Player Matchup

Scylla
Scylla
CatmomQT
Scylla
Level 104
God Stats
17W - 26L
1,431 SR
Queue Stats
59W - 74L
1,415 Elo+
Solo
Artemis
Artemis
Fishy8963
Artemis
Level 68
God Stats
169W - 147L
1,481 SR
Queue Stats
176W - 164L
1,359 Elo+
Solo
Jormungandr
Jormungandr
Juradodub
Jormungandr
Level 105
God Stats
2W - 3L
1,373 SR
Queue Stats
107W - 109L
1,390 Elo+
Solo
Tyr
Tyr
KenobiBREH
Tyr
Level 89
God Stats
2W - 1L
1,218 SR
Queue Stats
138W - 139L
1,315 Elo+
Solo
Kali
Kali
elharakirii
Kali
Level 63
God Stats
6W - 6L
1,418 SR
Queue Stats
75W - 67L
1,415 Elo+
Solo
Team Averages
Level 86
1,384 SR
1,379 Elo+

VS

Team Averages
Level 85
1,516 SR
1,430 Elo+
Hel
Hel
 
Hel
Level 147
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hera
Hera
DalmeichonxD
Hera
Level 64
God Stats
8W - 13L
1,407 SR
Queue Stats
191W - 214L
1,374 Elo+
Solo
Medusa
Medusa
LaNachaLibre
Medusa
Level 54
God Stats
67W - 60L
1,457 SR
Queue Stats
102W - 109L
1,372 Elo+
Party 1
Loki
Loki
XReaperSageX
Loki
Level 30
God Stats
1W - 2L
1,500 SR
Queue Stats
7W - 22L
1,500 Elo+
Solo
Kumbhakarna
Kumbhakarna
playhardwinhard
Kumbhakarna
Level 129
God Stats
8W - 2L
1,718 SR
Queue Stats
268W - 267L
1,403 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
CatmomQT
Scylla
9
1 / 0 / 0
5,776
525
2,101
1,758
449
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Artemis
Fishy8963
Artemis
10
6 / 0 / 0
6,408
583
5,940
5,228
1,592
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Jormungandr
Juradodub
Jormungandr
9
0 / 1 / 4
5,898
536
4,498
6,239
3,842
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

11
1 / 0 / 1
6,248
568
2,277
7,036
2,922
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Heavy Mace

Heavy Mace

+30
Physical Power

11
3 / 1 / 4
6,096
554
3,069
5,223
1,875
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hel
 
Hel
12
0 / 1 / 0
6,326
575
2,435
6,734
2,027
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+55
Magical Power
+20%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

4
0 / 0 / 0
3,940
358
0
908
129
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Mystic Ring

Mystic Ring

+40
Magical Power
+20%
Attack Speed

Medusa
9
2 / 4 / 0
5,572
507
3,725
6,828
2,061
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

7
0 / 3 / 0
4,659
424
2,007
6,228
1,456
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Kumbhakarna
playhardwinhard
Kumbhakarna
8
0 / 3 / 1
4,931
448
4,342
10,176
7,198
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Hide of the Nemean Lion

Hide of the Nemean Lion

+50
Physical Protection
+200
Health
+20
Hp 5

PASSIVE - Reflect 15% of all Basic Attack damage back to the attacker as Physical Damage.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
3
11
Kills
2
2
Deaths
11
9
Assists
1
Player
Kills
Deaths
Assists
KDA
L
Hel
 
Hel
0
1
0
0
W
Scylla
CatmomQT
Scylla
1
0
0
1
L
0
0
0
0
W
Artemis
Fishy8963
Artemis
6
0
0
6
W
Jormungandr
Juradodub
Jormungandr
0
1
4
2
W
1
0
1
1.5
L
Medusa
2
4
0
0.5
L
0
3
0
0
W
3
1
4
5
L
Kumbhakarna
playhardwinhard
Kumbhakarna
0
3
1
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,885
Damage
12,509
25,484
Taken
30,874
10,680
Mitigated
12,871
6,095
Healing
10,968
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hel
 
Hel
2,435
305
0
4,163
6,734
2,027
0
531
6,127
35,408
10,805
W
Scylla
CatmomQT
Scylla
2,101
0
0
614
1,758
449
186
234
1,524
29,932
279
L
0
0
0
48
908
129
0
120
734
3,437
810
W
Artemis
Fishy8963
Artemis
5,940
2,524
0
774
5,228
1,592
0
2,018
3,210
0
32,627
W
Jormungandr
Juradodub
Jormungandr
4,498
1,222
0
1,582
6,239
3,842
14
1,461
4,778
29,171
0
W
2,277
278
0
1,661
7,036
2,922
260
1,762
5,274
0
27,311
L
Medusa
3,725
1,793
0
1,944
6,828
2,061
0
1,228
5,600
0
34,241
L
2,007
387
0
2,448
6,228
1,456
0
1,417
4,751
0
22,066
W
3,069
1,720
0
1,464
5,223
1,875
0
664
4,559
0
33,046
L
Kumbhakarna
playhardwinhard
Kumbhakarna
4,342
1,041
0
2,365
10,176
7,198
0
3,113
7,063
20,558
1,608

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,426
Gold Earned
25,428
240
Minions Killed
242
0
Camps Cleared
0
1,080,895
Distance Traveled
925,691
3
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hel
6,326
575
90
8
0
203,182
0
W
Scylla
5,776
525
45
4
0
155,671
0
L
Hera
3,940
358
9
1
0
43,468
0
W
Artemis
6,408
583
59
5
0
210,630
0
W
Jormungandr
5,898
536
30
3
0
225,478
0
W
Tyr
6,248
568
53
5
0
221,608
3
L
Medusa
5,572
507
59
5
0
221,741
0
L
Loki
4,659
424
44
4
0
240,494
0
W
Kali
6,096
554
53
5
0
267,508
0
L
Kumbhakarna
4,931
448
40
4
0
216,806
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role