Player Matchup

Xbalanque
Xbalanque
BiggerWhale
Xbalanque
Level 46
God Stats
0W - 2L
1,322 SR
Queue Stats
5W - 15L
1,365 Elo+
Solo
Ne Zha
Ne Zha
NicklearFallout
Ne Zha
Level 109
God Stats
1W - 1L
1,778 SR
Queue Stats
270W - 246L
1,479 Elo+
Party 1
Ah Puch
Ah Puch
Rogue Necro
Ah Puch
Level 105
God Stats
2W - 1L
1,851 SR
Queue Stats
95W - 80L
1,514 Elo+
Party 1
Thanatos
Thanatos
VoidRUwU
Thanatos
Level 49
God Stats
4W - 8L
1,401 SR
Queue Stats
79W - 91L
1,358 Elo+
Party 1
Atlas
Atlas
austrev25
Atlas
Level 159
God Stats
6W - 6L
1,557 SR
Queue Stats
242W - 225L
1,475 Elo+
Party 1
Team Averages
Level 94
1,582 SR
1,438 Elo+

VS

Team Averages
Level 124
1,589 SR
1,474 Elo+
Tyr
Tyr
ARGrizzly17
Tyr
Level 115
God Stats
20W - 15L
1,412 SR
Queue Stats
124W - 126L
1,481 Elo+
Solo
Heimdallr
Heimdallr
BatFlashDC
Heimdallr
Level 132
God Stats
6W - 5L
1,496 SR
Queue Stats
87W - 81L
1,505 Elo+
Solo
Nu Wa
Nu Wa
Ms_Brax
Nu Wa
Level 125
God Stats
141W - 89L
1,748 SR
Queue Stats
535W - 519L
1,517 Elo+
Solo
Cerberus
Cerberus
m00chacha
Cerberus
Level 146
God Stats
71W - 67L
1,522 SR
Queue Stats
380W - 375L
1,510 Elo+
Solo
Cabrakan
Cabrakan
thory_vegah18
Cabrakan
Level 100
God Stats
4W - 1L
1,770 SR
Queue Stats
13W - 18L
1,358 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xbalanque
BiggerWhale
Xbalanque
13
0 / 4 / 2
7,943
467
4,896
9,747
2,884
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Hidden Dagger

Hidden Dagger

+15
Physical Power

14
3 / 6 / 1
8,953
527
8,914
15,387
9,275
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Mace

Mace

+10
Physical Power

Ah Puch
Rogue Necro
Ah Puch
14
2 / 3 / 0
8,623
507
7,566
8,302
2,255
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of the Magus

Spear of the Magus

+95
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 8s.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Thanatos
VoidRUwU
Thanatos
13
2 / 6 / 0
7,589
446
4,344
14,363
4,605
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Atlas
austrev25
Atlas
12
2 / 0 / 3
8,109
477
8,335
12,339
10,398
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Renewing Talisman

Renewing Talisman

+35
Magical Protection
+150
Health

PASSIVE - Gain a stack each time you damage or are damaged by an enemy god, once per ability. Upon reaching 5 stacks, lose all stacks and restore 100 Mana in a 40 unit radius around you.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
4 / 4 / 2
9,784
576
6,180
14,150
8,823
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Heimdallr
BatFlashDC
Heimdallr
14
1 / 2 / 5
8,753
515
9,046
8,297
2,875
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Ichaival

Ichaival

+20
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Every successful Basic Attack increases your Physical Power by 5, reduces your target's Physical Power from items by 5, and reduces your target’s Magical Power from items by 10 for 6s. (Max. 4 Stacks)

Mace

Mace

+10
Physical Power

Nu Wa
Ms_Brax
Nu Wa
16
4 / 0 / 3
9,900
582
11,479
9,686
3,450
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Cerberus
m00chacha
Cerberus
13
3 / 2 / 6
8,900
524
5,969
18,535
15,355
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cabrakan
thory_vegah18
Cabrakan
14
7 / 1 / 5
9,299
547
7,516
10,735
7,355
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
40
9
Kills
19
19
Deaths
9
6
Assists
21
Player
Kills
Deaths
Assists
KDA
W
4
4
2
1.25
W
Heimdallr
BatFlashDC
Heimdallr
1
2
5
1.75
L
Xbalanque
BiggerWhale
Xbalanque
0
4
2
0.25
W
Nu Wa
Ms_Brax
Nu Wa
4
0
3
5.5
L
3
6
1
0.58
L
Ah Puch
Rogue Necro
Ah Puch
2
3
0
0.67
L
Thanatos
VoidRUwU
Thanatos
2
6
0
0.33
L
Atlas
austrev25
Atlas
2
0
3
3.5
W
Cerberus
m00chacha
Cerberus
3
2
6
3
W
Cabrakan
thory_vegah18
Cabrakan
7
1
5
9.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,055
Damage
40,190
60,138
Taken
61,403
29,417
Mitigated
37,858
18,803
Healing
23,130
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
6,180
540
0
5,278
14,150
8,823
432
0
13,437
0
51,022
W
Heimdallr
BatFlashDC
Heimdallr
9,046
3,704
0
2,847
8,297
2,875
700
2,685
5,566
0
63,377
L
Xbalanque
BiggerWhale
Xbalanque
4,896
2,133
0
1,566
9,747
2,884
0
3,241
6,503
0
47,761
W
Nu Wa
Ms_Brax
Nu Wa
11,479
3,382
0
4,212
9,686
3,450
60
5,285
4,401
79,457
615
L
8,914
2,352
0
5,953
15,387
9,275
0
3,505
11,311
0
61,542
L
Ah Puch
Rogue Necro
Ah Puch
7,566
240
0
2,558
8,302
2,255
0
5,506
2,796
52,667
1,327
L
Thanatos
VoidRUwU
Thanatos
4,344
405
0
5,936
14,363
4,605
0
7,012
7,317
0
61,279
L
Atlas
austrev25
Atlas
8,335
2,090
0
2,790
12,339
10,398
0
5,605
6,734
30,405
475
W
Cerberus
m00chacha
Cerberus
5,969
696
0
5,535
18,535
15,355
0
5,616
12,828
29,599
2,725
W
Cabrakan
thory_vegah18
Cabrakan
7,516
1,160
0
5,258
10,735
7,355
0
2,086
8,610
52,986
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,217
Gold Earned
46,636
423
Minions Killed
460
0
Camps Cleared
0
1,661,195
Distance Traveled
1,699,322
7
Wards Purchased
25
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tyr
9,784
576
79
5
0
313,450
8
W
Heimdallr
8,753
515
109
6
0
335,672
2
L
Xbalanque
7,943
467
109
6
0
361,192
2
W
Nu Wa
9,900
582
141
8
0
303,552
9
L
Ne Zha
8,953
527
96
6
0
312,219
0
L
Ah Puch
8,623
507
102
6
0
286,920
1
L
Thanatos
7,589
446
85
5
0
343,846
0
L
Atlas
8,109
477
31
2
0
357,018
4
W
Cerberus
8,900
524
56
3
0
363,165
6
W
Cabrakan
9,299
547
75
4
0
383,483
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role