Player Matchup

Apollo
Apollo
 
Apollo
Level 228
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Nu Wa
Nu Wa
Aleee9807
Nu Wa
Level 123
God Stats
26W - 11L
1,628 SR
Queue Stats
122W - 101L
1,483 Elo+
Party 1
Maui
Maui
Cheeto72k
Maui
Level 116
God Stats
0W - 2L
1,279 SR
Queue Stats
20W - 15L
1,478 Elo+
Party 1
Nike
Nike
Rubendinho-
Nike
Level 127
God Stats
9W - 8L
1,540 SR
Queue Stats
97W - 91L
1,491 Elo+
Solo
Ne Zha
Ne Zha
T2K_DingBong
Ne Zha
Level 121
God Stats
9W - 6L
1,576 SR
Queue Stats
127W - 116L
1,464 Elo+
Party 1
Team Averages
Level 143
1,505 SR
1,483 Elo+

VS

Team Averages
Level 82
1,652 SR
1,421 Elo+
Ra
Ra
Ayitzmars
Ra
Level 89
God Stats
15W - 3L
1,665 SR
Queue Stats
77W - 81L
1,476 Elo+
Solo
Medusa
Medusa
LaNachaLibre
Medusa
Level 54
God Stats
67W - 59L
1,444 SR
Queue Stats
101W - 108L
1,358 Elo+
Party 2
Sun Wukong
Sun Wukong
Nubby_blazeNinja
Sun Wukong
Level 30
God Stats
4W - 3L
1,611 SR
Queue Stats
72W - 82L
1,341 Elo+
Party 3
Amaterasu
Amaterasu
arkthebestxxprey
Amaterasu
Level 109
God Stats
16W - 6L
1,890 SR
Queue Stats
592W - 569L
1,541 Elo+
Party 3
Kumbhakarna
Kumbhakarna
playhardwinhard
Kumbhakarna
Level 129
God Stats
8W - 2L
1,651 SR
Queue Stats
265W - 263L
1,391 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
 
Apollo
8
0 / 1 / 2
4,257
473
4,693
5,084
1,419
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Nu Wa
Aleee9807
Nu Wa
8
0 / 2 / 1
4,359
484
2,138
2,949
679
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Maui
8
1 / 1 / 1
4,830
537
2,708
6,119
3,096
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

7
0 / 4 / 0
4,772
530
2,347
5,527
3,194
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Ne Zha
10
2 / 2 / 0
5,010
557
1,601
6,629
2,080
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
2 / 1 / 2
6,158
684
2,239
4,215
1,294
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Medusa
8
0 / 1 / 0
4,429
492
3,117
4,359
1,196
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Sun Wukong
Nubby_blazeNinja
Sun Wukong
8
3 / 0 / 1
5,342
594
3,187
4,436
2,821
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

Amaterasu
11
4 / 0 / 0
5,685
632
2,988
6,416
3,210
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Keen Blade

Keen Blade

+20
Physical Power
+15%
Attack Speed

PASSIVE - Your Basic Attacks deal an additional 10% of your Basic Attack Power as Physical damage.

Kumbhakarna
playhardwinhard
Kumbhakarna
8
1 / 1 / 0
4,681
520
2,398
7,414
4,680
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Hide of the Nemean Lion

Hide of the Nemean Lion

+50
Physical Protection
+200
Health
+20
Hp 5

PASSIVE - Reflect 15% of all Basic Attack damage back to the attacker as Physical Damage.

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
13
3
Kills
10
10
Deaths
3
4
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Apollo
 
Apollo
0
1
2
1
L
Nu Wa
Aleee9807
Nu Wa
0
2
1
0.25
W
2
1
2
3
L
Maui
1
1
1
1.5
W
Medusa
0
1
0
0
W
Sun Wukong
Nubby_blazeNinja
Sun Wukong
3
0
1
3.5
L
0
4
0
0
L
Ne Zha
2
2
0
1
W
Amaterasu
4
0
0
4
W
Kumbhakarna
playhardwinhard
Kumbhakarna
1
1
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,487
Damage
13,929
26,308
Taken
26,840
10,468
Mitigated
13,201
8,468
Healing
8,841
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Apollo
 
Apollo
4,693
2,835
0
2,564
5,084
1,419
16
1,379
3,705
0
29,023
L
Nu Wa
Aleee9807
Nu Wa
2,138
391
0
195
2,949
679
0
718
2,119
23,527
0
W
2,239
281
300
2,071
4,215
1,294
0
1,124
3,091
46,526
1,105
L
Maui
2,708
742
0
2,114
6,119
3,096
0
901
5,218
13,525
224
W
Medusa
3,117
1,068
0
2,232
4,359
1,196
0
923
3,436
0
30,828
W
Sun Wukong
Nubby_blazeNinja
Sun Wukong
3,187
868
0
470
4,436
2,821
0
180
4,256
0
21,718
L
2,347
759
0
734
5,527
3,194
0
0
5,527
0
25,776
L
Ne Zha
1,601
309
0
2,861
6,629
2,080
7
1,284
5,233
0
31,423
W
Amaterasu
2,988
1,090
0
1,603
6,416
3,210
0
524
5,892
0
39,979
W
Kumbhakarna
playhardwinhard
Kumbhakarna
2,398
242
0
2,165
7,414
4,680
0
1,871
5,543
13,326
177

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,228
Gold Earned
26,295
217
Minions Killed
273
0
Camps Cleared
0
822,605
Distance Traveled
864,969
7
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Apollo
4,257
473
42
5
0
149,725
0
L
Nu Wa
4,359
484
40
4
0
151,911
4
W
Ra
6,158
684
95
11
0
182,537
0
L
Maui
4,830
537
19
2
0
185,640
1
W
Medusa
4,429
492
55
6
0
166,025
0
W
Sun Wukong
5,342
594
33
4
0
138,614
1
L
Nike
4,772
530
50
6
0
116,336
2
L
Ne Zha
5,010
557
66
7
0
218,993
0
W
Amaterasu
5,685
632
75
8
0
206,035
0
W
Kumbhakarna
4,681
520
15
2
0
171,758
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role