Player Matchup

Chernobog
Chernobog
Gold IV
Catboy_Corvus
Chernobog
Gold IV
Level 66
God Stats
1W - 0L
1,497 SR
Queue Stats
19W - 21L
1,484 MMR
Solo
Ra
Ra
Gold II
EliJack
Ra
Gold II
Level 143
God Stats
3W - 1L
1,568 SR
Queue Stats
128W - 121L
1,502 MMR
Solo
Jormungandr
Jormungandr
Gold III
Frozen_Legend750
Jormungandr
Gold III
Level 104
God Stats
6W - 4L
1,497 SR
Queue Stats
206W - 215L
1,476 MMR
Solo
Mulan
Mulan
Bronze III
Jdubzz303
Mulan
Bronze III
Level 63
God Stats
4W - 3L
1,500 SR
Queue Stats
51W - 39L
1,454 MMR
Solo
Ne Zha
Ne Zha
Gold II
NerdyTutor
Ne Zha
Gold II
Level 200
God Stats
4W - 2L
1,454 SR
Queue Stats
170W - 171L
1,515 MMR
Solo
Team Averages
Gold V
Gold V
Average Tier
Level 115
1,503 SR
1,486 MMR

VS

Team Averages
Gold III
Gold III
Average Tier
Level 143
1,559 SR
1,503 MMR
King Arthur
King Arthur
Gold V
 
King Arthur
Gold V
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Zeus
Zeus
Gold III
FeraMx3452
Zeus
Gold III
Level 182
God Stats
5W - 13L
1,356 SR
Queue Stats
859W - 866L
1,526 MMR
Solo
Sun Wukong
Sun Wukong
Gold I
ITz-DeToxX_TxC
Sun Wukong
Gold I
Level 128
God Stats
0W - 1L
1,887 SR
Queue Stats
26W - 28L
1,528 MMR
Solo
Hun Batz
Hun Batz
Gold III
N0TDG
Hun Batz
Gold III
Level 129
God Stats
1W - 3L
1,518 SR
Queue Stats
96W - 93L
1,447 MMR
Party 1
Rama
Rama
Gold II
v LIK v
Rama
Gold II
Level 120
God Stats
3W - 3L
1,533 SR
Queue Stats
81W - 74L
1,512 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chernobog
Catboy_Corvus
Chernobog
14
3 / 2 / 5
8,841
553
9,883
12,693
4,839
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Keen Blade

Keen Blade

+20
Physical Power
+15%
Attack Speed

PASSIVE - Your Basic Attacks deal an additional 10% of your Basic Attack Power as Physical damage.

17
7 / 0 / 4
10,560
660
6,780
7,225
3,026
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Jormungandr
Frozen_Legend750
Jormungandr
14
1 / 3 / 6
8,758
547
5,430
16,342
14,346
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Mulan
Jdubzz303
Mulan
16
8 / 0 / 2
10,874
680
15,045
11,739
11,072
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Ne Zha
NerdyTutor
Ne Zha
15
6 / 3 / 7
9,601
600
10,235
13,882
6,333
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Swift Edge

Swift Edge

+20
Physical Power
+3%
Movement Speed

PASSIVE - Damaging an enemy god with an ability grants 3% Movement Speed toward them for 3s. Stacks up to 3 times.

Bans
CthulhuAwilixCabrakanThanatos

VS

Bans
Nu WaChang'eBake KujiraGeb
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
 
King Arthur
12
1 / 7 / 1
7,427
464
5,994
19,007
13,311
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

13
1 / 5 / 0
7,240
453
4,221
7,257
2,103
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Sun Wukong
ITz-DeToxX_TxC
Sun Wukong
10
1 / 6 / 3
6,678
417
6,824
14,499
11,047
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Hun Batz
N0TDG
Hun Batz
14
2 / 3 / 3
7,879
492
5,827
11,977
4,439
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Rama
v LIK v
Rama
15
3 / 4 / 2
8,358
522
13,557
12,325
4,015
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+45
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Match Insights

Player Kills, Deaths, and Assists

49
Kill Participation
17
25
Kills
8
8
Deaths
25
24
Assists
9
Player
Kills
Deaths
Assists
KDA
L
King Arthur
 
King Arthur
1
7
1
0.21
W
Chernobog
Catboy_Corvus
Chernobog
3
2
5
2.75
W
7
0
4
9
L
1
5
0
0.2
W
Jormungandr
Frozen_Legend750
Jormungandr
1
3
6
1.33
L
Sun Wukong
ITz-DeToxX_TxC
Sun Wukong
1
6
3
0.42
W
Mulan
Jdubzz303
Mulan
8
0
2
9
L
Hun Batz
N0TDG
Hun Batz
2
3
3
1.17
W
Ne Zha
NerdyTutor
Ne Zha
6
3
7
3.17
L
Rama
v LIK v
Rama
3
4
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,373
Damage
36,423
61,881
Taken
65,065
39,616
Mitigated
34,915
25,245
Healing
12,376
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
King Arthur
 
King Arthur
5,994
696
0
3,739
19,007
13,311
0
902
18,060
0
47,817
W
Chernobog
Catboy_Corvus
Chernobog
9,883
6,718
0
4,842
12,693
4,839
124
113
12,383
0
67,013
W
6,780
419
4,305
3,905
7,225
3,026
40
2,447
4,742
91,642
287
L
4,221
454
0
715
7,257
2,103
0
1,874
5,303
45,592
0
W
Jormungandr
Frozen_Legend750
Jormungandr
5,430
1,418
0
3,560
16,342
14,346
5
357
15,510
34,953
0
L
Sun Wukong
ITz-DeToxX_TxC
Sun Wukong
6,824
912
0
2,226
14,499
11,047
0
3,228
11,183
0
21,453
W
Mulan
Jdubzz303
Mulan
15,045
1,689
0
6,069
11,739
11,072
0
1,571
10,088
33
89,098
L
Hun Batz
N0TDG
Hun Batz
5,827
1,302
0
808
11,977
4,439
726
3,526
8,194
0
59,789
W
Ne Zha
NerdyTutor
Ne Zha
10,235
4,528
0
2,564
13,882
6,333
193
1,189
12,617
0
74,017
L
Rama
v LIK v
Rama
13,557
9,952
0
4,888
12,325
4,015
392
2,197
10,082
0
71,389

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,634
Gold Earned
37,582
553
Minions Killed
410
0
Camps Cleared
0
1,634,783
Distance Traveled
1,443,880
15
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
King Arthur
7,427
464
82
5
0
271,030
2
W
Chernobog
8,841
553
104
7
0
312,138
0
W
Ra
10,560
660
155
10
0
357,398
6
L
Zeus
7,240
453
81
5
0
218,371
2
W
Jormungandr
8,758
547
46
3
0
304,097
7
L
Sun Wukong
6,678
417
22
1
0
317,011
3
W
Mulan
10,874
680
134
8
0
309,367
0
L
Hun Batz
7,879
492
109
7
0
359,936
0
W
Ne Zha
9,601
600
114
7
0
351,783
2
L
Rama
8,358
522
116
7
0
277,532
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role