Player Matchup

Terra
Terra
 
Terra
Level 49
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Rama
Rama
 
Rama
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Osiris
Osiris
HareySituation
Osiris
Level 99
God Stats
1W - 0L
1,500 SR
Queue Stats
159W - 137L
1,590 Elo+
Party 1
Hun Batz
Hun Batz
ICUCREAM
Hun Batz
Level 87
God Stats
6W - 3L
1,611 SR
Queue Stats
399W - 375L
1,596 Elo+
Party 1
Achilles
Achilles
ToastrStrudl954
Achilles
Level 29
God Stats
4W - 4L
1,500 SR
Queue Stats
214W - 205L
1,524 Elo+
Party 1
Team Averages
Level 84
1,522 SR
1,542 Elo+

VS

Team Averages
Level 128
1,377 SR
1,529 Elo+
Horus
Horus
 
Horus
Level 143
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Camazotz
Camazotz
Big_Dragon_Drako
Camazotz
Level 147
God Stats
0W - 2L
1,202 SR
Queue Stats
51W - 57L
1,526 Elo+
Party 2
Poseidon
Poseidon
Dirtylokimains
Poseidon
Level 149
God Stats
1W - 1L
1,510 SR
Queue Stats
46W - 42L
1,547 Elo+
Party 2
Skadi
Skadi
TakedaEl
Skadi
Level 43
God Stats
1W - 3L
1,178 SR
Queue Stats
143W - 129L
1,584 Elo+
Solo
Awilix
Awilix
TheLeBronEra
Awilix
Level 159
God Stats
1W - 2L
1,496 SR
Queue Stats
242W - 234L
1,485 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Terra
 
Terra
11
2 / 1 / 4
6,662
1,110
4,900
5,988
4,125
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Rama
 
Rama
11
3 / 1 / 2
6,459
1,077
4,867
3,351
1,589
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

10
1 / 1 / 5
5,904
984
5,358
6,325
6,239
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Hun Batz
ICUCREAM
Hun Batz
10
0 / 2 / 6
5,766
961
6,718
4,604
2,047
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Achilles
9
0 / 1 / 6
5,723
954
3,294
7,660
8,435
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Horus
 
Horus
12
1 / 1 / 3
6,263
1,044
1,609
7,248
5,208
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Caduceus Club

Caduceus Club

+20
Physical Power
+200
Health
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 70 units have 10% increased Crowd Control Reduction and 3% Movement Speed.

Sturdy Breastplate

Sturdy Breastplate

+35
Physical Protection
+100
Health
+10
Hp 5

12
2 / 0 / 3
5,872
979
3,982
9,907
3,715
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Poseidon
12
2 / 3 / 3
6,241
1,040
9,817
4,620
1,458
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Skadi
TakedaEl
Skadi
11
1 / 2 / 0
5,483
914
5,016
6,320
4,454
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Piercing Star

Piercing Star

+25
Physical Power
+150
Mana
+10
Mp 5

PASSIVE - Every 5s, your next ability deals 2% of the target’s Maximum Health as Physical damage.

Awilix
1
0 / 0 / 0
1,452
242
0
0
0

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
15
6
Kills
6
6
Deaths
6
23
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Terra
 
Terra
2
1
4
4
W
Rama
 
Rama
3
1
2
4
L
Horus
 
Horus
1
1
3
2.5
L
2
0
3
3.5
L
Poseidon
2
3
3
1.17
W
1
1
5
3.5
W
Hun Batz
ICUCREAM
Hun Batz
0
2
6
1.5
L
Skadi
TakedaEl
Skadi
1
2
0
0.5
L
Awilix
0
0
0
0
W
Achilles
0
1
6
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,137
Damage
20,424
27,928
Taken
28,095
22,435
Mitigated
14,835
11,407
Healing
14,174
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Terra
 
Terra
4,900
741
5,012
2,323
5,988
4,125
0
2,408
3,580
6,633
0
W
Rama
 
Rama
4,867
4,012
161
407
3,351
1,589
900
1,028
2,323
0
14,351
L
Horus
 
Horus
1,609
1,034
3,830
3,760
7,248
5,208
0
917
6,069
0
3,827
L
3,982
805
461
4,847
9,907
3,715
0
1,486
8,132
0
7,013
L
Poseidon
9,817
841
0
708
4,620
1,458
0
915
3,632
19,356
0
W
5,358
689
188
1,789
6,325
6,239
0
2,657
3,668
0
10,867
W
Hun Batz
ICUCREAM
Hun Batz
6,718
468
0
130
4,604
2,047
219
2,130
2,474
0
14,379
L
Skadi
TakedaEl
Skadi
5,016
1,040
171
397
6,320
4,454
18
1,582
4,242
0
15,889
L
Awilix
0
0
0
0
0
0
0
0
0
0
0
W
Achilles
3,294
291
405
992
7,660
8,435
168
1,594
6,066
0
5,371

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,514
Gold Earned
25,311
61
Minions Killed
54
0
Camps Cleared
0
610,592
Distance Traveled
472,325
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Terra
6,662
1,110
2
0
0
142,668
0
W
Rama
6,459
1,077
25
4
0
91,824
0
L
Horus
6,263
1,044
2
0
0
123,432
0
L
Camazotz
5,872
979
11
2
0
138,147
0
L
Poseidon
6,241
1,040
22
4
0
113,726
0
W
Osiris
5,904
984
11
2
0
122,269
0
W
Hun Batz
5,766
961
12
2
0
124,882
0
L
Skadi
5,483
914
19
3
0
97,020
0
L
Awilix
1,452
242
0
0
0
0
0
W
Achilles
5,723
954
11
2
0
128,949
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role