Player Matchup

Hades
Hades
EXTRATOXICFANG
Hades
Level 83
God Stats
7W - 2L
1,617 SR
Queue Stats
501W - 478L
1,548 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
River199705
Morgan Le Fay
Level 65
God Stats
1W - 2L
1,500 SR
Queue Stats
313W - 307L
1,458 Elo+
Party 2
Cabrakan
Cabrakan
Z-DeeCIm3_TaT3-z
Cabrakan
Level 126
God Stats
11W - 5L
1,536 SR
Queue Stats
116W - 93L
1,440 Elo+
Party 2
Ra
Ra
brenoindiegamer
Ra
Level 146
God Stats
3W - 0L
1,823 SR
Queue Stats
177W - 165L
1,513 Elo+
Party 1
Heimdallr
Heimdallr
ulquiorraplay_
Heimdallr
Level 202
God Stats
2W - 1L
1,505 SR
Queue Stats
236W - 215L
1,512 Elo+
Party 1
Team Averages
Level 124
1,596 SR
1,494 Elo+

VS

Team Averages
Level 102
1,563 SR
1,439 Elo+
Hades
Hades
 
Hades
Level 66
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Tyr
Tyr
Gre33dy
Tyr
Level 146
God Stats
11W - 11L
1,621 SR
Queue Stats
112W - 124L
1,503 Elo+
Party 3
Danzaburou
Danzaburou
RealGawdWarrior
Danzaburou
Level 29
God Stats
0W - 3L
1,500 SR
Queue Stats
2W - 4L
1,326 Elo+
Party 4
Fenrir
Fenrir
madladsupreme
Fenrir
Level 143
God Stats
0W - 1L
1,694 SR
Queue Stats
252W - 223L
1,599 Elo+
Solo
Athena
Athena
sharrkk09
Athena
Level 127
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 5L
1,267 Elo+
Party 4

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
1 / 1 / 2
8,143
582
12,554
13,384
10,862
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Warlock's Staff

Evolved Warlock's Staff

+80
Magical Power
+500
Health
+200
Mana
+10
Magical Penetration

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Morgan Le Fay
River199705
Morgan Le Fay
15
8 / 2 / 4
8,814
630
10,325
6,037
2,354
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

12
1 / 3 / 9
7,427
531
2,970
10,024
10,114
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

14
2 / 2 / 9
8,433
602
5,500
5,570
2,092
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Heimdallr
ulquiorraplay_
Heimdallr
14
7 / 1 / 3
8,167
583
13,618
8,897
3,703
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hades
 
Hades
12
0 / 5 / 5
6,684
477
3,868
11,946
4,083
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Tyr
13
0 / 1 / 1
7,340
524
3,740
14,832
9,192
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Mace

Mace

+10
Physical Power

Danzaburou
RealGawdWarrior
Danzaburou
10
1 / 3 / 0
5,912
422
4,969
6,989
2,461
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

13
5 / 5 / 3
7,596
543
8,014
13,700
4,539
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Athena
sharrkk09
Athena
10
3 / 5 / 1
6,906
493
4,537
14,865
13,542
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman

Talisman

+75
Health
+15
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

46
Kill Participation
19
19
Kills
9
9
Deaths
19
27
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Hades
 
Hades
0
5
5
0.5
W
1
1
2
2
L
Tyr
0
1
1
0.5
L
Danzaburou
RealGawdWarrior
Danzaburou
1
3
0
0.33
W
Morgan Le Fay
River199705
Morgan Le Fay
8
2
4
5
W
1
3
9
1.83
W
2
2
9
3.25
L
5
5
3
1.3
L
Athena
sharrkk09
Athena
3
5
1
0.7
W
Heimdallr
ulquiorraplay_
Heimdallr
7
1
3
8.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,967
Damage
25,128
43,912
Taken
62,332
29,125
Mitigated
33,817
18,951
Healing
16,166
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hades
 
Hades
3,868
720
509
4,211
11,946
4,083
0
6,665
5,061
38,957
40
W
12,554
1,490
117
7,329
13,384
10,862
0
1,044
12,340
56,042
6,099
L
Tyr
3,740
1,091
0
4,788
14,832
9,192
0
10,782
3,994
0
57,515
L
Danzaburou
RealGawdWarrior
Danzaburou
4,969
1,805
0
1,186
6,989
2,461
0
1,029
5,937
0
27,979
W
Morgan Le Fay
River199705
Morgan Le Fay
10,325
975
0
1,209
6,037
2,354
0
480
5,557
61,491
0
W
2,970
675
0
1,567
10,024
10,114
0
3,724
6,300
13,272
0
W
5,500
716
1,854
2,763
5,570
2,092
166
1,371
4,199
61,800
902
L
8,014
2,442
0
2,761
13,700
4,539
0
6,436
6,897
0
46,860
L
Athena
sharrkk09
Athena
4,537
1,358
0
2,711
14,865
13,542
0
4,577
10,176
21,020
0
W
Heimdallr
ulquiorraplay_
Heimdallr
13,618
6,552
0
4,112
8,897
3,703
73
2,502
6,395
0
73,789

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,984
Gold Earned
34,438
447
Minions Killed
346
0
Camps Cleared
0
1,378,149
Distance Traveled
1,598,909
14
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hades
6,684
477
76
5
0
269,625
9
W
Hades
8,143
582
103
7
0
236,080
5
L
Tyr
7,340
524
108
8
0
295,299
2
L
Danzaburou
5,912
422
70
5
0
354,370
0
W
Morgan Le Fay
8,814
630
92
7
0
317,675
0
W
Cabrakan
7,427
531
12
1
0
261,301
7
W
Ra
8,433
602
126
9
0
289,465
2
L
Fenrir
7,596
543
72
5
0
357,614
2
L
Athena
6,906
493
20
1
0
322,001
3
W
Heimdallr
8,167
583
114
8
0
273,628
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role