Player Matchup

Cerberus
Cerberus
BDE Breezuss
Cerberus
Level 146
God Stats
27W - 19L
1,573 SR
Queue Stats
319W - 383L
1,433 Elo+
Party 1
Skadi
Skadi
Hound X TY
Skadi
Level 133
God Stats
8W - 8L
1,513 SR
Queue Stats
529W - 588L
1,511 Elo+
Party 1
Erlang Shen
Erlang Shen
Kirkmanator2
Erlang Shen
Level 157
God Stats
40W - 22L
1,675 SR
Queue Stats
665W - 614L
1,531 Elo+
Solo
Ra
Ra
MonsterFriZbee
Ra
Level 136
God Stats
12W - 2L
1,890 SR
Queue Stats
318W - 378L
1,450 Elo+
Party 1
Bellona
Bellona
PHIAZEN TTV
Bellona
Level 47
God Stats
3W - 4L
1,625 SR
Queue Stats
182W - 224L
1,409 Elo+
Party 1
Team Averages
Level 124
1,655 SR
1,467 Elo+

VS

Team Averages
Level 124
1,567 SR
1,504 Elo+
Ne Zha
Ne Zha
BossMasterGold
Ne Zha
Level 157
God Stats
10W - 19L
1,362 SR
Queue Stats
446W - 440L
1,528 Elo+
Solo
Sol
Sol
Christhegreat13
Sol
Level 82
God Stats
2W - 2L
1,625 SR
Queue Stats
32W - 34L
1,497 Elo+
Party 2
Fenrir
Fenrir
SageCalamity
Fenrir
Level 108
God Stats
4W - 5L
1,725 SR
Queue Stats
220W - 192L
1,485 Elo+
Solo
Sylvanus
Sylvanus
Tyrailious12
Sylvanus
Level 175
God Stats
3W - 4L
1,623 SR
Queue Stats
124W - 120L
1,532 Elo+
Solo
Jing Wei
Jing Wei
angelkingtana33
Jing Wei
Level 100
God Stats
0W - 1L
1,500 SR
Queue Stats
83W - 96L
1,477 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
BDE Breezuss
Cerberus
14
6 / 0 / 5
7,680
591
8,173
9,416
5,593
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Skadi
14
3 / 2 / 5
7,523
579
7,759
6,303
1,836
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Erlang Shen
Kirkmanator2
Erlang Shen
14
11 / 1 / 3
8,451
650
8,717
11,667
5,080
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ichaival

Ichaival

+20
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Every successful Basic Attack increases your Physical Power by 5, reduces your target's Physical Power from items by 5, and reduces your target’s Magical Power from items by 10 for 5s. (Max. 4 Stacks)

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

13
2 / 2 / 8
8,161
628
6,368
8,305
2,454
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Bellona
PHIAZEN TTV
Bellona
14
2 / 2 / 5
8,445
650
8,016
12,876
8,997
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Daimyo’s Kusari

Daimyo’s Kusari

+30
Magical Protection
+15
Mp 5

PASSIVE - For each enemy god within 55 units of you, reduce all enemy god’s Magical Protections by 4. For each ally within 55 units of you, increase all allied gods’ Attack Speed by 5%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
2 / 8 / 3
7,115
547
6,613
16,547
6,585
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

12
1 / 4 / 1
7,068
544
5,987
8,589
1,847
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ring of Hecate

Ring of Hecate

+55
Magical Power
+20%
Attack Speed
+15
Magical Penetration

PASSIVE - Each successful Basic Attack applies a hex to enemies and empowers you, increasing your Magical Power by 5% and reducing the Physical and Magical Power of your opponent by 5% for 5s. (Max. 3 Stacks).

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Fenrir
12
2 / 5 / 1
7,279
560
9,850
12,468
7,607
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Sylvanus
Tyrailious12
Sylvanus
10
1 / 3 / 0
5,994
461
5,236
10,229
5,645
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Jing Wei
11
1 / 4 / 1
6,344
488
4,187
8,324
2,186
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Match Insights

Player Kills, Deaths, and Assists

50
Kill Participation
13
24
Kills
7
7
Deaths
24
26
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Cerberus
BDE Breezuss
Cerberus
6
0
5
8.5
L
2
8
3
0.44
L
1
4
1
0.38
W
Skadi
3
2
5
2.75
W
Erlang Shen
Kirkmanator2
Erlang Shen
11
1
3
12.5
W
2
2
8
3
W
Bellona
PHIAZEN TTV
Bellona
2
2
5
2.25
L
Fenrir
2
5
1
0.5
L
Sylvanus
Tyrailious12
Sylvanus
1
3
0
0.33
L
Jing Wei
1
4
1
0.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,033
Damage
31,873
48,567
Taken
56,157
23,960
Mitigated
23,870
18,087
Healing
13,074
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cerberus
BDE Breezuss
Cerberus
8,173
451
0
2,998
9,416
5,593
63
2,673
6,743
33,077
0
L
6,613
2,318
0
4,003
16,547
6,585
0
3,072
13,155
0
57,701
L
5,987
1,999
0
2,118
8,589
1,847
480
3,774
4,309
51,968
0
W
Skadi
7,759
3,877
0
1,508
6,303
1,836
1,195
1,103
5,200
0
50,692
W
Erlang Shen
Kirkmanator2
Erlang Shen
8,717
5,085
0
4,004
11,667
5,080
0
1,857
9,770
0
45,071
W
6,368
291
442
3,680
8,305
2,454
45
4,964
3,341
47,676
753
W
Bellona
PHIAZEN TTV
Bellona
8,016
3,968
0
5,455
12,876
8,997
701
406
11,895
0
51,143
L
Fenrir
9,850
2,341
0
3,534
12,468
7,607
0
925
11,433
0
43,713
L
Sylvanus
Tyrailious12
Sylvanus
5,236
1,098
187
2,565
10,229
5,645
0
2,335
7,646
26,927
6,112
L
Jing Wei
4,187
3,184
0
667
8,324
2,186
0
2,531
5,365
0
31,060

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,260
Gold Earned
33,800
415
Minions Killed
357
0
Camps Cleared
0
1,355,815
Distance Traveled
1,257,291
5
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cerberus
7,680
591
69
5
0
279,276
2
L
Ne Zha
7,115
547
91
7
0
260,104
0
L
Sol
7,068
544
79
6
0
244,772
3
W
Skadi
7,523
579
71
5
0
240,434
0
W
Erlang Shen
8,451
650
84
6
0
315,757
1
W
Ra
8,161
628
88
7
0
289,508
2
W
Bellona
8,445
650
103
8
0
230,840
0
L
Fenrir
7,279
560
70
5
0
263,749
2
L
Sylvanus
5,994
461
49
4
0
235,192
4
L
Jing Wei
6,344
488
68
5
0
253,474
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role