Player Matchup

Tiamat
Tiamat
KoGa_KaI
Tiamat
Level 37
God Stats
2W - 3L
1,500 SR
Queue Stats
127W - 103L
1,612 Elo+
Party 1
Set
Set
Omegaluladon
Set
Level 194
God Stats
1W - 4L
1,337 SR
Queue Stats
440W - 477L
1,568 Elo+
Party 1
Erlang Shen
Erlang Shen
Sylem2kk
Erlang Shen
Level 131
God Stats
3W - 2L
1,772 SR
Queue Stats
104W - 107L
1,509 Elo+
Party 1
Hercules
Hercules
U-O-N-E-O_1989
Hercules
Level 251
God Stats
10W - 13L
1,506 SR
Queue Stats
623W - 666L
1,574 Elo+
Party 1
Bastet
Bastet
aizaku1
Bastet
Level 124
God Stats
0W - 1L
1,500 SR
Queue Stats
19W - 25L
1,452 Elo+
Solo
Team Averages
Level 147
1,523 SR
1,543 Elo+

VS

Team Averages
Level 134
1,498 SR
1,492 Elo+
Shiva
Shiva
 
Shiva
Level 150
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Arachne
Arachne
IGiozl
Arachne
Level 102
God Stats
2W - 1L
1,526 SR
Queue Stats
221W - 221L
1,483 Elo+
Solo
Nemesis
Nemesis
Salty Pits9904
Nemesis
Level 158
God Stats
2W - 0L
1,463 SR
Queue Stats
99W - 94L
1,489 Elo+
Solo
Hou Yi
Hou Yi
edgeispear
Hou Yi
Level 134
God Stats
1W - 0L
1,500 SR
Queue Stats
158W - 133L
1,525 Elo+
Solo
The Morrigan
The Morrigan
nicfantana
The Morrigan
Level 124
God Stats
1W - 1L
1,500 SR
Queue Stats
81W - 83L
1,465 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
KoGa_KaI
Tiamat
15
4 / 4 / 6
9,007
901
12,749
9,194
6,243
Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

12
1 / 8 / 3
7,876
788
8,052
11,717
6,617
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Erlang Shen
Sylem2kk
Erlang Shen
14
1 / 6 / 6
8,044
804
5,866
10,799
6,304
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hercules
15
4 / 6 / 4
9,029
903
8,935
16,494
18,345
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Bastet
aizaku1
Bastet
13
2 / 6 / 5
8,100
810
6,484
10,781
4,208
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Shiva
 
Shiva
17
9 / 2 / 17
10,341
1,034
16,204
10,727
12,013
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Arachne
IGiozl
Arachne
16
4 / 2 / 15
9,271
927
6,902
10,430
10,857
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Swift Edge

Swift Edge

+20
Physical Power
+3%
Movement Speed

PASSIVE - Damaging an enemy god with an ability grants 3% Movement Speed toward them for 3s. Stacks up to 3 times.

16
3 / 3 / 20
10,116
1,012
7,702
13,235
13,052
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Stone Cutting Sword

Stone Cutting Sword

+35
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decrease enemy Physical Protection by 7, and increase your Physical Protection by 7 for 3s (max. 3 Stacks).

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Hou Yi
edgeispear
Hou Yi
17
9 / 2 / 14
10,566
1,057
13,959
8,555
3,240
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Morrigan
nicfantana
The Morrigan
15
5 / 3 / 16
10,305
1,031
9,468
10,144
5,538
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
112
12
Kills
30
30
Deaths
12
24
Assists
82
Player
Kills
Deaths
Assists
KDA
W
Shiva
 
Shiva
9
2
17
8.75
W
Arachne
IGiozl
Arachne
4
2
15
5.75
L
Tiamat
KoGa_KaI
Tiamat
4
4
6
1.75
L
1
8
3
0.31
W
3
3
20
4.33
L
Erlang Shen
Sylem2kk
Erlang Shen
1
6
6
0.67
L
Hercules
4
6
4
1
L
Bastet
aizaku1
Bastet
2
6
5
0.75
W
Hou Yi
edgeispear
Hou Yi
9
2
14
8
W
The Morrigan
nicfantana
The Morrigan
5
3
16
4.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,086
Damage
54,235
58,985
Taken
53,091
41,717
Mitigated
44,700
14,738
Healing
13,358
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Shiva
 
Shiva
16,204
1,493
1,577
1,683
10,727
12,013
304
2,033
8,592
7,104
23,397
W
Arachne
IGiozl
Arachne
6,902
4,184
774
2,139
10,430
10,857
1,379
2,529
7,764
0
11,657
L
Tiamat
KoGa_KaI
Tiamat
12,749
749
1,048
2,777
9,194
6,243
37
1,215
7,979
23,135
0
L
8,052
2,059
336
1,171
11,717
6,617
0
2,327
9,221
0
26,155
W
7,702
3,074
702
2,557
13,235
13,052
910
4,335
8,741
0
13,134
L
Erlang Shen
Sylem2kk
Erlang Shen
5,866
1,051
0
1,873
10,799
6,304
294
1,914
8,715
0
11,212
L
Hercules
8,935
1,629
55
5,358
16,494
18,345
267
4,609
11,644
0
25,619
L
Bastet
aizaku1
Bastet
6,484
2,043
508
1,612
10,781
4,208
616
852
9,726
0
13,869
W
Hou Yi
edgeispear
Hou Yi
13,959
5,205
655
1,657
8,555
3,240
2,203
2,555
5,841
0
34,815
W
The Morrigan
nicfantana
The Morrigan
9,468
2,537
354
1,260
10,144
5,538
1,612
1,286
8,694
18,617
2,283

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,056
Gold Earned
50,599
139
Minions Killed
155
0
Camps Cleared
0
875,037
Distance Traveled
1,009,674
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Shiva
10,341
1,034
35
4
0
202,640
0
W
Arachne
9,271
927
20
2
0
201,555
0
L
Tiamat
9,007
901
28
3
0
171,754
0
L
Set
7,876
788
32
3
0
176,503
0
W
Nemesis
10,116
1,012
15
2
0
222,720
0
L
Erlang Shen
8,044
804
20
2
0
182,783
0
L
Hercules
9,029
903
36
4
0
173,223
0
L
Bastet
8,100
810
23
2
0
170,774
0
W
Hou Yi
10,566
1,057
60
6
0
208,068
0
W
The Morrigan
10,305
1,031
25
3
0
174,691
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role