Player Matchup

Bastet
Bastet
 
Bastet
Level 144
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Thoth
Thoth
AIexithymia
Thoth
Level 172
God Stats
4W - 1L
1,716 SR
Queue Stats
141W - 129L
1,602 Elo+
Solo
Ao Kuang
Ao Kuang
Mr_Artuso_417_
Ao Kuang
Level 146
God Stats
19W - 7L
1,686 SR
Queue Stats
693W - 705L
1,516 Elo+
Solo
Cerberus
Cerberus
SyKo Convict
Cerberus
Level 155
God Stats
3W - 1L
1,882 SR
Queue Stats
213W - 201L
1,533 Elo+
Solo
Kukulkan
Kukulkan
UncleBradley_
Kukulkan
Level 140
God Stats
4W - 6L
1,430 SR
Queue Stats
249W - 238L
1,539 Elo+
Party 1
Team Averages
Level 151
1,643 SR
1,538 Elo+

VS

Team Averages
Level 179
1,759 SR
1,552 Elo+
Ravana
Ravana
 
Ravana
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Raijin
Raijin
L13-prokiba1
Raijin
Level 146
God Stats
2W - 2L
1,721 SR
Queue Stats
256W - 277L
1,562 Elo+
Solo
Sol
Sol
Ryunο
Sol
Level 288
God Stats
24W - 6L
1,948 SR
Queue Stats
922W - 469L
1,661 Elo+
Solo
Nut
Nut
TaTTooED ReXX
Nut
Level 153
God Stats
2W - 2L
1,962 SR
Queue Stats
217W - 216L
1,546 Elo+
Solo
Hades
Hades
UnrefinedGaming
Hades
Level 150
God Stats
7W - 6L
1,661 SR
Queue Stats
442W - 462L
1,489 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bastet
 
Bastet
11
2 / 1 / 5
5,755
1,151
4,964
4,029
1,344
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

11
3 / 1 / 6
6,116
1,223
5,190
2,961
943
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Ao Kuang
10
3 / 0 / 2
5,741
1,148
688
1,156
397
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Cerberus
SyKo Convict
Cerberus
9
0 / 1 / 4
5,235
1,047
1,247
3,868
2,894
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Kukulkan
UncleBradley_
Kukulkan
9
1 / 1 / 1
5,494
1,099
2,593
2,218
657
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ravana
 
Ravana
10
1 / 2 / 3
5,254
1,051
1,991
3,307
2,588
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Raijin
10
1 / 3 / 0
5,321
1,064
1,346
4,314
1,134
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Secrets

Book of Secrets

+40
Magical Power
+200
Mana

PASSIVE - Each time you damage an enemy god with an ability, gain a stack. Each stack grants nothing, but when you upgrade this item, these stacks transfer to the upgraded item. You may only gain one stack every 4s, and can only gain stacks once per god per ability hit. Max 50 stacks.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Sol
Ryunο
Sol
12
2 / 1 / 2
5,873
1,175
4,718
3,363
938
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Magic Focus

Magic Focus

+20
Magical Power

9
0 / 2 / 2
4,868
974
1,252
3,694
1,050
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

5
0 / 1 / 0
4,331
866
534
1,149
1,110
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Warlock's Staff

Warlock's Staff

+55
Magical Power
+200
Health
+200
Mana

PASSIVE - You permanently gain +3 Health and +0.25 Magical Power per Stack, and receive 1 Stack per 550 Damage Dealt to or taken from minions or 275 Damage Dealt to or taken by gods. At 100 stacks this item Evolves, gaining 10% Magical Penetration.

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
11
9
Kills
4
4
Deaths
9
18
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Bastet
 
Bastet
2
1
5
4.5
L
Ravana
 
Ravana
1
2
3
1.25
W
3
1
6
6
L
Raijin
1
3
0
0.33
W
Ao Kuang
3
0
2
4
L
Sol
Ryunο
Sol
2
1
2
3
W
Cerberus
SyKo Convict
Cerberus
0
1
4
2
L
0
2
2
0.5
W
Kukulkan
UncleBradley_
Kukulkan
1
1
1
1.5
L
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,682
Damage
9,841
14,232
Taken
15,827
6,235
Mitigated
6,820
5,157
Healing
3,153
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bastet
 
Bastet
4,964
810
164
549
4,029
1,344
0
1,853
2,176
0
6,903
L
Ravana
 
Ravana
1,991
56
165
504
3,307
2,588
0
1,624
1,625
0
2,687
W
5,190
104
372
928
2,961
943
70
1,169
1,792
11,563
0
L
Raijin
1,346
117
85
353
4,314
1,134
0
2,805
1,389
5,271
0
W
Ao Kuang
688
39
600
341
1,156
397
0
460
696
3,059
0
L
Sol
Ryunο
Sol
4,718
582
0
1,444
3,363
938
0
2,057
1,306
17,105
449
W
Cerberus
SyKo Convict
Cerberus
1,247
56
462
1,177
3,868
2,894
0
1,729
2,139
5,907
641
L
1,252
382
161
409
3,694
1,050
0
2,074
1,544
0
3,697
W
Kukulkan
UncleBradley_
Kukulkan
2,593
117
114
450
2,218
657
0
1,358
860
12,286
0
L
534
0
0
32
1,149
1,110
0
880
269
822
18

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,341
Gold Earned
25,647
69
Minions Killed
53
0
Camps Cleared
0
506,359
Distance Traveled
382,631
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bastet
5,755
1,151
6
1
0
115,852
0
L
Ravana
5,254
1,051
5
1
0
94,725
0
W
Thoth
6,116
1,223
18
4
0
113,903
0
L
Raijin
5,321
1,064
22
4
0
78,069
0
W
Ao Kuang
5,741
1,148
7
1
0
74,883
0
L
Sol
5,873
1,175
15
3
0
101,196
0
W
Cerberus
5,235
1,047
15
3
0
93,987
0
L
Nut
4,868
974
11
2
0
93,414
0
W
Kukulkan
5,494
1,099
23
5
0
107,734
0
L
Hades
4,331
866
0
0
0
15,227
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role