Player Matchup

Mulan
Mulan
Niihashi
Mulan
Level 107
God Stats
0W - 1L
1,516 SR
Queue Stats
13W - 21L
1,444 Elo+
Party 1
Neith
Neith
SecretX123
Neith
Level 47
God Stats
5W - 7L
1,469 SR
Queue Stats
114W - 113L
1,489 Elo+
Solo
Ravana
Ravana
SpellSlinger22
Ravana
Level 32
God Stats
1W - 1L
1,500 SR
Queue Stats
10W - 8L
1,693 Elo+
Solo
Poseidon
Poseidon
glizee_man
Poseidon
Level 41
God Stats
103W - 84L
1,567 SR
Queue Stats
173W - 187L
1,496 Elo+
Solo
Hera
Hera
milkees
Hera
Level 12
God Stats
4W - 7L
1,652 SR
Queue Stats
10W - 15L
1,465 Elo+
Party 1
Team Averages
Level 48
1,541 SR
1,518 Elo+

VS

Team Averages
Level 76
1,627 SR
1,517 Elo+
Medusa
Medusa
 
Medusa
Level 142
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cerberus
Cerberus
BasicJohn
Cerberus
Level 27
God Stats
45W - 26L
1,644 SR
Queue Stats
109W - 109L
1,541 Elo+
Party 2
Rama
Rama
Cyyuh
Rama
Level 26
God Stats
20W - 17L
1,529 SR
Queue Stats
50W - 58L
1,474 Elo+
Party 2
Anubis
Anubis
ExiledFather
Anubis
Level 122
God Stats
80W - 57L
1,599 SR
Queue Stats
175W - 151L
1,545 Elo+
Solo
Ares
Ares
Zzrell
Ares
Level 62
God Stats
3W - 1L
1,863 SR
Queue Stats
160W - 148L
1,525 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mulan
Niihashi
Mulan
15
6 / 7 / 4
10,181
1,273
17,294
17,792
19,673
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Neith
14
1 / 0 / 6
8,959
1,120
10,019
6,851
2,075
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

14
2 / 2 / 4
8,923
1,115
8,017
6,093
4,469
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Mace

Mace

+10
Physical Power

Poseidon
glizee_man
Poseidon
13
0 / 2 / 1
7,322
915
1,144
2,913
621
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Hera
milkees
Hera
14
1 / 8 / 7
8,865
1,108
8,617
9,679
2,548
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Team 1 Tickets

210

VS

Team 2 Tickets

297

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
 
Medusa
15
5 / 1 / 11
9,538
1,192
11,180
6,117
2,756
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Cerberus
BasicJohn
Cerberus
15
2 / 0 / 14
9,140
1,143
5,558
14,971
15,757
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Rama
Cyyuh
Rama
15
5 / 3 / 9
9,433
1,179
7,808
8,690
3,590
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Anubis
15
6 / 2 / 8
10,240
1,280
9,201
8,367
4,634
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Ares
Zzrell
Ares
15
1 / 4 / 16
9,094
1,137
6,132
10,792
12,596
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
77
10
Kills
19
19
Deaths
10
22
Assists
58
Player
Kills
Deaths
Assists
KDA
W
Medusa
 
Medusa
5
1
11
10.5
W
Cerberus
BasicJohn
Cerberus
2
0
14
9
W
Rama
Cyyuh
Rama
5
3
9
3.17
W
Anubis
6
2
8
5
L
Mulan
Niihashi
Mulan
6
7
4
1.14
L
Neith
1
0
6
4
L
2
2
4
2
W
Ares
Zzrell
Ares
1
4
16
2.25
L
Poseidon
glizee_man
Poseidon
0
2
1
0.25
L
Hera
milkees
Hera
1
8
7
0.56

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,091
Damage
39,879
43,328
Taken
48,937
29,386
Mitigated
39,333
5,628
Healing
6,857
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Medusa
 
Medusa
11,180
4,185
0
302
6,117
2,756
0
1,030
5,011
0
36,216
W
Cerberus
BasicJohn
Cerberus
5,558
899
0
1,742
14,971
15,757
0
4,713
10,081
10,961
253
W
Rama
Cyyuh
Rama
7,808
6,090
0
1,051
8,690
3,590
0
1,205
7,332
0
15,916
W
Anubis
9,201
194
0
3,762
8,367
4,634
0
1,133
6,992
43,878
428
L
Mulan
Niihashi
Mulan
17,294
3,821
0
3,001
17,792
19,673
0
6,183
11,609
719
29,809
L
Neith
10,019
4,109
0
1,754
6,851
2,075
0
3,361
3,490
0
43,516
L
8,017
776
0
873
6,093
4,469
0
3,812
2,281
0
16,292
W
Ares
Zzrell
Ares
6,132
1,496
0
0
10,792
12,596
0
2,090
8,452
8,818
1,489
L
Poseidon
glizee_man
Poseidon
1,144
164
0
0
2,913
621
0
1,681
1,232
2,956
0
L
Hera
milkees
Hera
8,617
2,715
0
0
9,679
2,548
0
4,917
4,762
14,630
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,250
Gold Earned
47,445
139
Minions Killed
183
6
Camps Cleared
6
678,454
Distance Traveled
755,491
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Medusa
9,538
1,192
50
6
3
144,583
0
W
Cerberus
9,140
1,143
19
2
1
183,698
0
W
Rama
9,433
1,179
10
1
0
141,724
0
W
Anubis
10,240
1,280
89
11
2
134,503
0
L
Mulan
10,181
1,273
37
5
1
156,440
0
L
Neith
8,959
1,120
64
8
1
154,678
0
L
Ravana
8,923
1,115
22
3
2
165,752
0
W
Ares
9,094
1,137
15
2
0
150,983
0
L
Poseidon
7,322
915
5
1
0
66,721
0
L
Hera
8,865
1,108
11
1
2
134,863
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role