Player Matchup

Artio
Artio
Chen-chang10
Artio
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 1L
1,500 Elo+
Party 1
Sobek
Sobek
Chinobsc205
Sobek
Level 180
God Stats
1W - 0L
1,483 SR
Queue Stats
11W - 9L
1,536 Elo+
Party 1
Vulcan
Vulcan
Inefable-Neofito
Vulcan
Level 188
God Stats
1W - 0L
1,619 SR
Queue Stats
21W - 26L
1,417 Elo+
Party 1
Gilgamesh
Gilgamesh
bacon25k
Gilgamesh
Level 85
God Stats
21W - 16L
1,407 SR
Queue Stats
348W - 401L
1,393 Elo+
Solo
Cernunnos
Cernunnos
rikydemon9
Cernunnos
Level 134
God Stats
1W - 1L
1,227 SR
Queue Stats
10W - 10L
1,523 Elo+
Party 1
Team Averages
Level 123
1,447 SR
1,474 Elo+

VS

Team Averages
Level 54
1,596 SR
1,420 Elo+
Hachiman
Hachiman
Hanryfernandes
Hachiman
Level 19
God Stats
0W - 2L
1,313 SR
Queue Stats
25W - 50L
1,318 Elo+
Solo
Janus
Janus
LiquidDonie
Janus
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 2L
1,496 Elo+
Solo
Cupid
Cupid
TigerYaaasKing
Cupid
Level 87
God Stats
0W - 1L
1,907 SR
Queue Stats
2W - 4L
1,461 Elo+
Party 2
Khepri
Khepri
Zeekius21
Khepri
Level 29
God Stats
1W - 1L
1,500 SR
Queue Stats
34W - 68L
1,423 Elo+
Solo
Chronos
Chronos
godofcoldbeer
Chronos
Level 108
God Stats
0W - 1L
1,761 SR
Queue Stats
11W - 16L
1,403 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
4 / 2 / 20
9,884
1,098
4,246
13,505
12,641
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

14
4 / 2 / 14
8,913
990
7,267
13,536
13,019
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Magi's Shelter

Magi's Shelter

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity. <n>GLYPH - Whenever your passive is consumed, the nearest allied god within 40 units gains protection from a single hard Crowd Control effect for 8s. If this passive is consumed before time runs out, they gain 1s of Crowd Control immunity.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

17
7 / 1 / 17
9,904
1,100
13,852
4,267
1,623
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Gilgamesh
bacon25k
Gilgamesh
11
1 / 4 / 10
7,522
836
5,214
11,672
8,378
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Piercing Star

Piercing Star

+25
Physical Power
+150
Mana
+10
Mp 5

PASSIVE - Every 5s, your next ability deals 2% of the target’s Maximum Health as Physical damage.

Cernunnos
rikydemon9
Cernunnos
16
13 / 2 / 11
10,277
1,142
16,657
7,979
3,119
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
12
0 / 8 / 6
6,402
711
3,961
10,389
2,866
Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

14
3 / 4 / 6
7,994
888
8,912
7,784
2,564
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

13
4 / 5 / 4
7,525
836
7,815
9,749
3,082
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Khepri
Zeekius21
Khepri
13
0 / 5 / 7
6,573
730
2,851
11,442
10,667
Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Chronos
12
4 / 7 / 4
7,964
885
7,285
10,713
3,153
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Hastened Fatalis

Hastened Fatalis

+100
Health
+10
Penetration
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune to the Basic Attack Movement Penalty.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

101
Kill Participation
38
29
Kills
11
11
Deaths
29
72
Assists
27
Player
Kills
Deaths
Assists
KDA
W
4
2
20
7
W
4
2
14
5.5
L
Hachiman
0
8
6
0.38
W
7
1
17
15.5
L
3
4
6
1.5
L
4
5
4
1.2
L
Khepri
Zeekius21
Khepri
0
5
7
0.7
W
Gilgamesh
bacon25k
Gilgamesh
1
4
10
1.5
L
Chronos
4
7
4
0.86
W
Cernunnos
rikydemon9
Cernunnos
13
2
11
9.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,236
Damage
30,824
50,959
Taken
50,077
38,780
Mitigated
22,332
18,143
Healing
7,851
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
4,246
339
1,873
4,335
13,505
12,641
232
3,744
8,501
7,688
863
W
7,267
54
1,323
6,123
13,536
13,019
602
3,234
10,257
14,137
0
L
Hachiman
3,961
1,759
324
905
10,389
2,866
0
3,240
6,909
0
12,177
W
13,852
321
606
506
4,267
1,623
1,038
2,372
1,895
31,459
0
L
8,912
310
826
1,723
7,784
2,564
52
4,404
3,087
19,373
0
L
7,815
4,770
909
2,505
9,749
3,082
140
5,424
4,004
0
19,253
L
Khepri
Zeekius21
Khepri
2,851
77
0
44
11,442
10,667
0
5,421
5,491
6,396
1,002
W
Gilgamesh
bacon25k
Gilgamesh
5,214
519
0
81
11,672
8,378
400
4,550
7,122
0
9,268
L
Chronos
7,285
3,176
0
615
10,713
3,153
0
4,553
5,865
10,332
0
W
Cernunnos
rikydemon9
Cernunnos
16,657
8,774
650
2,646
7,979
3,119
4,003
4,613
3,366
0
36,271

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,500
Gold Earned
36,458
99
Minions Killed
91
0
Camps Cleared
0
945,508
Distance Traveled
771,483
2
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Artio
9,884
1,098
3
0
0
187,099
0
W
Sobek
8,913
990
14
2
0
197,090
0
L
Hachiman
6,402
711
7
1
0
148,414
0
W
Vulcan
9,904
1,100
33
4
0
218,503
2
L
Janus
7,994
888
32
4
0
162,493
0
L
Cupid
7,525
836
33
4
0
161,996
0
L
Khepri
6,573
730
8
1
0
146,014
0
W
Gilgamesh
7,522
836
6
1
0
183,583
0
L
Chronos
7,964
885
11
1
0
152,566
1
W
Cernunnos
10,277
1,142
43
5
0
159,233
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role