Player Matchup

Zhong Kui
Zhong Kui
DevilxDNI
Zhong Kui
Level 69
God Stats
31W - 21L
1,631 SR
Queue Stats
281W - 276L
1,506 Elo+
Party 1
Bakasura
Bakasura
IAmBuiltDiffernt
Bakasura
Level 48
God Stats
3W - 4L
1,718 SR
Queue Stats
18W - 27L
1,326 Elo+
Party 2
Sol
Sol
SlimeSageTV
Sol
Level 85
God Stats
9W - 7L
1,489 SR
Queue Stats
236W - 208L
1,496 Elo+
Party 1
King Arthur
King Arthur
Theshaodws65
King Arthur
Level 29
God Stats
0W - 3L
1,500 SR
Queue Stats
11W - 22L
1,256 Elo+
Party 2
Bacchus
Bacchus
Yayo7200
Bacchus
Level 109
God Stats
3W - 1L
1,832 SR
Queue Stats
252W - 238L
1,446 Elo+
Solo
Team Averages
Level 68
1,634 SR
1,406 Elo+

VS

Team Averages
Level 107
1,396 SR
1,419 Elo+
Ymir
Ymir
Merstach_7
Ymir
Level 55
God Stats
36W - 35L
1,466 SR
Queue Stats
292W - 331L
1,479 Elo+
Party 3
Jormungandr
Jormungandr
Swag4dayz305
Jormungandr
Level 99
God Stats
1W - 2L
1,332 SR
Queue Stats
44W - 54L
1,394 Elo+
Solo
Vamana
Vamana
WanMaster00
Vamana
Level 139
God Stats
2W - 0L
1,500 SR
Queue Stats
251W - 254L
1,460 Elo+
Party 3
Medusa
Medusa
Wii_Man666
Medusa
Level 106
God Stats
7W - 8L
1,402 SR
Queue Stats
48W - 55L
1,369 Elo+
Party 4
Ix Chel
Ix Chel
waddlesman
Ix Chel
Level 136
God Stats
1W - 1L
1,279 SR
Queue Stats
86W - 92L
1,394 Elo+
Party 4

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
DevilxDNI
Zhong Kui
14
4 / 2 / 0
7,736
595
5,441
7,287
4,845
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

12
0 / 3 / 0
6,200
477
1,877
9,034
4,608
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Stone Cutting Sword

Stone Cutting Sword

+35
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decrease enemy Physical Protection by 7, and increase your Physical Protection by 7 for 3s (max. 3 Stacks).

Fatalis

Fatalis

+75
Health
+5
Penetration
+10%
Attack Speed
+5%
Movement Speed

10
1 / 5 / 2
6,274
483
4,240
7,299
1,911
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

King Arthur
Theshaodws65
King Arthur
9
0 / 5 / 0
5,311
409
2,119
10,714
5,619
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Bacchus
Yayo7200
Bacchus
10
1 / 3 / 2
6,550
504
4,474
9,108
8,570
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Enchanted Stone

Enchanted Stone

+25
Physical Protection
+25
Magical Protection
+100
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
5 / 1 / 4
7,743
596
6,148
6,841
2,862
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Jormungandr
Swag4dayz305
Jormungandr
11
2 / 1 / 5
6,722
517
3,772
6,184
4,885
Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Vamana
15
8 / 0 / 1
9,347
719
8,412
8,806
7,320
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Medusa
Wii_Man666
Medusa
11
3 / 1 / 2
6,528
502
4,751
6,228
2,069
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Ix Chel
waddlesman
Ix Chel
12
0 / 3 / 3
7,431
572
3,662
7,945
2,507
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
33
6
Kills
18
18
Deaths
6
4
Assists
15
Player
Kills
Deaths
Assists
KDA
L
Zhong Kui
DevilxDNI
Zhong Kui
4
2
0
2
L
0
3
0
0
W
5
1
4
7
L
1
5
2
0.4
W
Jormungandr
Swag4dayz305
Jormungandr
2
1
5
4.5
L
King Arthur
Theshaodws65
King Arthur
0
5
0
0
W
Vamana
8
0
1
8.5
W
Medusa
Wii_Man666
Medusa
3
1
2
4
L
Bacchus
Yayo7200
Bacchus
1
3
2
0.67
W
Ix Chel
waddlesman
Ix Chel
0
3
3
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,151
Damage
26,745
43,442
Taken
36,004
25,553
Mitigated
19,643
11,440
Healing
9,238
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Zhong Kui
DevilxDNI
Zhong Kui
5,441
85
0
3,622
7,287
4,845
0
3,235
3,568
48,656
1,837
L
1,877
1,786
0
1,675
9,034
4,608
423
1,033
7,961
0
37,816
W
6,148
1,961
0
3,412
6,841
2,862
0
1,292
5,549
50,501
0
L
4,240
1,686
0
1,926
7,299
1,911
460
2,296
5,003
31,649
4,879
W
Jormungandr
Swag4dayz305
Jormungandr
3,772
1,257
0
1,200
6,184
4,885
298
3,115
3,069
26,369
1,688
L
King Arthur
Theshaodws65
King Arthur
2,119
612
0
583
10,714
5,619
0
1,471
9,202
0
20,421
W
Vamana
8,412
3,003
0
891
8,806
7,320
1,328
325
8,481
0
67,886
W
Medusa
Wii_Man666
Medusa
4,751
1,660
0
976
6,228
2,069
368
3,781
2,447
0
36,585
L
Bacchus
Yayo7200
Bacchus
4,474
275
158
3,476
9,108
8,570
162
4,629
4,471
19,343
1,871
W
Ix Chel
waddlesman
Ix Chel
3,662
65
208
2,551
7,945
2,507
49
5,142
2,803
47,175
466

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,071
Gold Earned
37,771
293
Minions Killed
417
0
Camps Cleared
0
1,336,070
Distance Traveled
1,261,269
3
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Zhong Kui
7,736
595
95
7
0
246,028
3
L
Bakasura
6,200
477
83
6
0
317,002
0
W
Ymir
7,743
596
80
6
0
261,715
0
L
Sol
6,274
483
67
5
0
244,804
0
W
Jormungandr
6,722
517
54
4
0
245,488
6
L
King Arthur
5,311
409
24
2
0
258,425
0
W
Vamana
9,347
719
131
10
0
244,901
0
W
Medusa
6,528
502
52
4
0
264,861
0
L
Bacchus
6,550
504
24
2
0
269,811
0
W
Ix Chel
7,431
572
100
8
0
244,304
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role