Player Matchup

Danzaburou
Danzaburou
Gunshys
Danzaburou
Level 42
God Stats
44W - 27L
1,640 SR
Queue Stats
200W - 179L
1,532 Elo+
Party 3
Chaac
Chaac
UG freakishtyga
Chaac
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2
Chang'e
Chang'e
Vaupen
Chang'e
Level 64
God Stats
2W - 7L
1,288 SR
Queue Stats
226W - 210L
1,526 Elo+
Party 3
Thor
Thor
kevinj9856
Thor
Level 105
God Stats
16W - 11L
1,597 SR
Queue Stats
53W - 54L
1,437 Elo+
Party 2
Maui
Maui
xmatt9293x
Maui
Level 54
God Stats
21W - 18L
1,579 SR
Queue Stats
135W - 134L
1,488 Elo+
Party 3
Team Averages
Level 54
1,521 SR
1,497 Elo+

VS

Team Averages
Level 64
1,473 SR
1,398 Elo+
Poseidon
Poseidon
Big Savvo
Poseidon
Level 157
God Stats
6W - 4L
1,542 SR
Queue Stats
130W - 160L
1,441 Elo+
Party 1
Kumbhakarna
Kumbhakarna
Bobbyreed_215
Kumbhakarna
Level 42
God Stats
2W - 0L
1,435 SR
Queue Stats
28W - 35L
1,454 Elo+
Solo
Medusa
Medusa
Classy Bands
Medusa
Level 16
God Stats
12W - 16L
1,422 SR
Queue Stats
52W - 98L
1,292 Elo+
Party 1
Loki
Loki
Rolltide1819
Loki
Level 36
God Stats
24W - 28L
1,501 SR
Queue Stats
93W - 133L
1,405 Elo+
Party 1
Sol
Sol
taheer45
Sol
Level 69
God Stats
145W - 141L
1,462 SR
Queue Stats
187W - 211L
1,400 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Gunshys
Danzaburou
10
1 / 1 / 3
6,038
549
5,652
6,468
2,691
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

8
0 / 5 / 0
4,497
409
811
7,369
2,654
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Chang'e
Vaupen
Chang'e
10
2 / 5 / 2
5,750
523
5,469
8,024
2,260
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

10
3 / 2 / 1
5,434
494
4,287
7,305
2,522
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

9
2 / 2 / 3
6,152
559
5,166
9,272
6,226
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Poseidon
Big Savvo
Poseidon
14
7 / 0 / 0
8,495
772
7,202
6,178
1,818
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Kumbhakarna
Bobbyreed_215
Kumbhakarna
10
2 / 2 / 2
6,281
571
4,725
12,140
7,255
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Medusa
11
5 / 3 / 1
6,956
632
5,677
7,031
1,833
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

10
0 / 0 / 2
5,529
503
1,824
4,682
1,189
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

10
1 / 3 / 3
5,810
528
8,242
8,712
2,245
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Nimble Bancroft's Talon

Nimble Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - For every 30 Magical Power you have, you gain 2 Basic Attack Power and 2% Attack Speed.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
23
8
Kills
15
15
Deaths
8
9
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Poseidon
Big Savvo
Poseidon
7
0
0
7
W
Kumbhakarna
Bobbyreed_215
Kumbhakarna
2
2
2
1.5
W
Medusa
5
3
1
1.83
L
Danzaburou
Gunshys
Danzaburou
1
1
3
2.5
W
0
0
2
1
L
0
5
0
0
L
Chang'e
Vaupen
Chang'e
2
5
2
0.6
L
3
2
1
1.75
W
1
3
3
0.83
L
2
2
3
1.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,385
Damage
27,670
38,438
Taken
38,743
16,353
Mitigated
14,340
9,451
Healing
15,521
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Poseidon
Big Savvo
Poseidon
7,202
2,010
0
3,863
6,178
1,818
186
0
6,178
55,795
10,102
W
Kumbhakarna
Bobbyreed_215
Kumbhakarna
4,725
170
434
2,884
12,140
7,255
0
2,218
9,922
20,044
299
W
Medusa
5,677
2,217
0
2,386
7,031
1,833
1,338
3,518
3,044
0
42,954
L
Danzaburou
Gunshys
Danzaburou
5,652
3,323
0
2,939
6,468
2,691
0
4,887
1,581
0
41,825
W
1,824
224
0
2,276
4,682
1,189
0
1,234
3,272
0
29,996
L
811
39
0
474
7,369
2,654
0
4,846
2,523
0
15,658
L
Chang'e
Vaupen
Chang'e
5,469
532
160
2,362
8,024
2,260
0
1,046
6,978
27,042
908
L
4,287
492
0
1,094
7,305
2,522
0
2,379
4,926
0
29,280
W
8,242
3,297
0
3,678
8,712
2,245
266
2,755
5,917
36,239
4,376
L
5,166
1,320
0
2,422
9,272
6,226
0
6,473
2,799
22,623
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,871
Gold Earned
33,071
232
Minions Killed
344
0
Camps Cleared
0
1,056,849
Distance Traveled
1,137,763
0
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Poseidon
8,495
772
122
11
0
226,139
2
W
Kumbhakarna
6,281
571
26
2
0
239,626
2
W
Medusa
6,956
632
68
6
0
209,856
0
L
Danzaburou
6,038
549
64
6
0
188,538
0
W
Loki
5,529
503
61
6
0
256,275
0
L
Chaac
4,497
409
28
3
0
214,878
0
L
Chang'e
5,750
523
60
5
0
197,240
0
L
Thor
5,434
494
47
4
0
230,539
0
W
Sol
5,810
528
67
6
0
205,867
0
L
Maui
6,152
559
33
3
0
225,654
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role