Player Matchup

Shiva
Shiva
M00TRY
Shiva
Level 128
God Stats
37W - 12L
1,768 SR
Queue Stats
161W - 93L
1,647 Elo+
Party 1
Cthulhu
Cthulhu
OptimusGrimes
Cthulhu
Level 128
God Stats
11W - 4L
1,759 SR
Queue Stats
271W - 156L
1,757 Elo+
Party 1
Xbalanque
Xbalanque
SirMagmagod
Xbalanque
Level 155
God Stats
9W - 4L
1,692 SR
Queue Stats
346W - 209L
1,740 Elo+
Party 1
Team Averages
Level 137
1,740 SR
1,715 Elo+

VS

Team Averages
Level 165
1,458 SR
1,524 Elo+
Fafnir
Fafnir
 
Fafnir
Level 143
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Charybdis
Charybdis
EyeTokeDiesel
Charybdis
Level 65
God Stats
0W - 1L
1,295 SR
Queue Stats
37W - 51L
1,528 Elo+
Party 2
Vulcan
Vulcan
xShadyHadesx
Vulcan
Level 287
God Stats
63W - 58L
1,578 SR
Queue Stats
113W - 112L
1,544 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Shiva
M00TRY
Shiva
13
1 / 2 / 4
7,845
785
2,566
6,921
5,746
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cthulhu
15
1 / 1 / 3
8,209
821
7,072
11,148
6,243
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Curseweaver

Curseweaver

+60
Magical Power
+250
Health
+250
Mana

PASSIVE - Hitting an enemy god with a Basic Attack or Ability marks them for 4s. When the marked enemy god casts an ability, they take 5% of your Maximum Health + 7.5% of your Maximum Mana as Magical damage. You heal for 100% of the damage dealt. You may only apply a mark once every 20s. Each time an enemy casts an ability within 55 units of you, reduce the cooldown of this item by 1s.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Xbalanque
SirMagmagod
Xbalanque
15
3 / 0 / 2
8,813
881
9,529
6,049
1,991
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Hastened Fatalis

Hastened Fatalis

+100
Health
+10
Penetration
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune to the Basic Attack Movement Penalty.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fafnir
 
Fafnir
13
1 / 1 / 1
7,535
754
2,950
8,568
7,676
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Charybdis
EyeTokeDiesel
Charybdis
13
0 / 1 / 3
7,377
738
3,259
6,880
2,436
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Vulcan
12
2 / 3 / 1
7,685
769
7,390
6,030
2,065
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
8
5
Kills
3
3
Deaths
5
9
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Fafnir
 
Fafnir
1
1
1
1.5
L
Charybdis
EyeTokeDiesel
Charybdis
0
1
3
1.5
W
Shiva
M00TRY
Shiva
1
2
4
1.5
W
Cthulhu
1
1
3
2.5
W
Xbalanque
SirMagmagod
Xbalanque
3
0
2
4
L
Vulcan
2
3
1
0.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,167
Damage
13,599
24,118
Taken
21,478
13,980
Mitigated
12,177
7,928
Healing
2,357
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Fafnir
 
Fafnir
2,950
397
0
810
8,568
7,676
31
2,053
5,929
9,864
750
L
Charybdis
EyeTokeDiesel
Charybdis
3,259
1,044
0
712
6,880
2,436
258
2,687
3,893
0
21,011
W
Shiva
M00TRY
Shiva
2,566
77
105
1,571
6,921
5,746
413
3,093
3,825
0
12,907
W
Cthulhu
7,072
209
224
3,420
11,148
6,243
102
3,848
7,300
35,039
0
W
Xbalanque
SirMagmagod
Xbalanque
9,529
4,262
0
2,608
6,049
1,991
2,260
3,177
2,869
0
47,094
L
Vulcan
7,390
0
0
835
6,030
2,065
38
1,639
4,130
24,002
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,867
Gold Earned
22,597
161
Minions Killed
102
0
Camps Cleared
0
592,951
Distance Traveled
568,887
2
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fafnir
7,535
754
9
1
0
196,806
3
L
Charybdis
7,377
738
45
5
0
180,363
2
W
Shiva
7,845
785
19
2
0
204,016
0
W
Cthulhu
8,209
821
48
5
0
203,141
0
W
Xbalanque
8,813
881
94
9
0
185,794
2
L
Vulcan
7,685
769
48
5
0
191,718
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role