Player Matchup

Scylla
Scylla
HZ-Ascending
Scylla
Level 157
God Stats
4W - 6L
1,461 SR
Queue Stats
246W - 286L
1,449 Elo+
Party 1
Charon
Charon
JulieBean627
Charon
Level 103
God Stats
1W - 7L
1,488 SR
Queue Stats
277W - 294L
1,431 Elo+
Party 1
Eset
Eset
Metaspace
Eset
Level 108
God Stats
1W - 1L
1,500 SR
Queue Stats
50W - 45L
1,469 Elo+
Solo
Kukulkan
Kukulkan
Quikpuff
Kukulkan
Level 154
God Stats
7W - 3L
1,744 SR
Queue Stats
428W - 478L
1,498 Elo+
Party 1
Vamana
Vamana
xxwhosthisguyxx
Vamana
Level 138
God Stats
2W - 3L
1,510 SR
Queue Stats
200W - 195L
1,469 Elo+
Solo
Team Averages
Level 132
1,541 SR
1,463 Elo+

VS

Team Averages
Level 112
1,399 SR
1,474 Elo+
Shiva
Shiva
D-G_U_N_
Shiva
Level 136
God Stats
1W - 0L
1,500 SR
Queue Stats
23W - 18L
1,436 Elo+
Solo
Ullr
Ullr
Perc44
Ullr
Level 85
God Stats
1W - 1L
1,329 SR
Queue Stats
126W - 135L
1,458 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
WildwoodsWitch
Morgan Le Fay
Level 108
God Stats
12W - 11L
1,532 SR
Queue Stats
482W - 496L
1,499 Elo+
Solo
Maman Brigitte
Maman Brigitte
chidj773
Maman Brigitte
Level 123
God Stats
5W - 11L
1,272 SR
Queue Stats
322W - 380L
1,472 Elo+
Solo
Baron Samedi
Baron Samedi
fidito001
Baron Samedi
Level 108
God Stats
4W - 2L
1,364 SR
Queue Stats
191W - 189L
1,501 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
14
4 / 2 / 3
7,775
864
7,302
5,077
1,904
Warlock's Staff

Warlock's Staff

+55
Magical Power
+200
Health
+200
Mana

PASSIVE - You permanently gain +3 Health and +0.25 Magical Power per Stack, and receive 1 Stack per 550 Damage Dealt to or taken from minions or 275 Damage Dealt to or taken by gods. At 100 stacks this item Evolves, gaining 10% Magical Penetration.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Charon
15
3 / 2 / 9
8,191
910
6,027
8,872
10,531
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Eset
11
0 / 2 / 7
6,746
750
3,457
4,558
1,851
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Kukulkan
Quikpuff
Kukulkan
15
4 / 6 / 7
8,389
932
9,401
9,590
3,917
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

14
5 / 4 / 8
8,004
889
8,606
11,935
9,622
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Shiva
D-G_U_N_
Shiva
14
7 / 2 / 4
8,264
918
7,188
9,608
11,027
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Rebound Buckler

Rebound Buckler

+100
Health
+10
Hp 5

Ullr
Perc44
Ullr
15
2 / 4 / 7
8,349
928
6,844
9,678
3,938
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Morgan Le Fay
WildwoodsWitch
Morgan Le Fay
14
2 / 2 / 8
8,175
908
7,738
8,258
3,256
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Maman Brigitte
chidj773
Maman Brigitte
10
0 / 6 / 4
6,690
743
3,995
8,844
3,058
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Baron Samedi
fidito001
Baron Samedi
16
5 / 2 / 3
8,761
973
7,822
8,023
4,376
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

50
Kill Participation
42
16
Kills
16
16
Deaths
16
34
Assists
26
Player
Kills
Deaths
Assists
KDA
W
Shiva
D-G_U_N_
Shiva
7
2
4
4.5
L
Scylla
4
2
3
2.75
L
Charon
3
2
9
3.75
L
Eset
0
2
7
1.75
W
Ullr
Perc44
Ullr
2
4
7
1.38
L
Kukulkan
Quikpuff
Kukulkan
4
6
7
1.25
W
Morgan Le Fay
WildwoodsWitch
Morgan Le Fay
2
2
8
3
W
Maman Brigitte
chidj773
Maman Brigitte
0
6
4
0.33
W
Baron Samedi
fidito001
Baron Samedi
5
2
3
3.25
L
5
4
8
2.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,793
Damage
33,587
40,032
Taken
44,411
27,825
Mitigated
25,655
10,401
Healing
13,369
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Shiva
D-G_U_N_
Shiva
7,188
816
898
1,826
9,608
11,027
212
3,978
5,341
0
13,944
L
Scylla
7,302
72
547
828
5,077
1,904
0
3,060
1,958
15,297
439
L
Charon
6,027
1,488
1,349
1,268
8,872
10,531
0
3,958
4,848
13,167
809
L
Eset
3,457
152
534
452
4,558
1,851
0
2,114
2,401
12,444
123
W
Ullr
Perc44
Ullr
6,844
2,187
0
749
9,678
3,938
490
5,827
3,621
0
15,766
L
Kukulkan
Quikpuff
Kukulkan
9,401
544
0
573
9,590
3,917
0
4,190
5,207
19,214
0
W
Morgan Le Fay
WildwoodsWitch
Morgan Le Fay
7,738
892
719
2,320
8,258
3,256
0
5,871
2,224
14,938
0
W
Maman Brigitte
chidj773
Maman Brigitte
3,995
108
616
1,210
8,844
3,058
0
5,735
3,025
6,661
409
W
Baron Samedi
fidito001
Baron Samedi
7,822
82
2,053
2,978
8,023
4,376
0
4,070
3,829
23,351
2,041
L
8,606
1,902
1,235
3,615
11,935
9,622
0
5,336
6,440
1,013
11,817

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,105
Gold Earned
40,239
92
Minions Killed
94
0
Camps Cleared
0
839,807
Distance Traveled
929,090
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Shiva
8,264
918
8
1
0
200,806
0
L
Scylla
7,775
864
31
3
0
160,134
0
L
Charon
8,191
910
16
2
0
164,700
0
L
Eset
6,746
750
23
3
0
113,252
0
W
Ullr
8,349
928
30
3
0
197,402
0
L
Kukulkan
8,389
932
19
2
0
183,598
0
W
Morgan Le Fay
8,175
908
12
1
0
166,148
1
W
Maman Brigitte
6,690
743
5
1
0
180,811
0
W
Baron Samedi
8,761
973
39
4
0
183,923
0
L
Vamana
8,004
889
3
0
0
218,123
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role