Player Matchup

Baron Samedi
Baron Samedi
 
Baron Samedi
Level 133
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hachiman
Hachiman
 
Hachiman
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ymir
Ymir
MiskoJones99619
Ymir
Level 47
God Stats
0W - 6L
1,092 SR
Queue Stats
48W - 47L
1,482 Elo+
Solo
Bakasura
Bakasura
leonidysik
Bakasura
Level 126
God Stats
0W - 1L
1,500 SR
Queue Stats
49W - 49L
1,438 Elo+
Solo
Da Ji
Da Ji
ticklezvii
Da Ji
Level 106
God Stats
4W - 6L
1,428 SR
Queue Stats
482W - 483L
1,467 Elo+
Solo
Team Averages
Level 108
1,404 SR
1,477 Elo+

VS

Team Averages
Level 133
1,537 SR
1,518 Elo+
Artemis
Artemis
AxelonDK
Artemis
Level 120
God Stats
7W - 2L
1,994 SR
Queue Stats
48W - 40L
1,564 Elo+
Party 1
Jormungandr
Jormungandr
DigitalVORT3X
Jormungandr
Level 143
God Stats
8W - 4L
1,165 SR
Queue Stats
361W - 379L
1,494 Elo+
Solo
Nox
Nox
IVANCITOFANTA
Nox
Level 118
God Stats
2W - 1L
1,492 SR
Queue Stats
81W - 65L
1,560 Elo+
Party 1
Agni
Agni
Sedylo_SN
Agni
Level 145
God Stats
1W - 1L
1,463 SR
Queue Stats
59W - 61L
1,458 Elo+
Solo
Fenrir
Fenrir
josedota123
Fenrir
Level 141
God Stats
25W - 19L
1,571 SR
Queue Stats
171W - 164L
1,514 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
 
Baron Samedi
7
0 / 0 / 1
3,731
746
2,079
1,367
513
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Warlock's Staff

Warlock's Staff

+55
Magical Power
+200
Health
+200
Mana

PASSIVE - You permanently gain +3 Health and +0.25 Magical Power per Stack, and receive 1 Stack per 550 Damage Dealt to or taken from minions or 275 Damage Dealt to or taken by gods. At 100 stacks this item Evolves, gaining 10% Magical Penetration.

Hachiman
 
Hachiman
5
0 / 1 / 1
3,141
628
2,077
2,197
499
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

5
1 / 2 / 0
3,162
632
1,351
3,727
1,274
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Bakasura
leonidysik
Bakasura
6
1 / 1 / 0
3,422
684
1,277
4,495
1,593
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Da Ji
3
0 / 2 / 0
2,890
578
617
2,198
788
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
AxelonDK
Artemis
7
3 / 0 / 0
3,663
733
2,954
2,558
631
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

Jormungandr
DigitalVORT3X
Jormungandr
7
3 / 0 / 0
4,460
892
2,076
3,402
2,087
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

6
0 / 1 / 1
3,536
707
955
2,600
1,198
Protector's Mask

Protector's Mask

+125
Health
+100
Mana

PASSIVE - <font color='#F44242'>Decrease damage dealt by 6% + 0.25% per your god's level. <font color='#42F46E'>Decrease Damage Taken by 6% + 0.25% per your god's level. PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 bonus gold and restore 12 health and 15 mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. <n>Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Agni
7
0 / 0 / 0
3,820
764
238
1,903
587
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Magic Focus

Magic Focus

+20
Magical Power

Fenrir
6
0 / 1 / 1
3,396
679
1,047
3,945
1,266
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Piercing Star

Piercing Star

+25
Physical Power
+150
Mana
+10
Mp 5

PASSIVE - Every 5s, your next ability deals 2% of the target’s Maximum Health as Physical damage.

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
8
2
Kills
6
6
Deaths
2
2
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Baron Samedi
 
Baron Samedi
0
0
1
0.5
L
Hachiman
 
Hachiman
0
1
1
0.5
W
Artemis
AxelonDK
Artemis
3
0
0
3
W
Jormungandr
DigitalVORT3X
Jormungandr
3
0
0
3
W
0
1
1
0.5
L
1
2
0
0.5
W
Agni
0
0
0
0
W
Fenrir
0
1
1
0.5
L
Bakasura
leonidysik
Bakasura
1
1
0
1
L
Da Ji
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

7,401
Damage
7,270
13,984
Taken
14,408
4,667
Mitigated
5,769
4,398
Healing
6,113
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Baron Samedi
 
Baron Samedi
2,079
374
84
715
1,367
513
0
238
1,129
15,926
0
L
Hachiman
 
Hachiman
2,077
1,244
0
1,027
2,197
499
0
357
1,840
0
10,982
W
Artemis
AxelonDK
Artemis
2,954
919
0
630
2,558
631
0
692
1,772
0
16,546
W
Jormungandr
DigitalVORT3X
Jormungandr
2,076
976
0
1,899
3,402
2,087
0
0
3,162
21,680
1,627
W
955
277
0
1,066
2,600
1,198
0
443
2,035
6,620
1,589
L
1,351
131
0
545
3,727
1,274
0
367
3,360
6,701
0
W
Agni
238
41
56
1,307
1,903
587
0
1,014
699
12,439
0
W
Fenrir
1,047
52
0
1,155
3,945
1,266
0
769
3,040
0
19,557
L
Bakasura
leonidysik
Bakasura
1,277
826
0
1,590
4,495
1,593
0
1,048
3,447
0
12,471
L
Da Ji
617
0
0
437
2,198
788
0
1,039
1,159
0
8,914

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

16,346
Gold Earned
18,875
131
Minions Killed
153
0
Camps Cleared
0
461,229
Distance Traveled
532,979
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Baron Samedi
3,731
746
41
8
0
110,380
0
L
Hachiman
3,141
628
23
5
0
98,705
0
W
Artemis
3,663
733
30
6
0
110,414
0
W
Jormungandr
4,460
892
43
9
0
76,592
0
W
Nox
3,536
707
16
3
0
100,599
0
L
Ymir
3,162
632
10
2
0
101,851
1
W
Agni
3,820
764
23
5
0
102,429
0
W
Fenrir
3,396
679
41
8
0
142,945
0
L
Bakasura
3,422
684
43
9
0
110,699
0
L
Da Ji
2,890
578
14
3
0
39,594
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role