Player Matchup

Jormungandr
Jormungandr
Iamsteel5714
Jormungandr
Level 64
God Stats
0W - 1L
1,500 SR
Queue Stats
82W - 69L
1,454 Elo+
Solo
Merlin
Merlin
JohnnyIsTrolling
Merlin
Level 128
God Stats
1W - 4L
1,311 SR
Queue Stats
58W - 53L
1,484 Elo+
Party 1
Tyr
Tyr
MxMToto91121
Tyr
Level 108
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 6L
1,544 Elo+
Party 1
Tsukuyomi
Tsukuyomi
Phoenix_Ash97
Tsukuyomi
Level 125
God Stats
1W - 2L
1,481 SR
Queue Stats
29W - 32L
1,512 Elo+
Solo
Skadi
Skadi
jojomoney17
Skadi
Level 102
God Stats
6W - 5L
1,558 SR
Queue Stats
117W - 108L
1,484 Elo+
Solo
Team Averages
Level 105
1,470 SR
1,495 Elo+

VS

Team Averages
Level 98
1,523 SR
1,474 Elo+
Set
Set
Biggrome
Set
Level 149
God Stats
1W - 0L
1,500 SR
Queue Stats
135W - 128L
1,504 Elo+
Party 2
Khepri
Khepri
Ep1KGl0w
Khepri
Level 80
God Stats
1W - 0L
1,500 SR
Queue Stats
30W - 42L
1,422 Elo+
Solo
Medusa
Medusa
Gratile
Medusa
Level 45
God Stats
19W - 14L
1,685 SR
Queue Stats
65W - 54L
1,507 Elo+
Party 2
Nu Wa
Nu Wa
badriguix
Nu Wa
Level 107
God Stats
275W - 166L
1,594 SR
Queue Stats
375W - 372L
1,459 Elo+
Solo
Achilles
Achilles
xkillopsx
Achilles
Level 107
God Stats
1W - 2L
1,335 SR
Queue Stats
198W - 190L
1,477 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
Iamsteel5714
Jormungandr
11
1 / 3 / 5
7,374
492
6,799
12,164
7,063
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

15
4 / 1 / 1
8,389
559
4,814
7,573
2,484
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

8
0 / 3 / 0
5,864
391
1,733
8,305
4,498
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Tsukuyomi
Phoenix_Ash97
Tsukuyomi
12
3 / 5 / 4
7,214
481
5,820
11,133
3,068
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

13
3 / 3 / 2
7,633
509
7,744
8,460
2,597
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
4 / 6 / 7
8,431
562
6,274
13,525
6,178
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Khepri
Ep1KGl0w
Khepri
12
1 / 1 / 7
7,193
480
2,696
9,967
8,423
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Medusa
Gratile
Medusa
13
1 / 2 / 5
7,179
479
6,724
8,869
3,502
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Nu Wa
badriguix
Nu Wa
15
1 / 2 / 4
8,381
559
6,083
3,783
1,040
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Achilles
xkillopsx
Achilles
15
8 / 0 / 4
9,532
635
13,703
11,564
9,035
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
42
11
Kills
15
15
Deaths
11
12
Assists
27
Player
Kills
Deaths
Assists
KDA
W
4
6
7
1.25
W
Khepri
Ep1KGl0w
Khepri
1
1
7
4.5
W
Medusa
Gratile
Medusa
1
2
5
1.75
L
Jormungandr
Iamsteel5714
Jormungandr
1
3
5
1.17
L
4
1
1
4.5
L
0
3
0
0
L
Tsukuyomi
Phoenix_Ash97
Tsukuyomi
3
5
4
1
W
Nu Wa
badriguix
Nu Wa
1
2
4
1.5
L
3
3
2
1.33
W
Achilles
xkillopsx
Achilles
8
0
4
10

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,910
Damage
35,480
47,635
Taken
47,708
19,710
Mitigated
28,178
8,882
Healing
14,820
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
6,274
2,187
0
5,624
13,525
6,178
225
2,597
10,928
0
61,889
W
Khepri
Ep1KGl0w
Khepri
2,696
328
0
2,114
9,967
8,423
0
2,991
6,976
15,363
0
W
Medusa
Gratile
Medusa
6,724
3,226
0
2,271
8,869
3,502
0
2,831
6,038
0
57,400
L
Jormungandr
Iamsteel5714
Jormungandr
6,799
1,700
0
1,563
12,164
7,063
168
2,188
9,620
31,219
0
L
4,814
39
0
2,431
7,573
2,484
0
2,536
4,607
63,352
1,271
L
1,733
377
0
1,162
8,305
4,498
0
752
6,836
0
21,169
L
Tsukuyomi
Phoenix_Ash97
Tsukuyomi
5,820
873
0
2,782
11,133
3,068
0
1,390
9,393
0
47,021
W
Nu Wa
badriguix
Nu Wa
6,083
1,092
0
677
3,783
1,040
1,595
1,077
2,706
48,604
1,695
L
7,744
2,893
0
944
8,460
2,597
396
983
7,330
0
62,302
W
Achilles
xkillopsx
Achilles
13,703
4,299
0
4,134
11,564
9,035
841
1,923
9,641
0
57,398

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,474
Gold Earned
40,716
392
Minions Killed
404
0
Camps Cleared
0
1,278,315
Distance Traveled
1,478,337
4
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Set
8,431
562
96
6
0
302,543
0
W
Khepri
7,193
480
29
2
0
304,816
3
W
Medusa
7,179
479
87
6
0
280,217
0
L
Jormungandr
7,374
492
33
2
0
275,268
2
L
Merlin
8,389
559
132
9
0
274,840
0
L
Tyr
5,864
391
52
3
0
138,637
1
L
Tsukuyomi
7,214
481
71
5
0
337,972
1
W
Nu Wa
8,381
559
104
7
0
284,509
8
L
Skadi
7,633
509
104
7
0
251,598
0
W
Achilles
9,532
635
88
6
0
306,252
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role