Player Matchup

Geb
Geb
Gold V
OARDBOARD
Geb
Gold V
Level 124
God Stats
12W - 5L
1,658 SR
Queue Stats
30W - 24L
1,422 MMR
Party 1
Kukulkan
Kukulkan
Gold V
Trill_G-Baby42
Kukulkan
Gold V
Level 67
God Stats
22W - 12L
1,636 SR
Queue Stats
32W - 25L
1,476 MMR
Party 1
Nu Wa
Nu Wa
Gold III
strwbrycofdr0p
Nu Wa
Gold III
Level 58
God Stats
73W - 75L
1,552 SR
Queue Stats
117W - 140L
1,365 MMR
Solo
Team Averages
Gold IV
Gold IV
Average Tier
Level 83
1,615 SR
1,421 MMR

VS

Team Averages
Silver II
Silver II
Average Tier
Level 79
1,473 SR
1,446 MMR
Persephone
Persephone
Silver II
 
Persephone
Silver II
Level 42
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Chaac
Chaac
Gold V
CrispyNerd_TTV
Chaac
Gold V
Level 108
God Stats
4W - 9L
1,408 SR
Queue Stats
119W - 146L
1,486 MMR
Solo
Cthulhu
Cthulhu
Silver V
HamsterInMySock
Cthulhu
Silver V
Level 87
God Stats
0W - 2L
1,513 SR
Queue Stats
9W - 17L
1,351 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
1 / 3 / 8
8,573
779
6,819
12,598
10,545
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Kukulkan
16
4 / 1 / 5
9,528
866
9,191
7,599
2,762
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

17
4 / 0 / 4
9,755
887
9,264
6,712
2,457
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Bans
AchillesVulcanNe ZhaBaron SamediBake Kujira

VS

Bans
ShivaMedusaHou YiAnhurCupid
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Persephone
 
Persephone
14
2 / 1 / 1
9,256
841
9,886
6,736
2,102
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

13
0 / 5 / 2
7,924
720
6,371
14,832
12,299
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Mace

Mace

+10
Physical Power

13
1 / 3 / 3
8,089
735
5,851
12,023
15,060
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
9
9
Kills
3
4
Deaths
9
17
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Persephone
 
Persephone
2
1
1
2.5
L
0
5
2
0.2
L
1
3
3
0.83
W
1
3
8
1.67
W
Kukulkan
4
1
5
6.5
W
4
0
4
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,274
Damage
22,108
26,909
Taken
33,591
15,764
Mitigated
29,461
3,726
Healing
9,830
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Persephone
 
Persephone
9,886
361
0
1,049
6,736
2,102
283
4,719
1,791
49,474
0
L
6,371
611
812
5,939
14,832
12,299
34
10,285
4,128
0
21,875
L
5,851
81
238
1,792
12,023
15,060
0
8,910
2,696
20,903
0
W
6,819
728
0
425
12,598
10,545
0
6,523
5,711
19,903
536
W
Kukulkan
9,191
795
0
150
7,599
2,762
582
4,580
2,758
28,466
55
W
9,264
2,223
265
2,886
6,712
2,457
1,339
4,742
1,925
41,781
581

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,856
Gold Earned
25,269
153
Minions Killed
154
0
Camps Cleared
0
661,769
Distance Traveled
646,468
10
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Persephone
9,256
841
79
7
0
217,156
0
L
Chaac
7,924
720
51
5
0
214,576
0
L
Cthulhu
8,089
735
24
2
0
214,736
0
W
Geb
8,573
779
19
2
0
218,146
2
W
Kukulkan
9,528
866
60
5
0
228,775
0
W
Nu Wa
9,755
887
74
7
0
214,848
8

Distance Traveled

Minion Kills by Role

Gold Earned by Role