0
W
Discordia
8,955
896
29
3
0
195,198
0
L
Thor
9,506
951
33
3
0
193,722
0
W
Cerberus
8,528
853
12
1
0
197,676
0
L
Skadi
7,390
739
27
3
0
162,410
0
L
Ao Kuang
7,935
794
15
2
0
202,057
0
W
Artemis
10,549
1,055
54
5
0
180,666
0
L
Da Ji
6,866
687
10
1
0
170,434
0
W
Shiva
9,510
951
5
1
0
201,978
0
L
Tyr
7,084
708
3
0
0
221,440
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role