Player Matchup

Scylla
Scylla
 
Scylla
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Mercury
Mercury
 
Mercury
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Bacchus
Bacchus
 
Bacchus
Level 143
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Amaterasu
Amaterasu
GuilleHARG
Amaterasu
Level 125
God Stats
10W - 14L
1,483 SR
Queue Stats
218W - 194L
1,525 Elo+
Solo
Cernunnos
Cernunnos
Thedemonred
Cernunnos
Level 148
God Stats
3W - 3L
1,658 SR
Queue Stats
328W - 299L
1,530 Elo+
Solo
Team Averages
Level 147
1,528 SR
1,511 Elo+

VS

Team Averages
Level 123
1,500 SR
1,517 Elo+
Poseidon
Poseidon
 
Poseidon
Level 152
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sobek
Sobek
 
Sobek
Level 194
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Neith
Neith
Ivaleska
Neith
Level 88
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 19L
1,421 Elo+
Solo
Cliodhna
Cliodhna
Mortorius
Cliodhna
Level 80
God Stats
3W - 6L
1,324 SR
Queue Stats
30W - 28L
1,549 Elo+
Solo
Ratatoskr
Ratatoskr
yσкυυнαкυ
Ratatoskr
Level 100
God Stats
16W - 12L
1,676 SR
Queue Stats
141W - 123L
1,615 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
 
Scylla
9
0 / 1 / 1
4,970
621
1,922
2,679
737
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Mercury
 
Mercury
9
3 / 1 / 1
4,966
621
2,109
5,660
1,819
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Bacchus
 
Bacchus
8
1 / 0 / 2
4,731
591
2,033
3,764
2,584
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Amaterasu
GuilleHARG
Amaterasu
10
3 / 0 / 0
5,950
744
5,100
6,268
5,361
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Splendid Scepter

Splendid Scepter

+20
Physical Power
+100
Health
+10
Mp 5

Cernunnos
Thedemonred
Cernunnos
9
2 / 0 / 2
4,882
610
2,146
2,651
747
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Poseidon
 
Poseidon
9
1 / 1 / 1
4,774
597
1,646
3,075
756
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Magic Focus

Magic Focus

+20
Magical Power

Sobek
 
Sobek
5
0 / 1 / 0
3,475
434
1,280
3,585
2,289
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Neith
Ivaleska
Neith
5
0 / 3 / 0
3,672
459
2,522
3,913
919
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Cliodhna
Mortorius
Cliodhna
7
1 / 0 / 1
4,308
539
2,791
4,448
1,078
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

PASSIVE - Your abilities heal you for 4% of damage dealt.

Mace

Mace

+10
Physical Power

8
0 / 4 / 1
4,536
567
2,078
6,743
1,643
Nettle Acorn

Nettle Acorn

+20
Physical Power
+4%
Movement Speed

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
5
9
Kills
2
2
Deaths
9
6
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Scylla
 
Scylla
0
1
1
0.5
W
Mercury
 
Mercury
3
1
1
3.5
W
Bacchus
 
Bacchus
1
0
2
2
L
Poseidon
 
Poseidon
1
1
1
1.5
L
Sobek
 
Sobek
0
1
0
0
W
Amaterasu
GuilleHARG
Amaterasu
3
0
0
3
L
Neith
Ivaleska
Neith
0
3
0
0
L
Cliodhna
Mortorius
Cliodhna
1
0
1
1.5
W
Cernunnos
Thedemonred
Cernunnos
2
0
2
3
L
0
4
1
0.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,310
Damage
10,317
21,022
Taken
21,764
11,248
Mitigated
6,685
8,919
Healing
7,348
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Scylla
 
Scylla
1,922
282
0
771
2,679
737
0
1,252
1,427
28,877
2,187
W
Mercury
 
Mercury
2,109
775
0
1,105
5,660
1,819
0
583
5,077
0
30,352
W
Bacchus
 
Bacchus
2,033
269
0
1,855
3,764
2,584
269
619
3,145
10,062
0
L
Poseidon
 
Poseidon
1,646
124
0
592
3,075
756
32
1,209
1,866
27,376
0
L
Sobek
 
Sobek
1,280
106
0
1,260
3,585
2,289
0
836
2,749
5,319
0
W
Amaterasu
GuilleHARG
Amaterasu
5,100
1,616
0
3,529
6,268
5,361
0
0
6,268
0
36,245
L
Neith
Ivaleska
Neith
2,522
455
0
935
3,913
919
0
1,127
2,786
0
18,547
L
Cliodhna
Mortorius
Cliodhna
2,791
317
0
2,634
4,448
1,078
0
432
3,936
0
18,405
W
Cernunnos
Thedemonred
Cernunnos
2,146
1,414
0
1,659
2,651
747
1,024
472
2,179
0
30,394
L
2,078
607
0
1,927
6,743
1,643
0
274
6,209
0
25,991

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,499
Gold Earned
20,765
266
Minions Killed
183
0
Camps Cleared
0
788,686
Distance Traveled
745,765
6
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Scylla
4,970
621
62
8
0
152,881
1
W
Mercury
4,966
621
53
7
0
185,574
3
W
Bacchus
4,731
591
9
1
0
153,466
2
L
Poseidon
4,774
597
60
8
0
155,418
3
L
Sobek
3,475
434
17
2
0
146,767
0
W
Amaterasu
5,950
744
74
9
0
144,386
0
L
Neith
3,672
459
22
3
0
88,497
0
L
Cliodhna
4,308
539
31
4
0
189,686
0
W
Cernunnos
4,882
610
68
9
0
152,379
0
L
Ratatoskr
4,536
567
53
7
0
165,397
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role