Player Matchup

Jing Wei
Jing Wei
 
Jing Wei
Level 90
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Kumbhakarna
Kumbhakarna
IILoveFeett
Kumbhakarna
Level 99
God Stats
3W - 3L
1,394 SR
Queue Stats
206W - 211L
1,520 Elo+
Party 1
Sylvanus
Sylvanus
Stanknutt
Sylvanus
Level 109
God Stats
13W - 8L
1,561 SR
Queue Stats
213W - 229L
1,513 Elo+
Party 1
Team Averages
Level 99
1,485 SR
1,511 Elo+

VS

Team Averages
Level 90
1,501 SR
1,438 Elo+
King Arthur
King Arthur
HeroKingClaude
King Arthur
Level 107
God Stats
48W - 50L
1,504 SR
Queue Stats
186W - 172L
1,544 Elo+
Party 2
Scylla
Scylla
WES1NAT0R
Scylla
Level 41
God Stats
0W - 1L
1,500 SR
Queue Stats
14W - 12L
1,518 Elo+
Party 2
Ah Muzen Cab
Ah Muzen Cab
andresesc1
Ah Muzen Cab
Level 123
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 5L
1,254 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
 
Jing Wei
15
4 / 0 / 6
8,891
889
6,136
6,246
2,441
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Kumbhakarna
IILoveFeett
Kumbhakarna
14
5 / 0 / 6
8,885
889
8,409
11,403
9,885
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Sylvanus
Stanknutt
Sylvanus
15
3 / 3 / 6
8,611
861
9,152
11,658
12,039
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
HeroKingClaude
King Arthur
12
1 / 5 / 1
7,296
730
7,388
11,245
7,254
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Scylla
WES1NAT0R
Scylla
13
2 / 5 / 1
7,307
731
4,455
8,001
2,215
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Ah Muzen Cab
andresesc1
Ah Muzen Cab
12
0 / 2 / 3
7,019
702
8,847
7,914
2,456
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
8
12
Kills
3
3
Deaths
12
18
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Jing Wei
 
Jing Wei
4
0
6
7
L
King Arthur
HeroKingClaude
King Arthur
1
5
1
0.3
W
Kumbhakarna
IILoveFeett
Kumbhakarna
5
0
6
8
W
Sylvanus
Stanknutt
Sylvanus
3
3
6
2
L
Scylla
WES1NAT0R
Scylla
2
5
1
0.5
L
Ah Muzen Cab
andresesc1
Ah Muzen Cab
0
2
3
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,697
Damage
20,690
29,307
Taken
27,160
24,365
Mitigated
11,925
10,149
Healing
2,405
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Jing Wei
 
Jing Wei
6,136
4,860
0
1,797
6,246
2,441
896
151
5,933
0
27,972
L
King Arthur
HeroKingClaude
King Arthur
7,388
691
0
1,028
11,245
7,254
0
5,785
5,123
0
24,322
W
Kumbhakarna
IILoveFeett
Kumbhakarna
8,409
1,721
0
1,626
11,403
9,885
0
1,369
9,805
19,760
1,694
W
Sylvanus
Stanknutt
Sylvanus
9,152
2,032
3,030
3,696
11,658
12,039
0
2,757
8,630
24,875
781
L
Scylla
WES1NAT0R
Scylla
4,455
747
0
0
8,001
2,215
0
5,418
2,302
11,208
618
L
Ah Muzen Cab
andresesc1
Ah Muzen Cab
8,847
3,889
0
1,377
7,914
2,456
0
4,970
2,755
0
21,734

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,387
Gold Earned
21,622
118
Minions Killed
87
0
Camps Cleared
0
547,622
Distance Traveled
505,214
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Jing Wei
8,891
889
54
5
0
211,984
0
L
King Arthur
7,296
730
33
3
0
186,339
0
W
Kumbhakarna
8,885
889
27
3
0
178,118
0
W
Sylvanus
8,611
861
37
4
0
157,520
0
L
Scylla
7,307
731
23
2
0
152,772
0
L
Ah Muzen Cab
7,019
702
31
3
0
166,103
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role