Player Matchup

Ravana
Ravana
CopsKillKids
Ravana
Level 158
God Stats
2W - 3L
1,441 SR
Queue Stats
286W - 260L
1,529 Elo+
Party 4
Ra
Ra
Kmnds
Ra
Level 196
God Stats
10W - 8L
1,887 SR
Queue Stats
132W - 78L
1,711 Elo+
Party 3
Cerberus
Cerberus
PainDaMane
Cerberus
Level 148
God Stats
13W - 18L
1,665 SR
Queue Stats
304W - 276L
1,571 Elo+
Solo
Baron Samedi
Baron Samedi
StopTheGenocide
Baron Samedi
Level 84
God Stats
5W - 8L
1,401 SR
Queue Stats
384W - 350L
1,537 Elo+
Party 4
Rama
Rama
ηαte
Rama
Level 143
God Stats
0W - 2L
1,355 SR
Queue Stats
214W - 168L
1,620 Elo+
Party 3
Team Averages
Level 146
1,550 SR
1,593 Elo+

VS

Team Averages
Level 128
1,446 SR
1,498 Elo+
Thanatos
Thanatos
ColoBby
Thanatos
Level 164
God Stats
14W - 8L
1,573 SR
Queue Stats
600W - 607L
1,479 Elo+
Party 1
Ullr
Ullr
GeekinOnLean
Ullr
Level 152
God Stats
2W - 3L
1,312 SR
Queue Stats
163W - 156L
1,504 Elo+
Party 2
Xing Tian
Xing Tian
I Love DUIs
Xing Tian
Level 149
God Stats
4W - 4L
1,418 SR
Queue Stats
192W - 201L
1,491 Elo+
Party 2
Nu Wa
Nu Wa
NasumeDC
Nu Wa
Level 65
God Stats
27W - 21L
1,659 SR
Queue Stats
659W - 660L
1,497 Elo+
Party 1
Surtr
Surtr
youuuu rockk
Surtr
Level 108
God Stats
2W - 0L
1,271 SR
Queue Stats
133W - 123L
1,520 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ravana
8
0 / 1 / 2
4,048
578
2,191
3,521
877
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Ra
9
2 / 0 / 0
4,897
700
4,429
2,597
632
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Cerberus
PainDaMane
Cerberus
5
0 / 3 / 0
3,510
501
1,068
6,087
2,267
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Baron Samedi
StopTheGenocide
Baron Samedi
8
1 / 2 / 0
3,993
570
2,398
3,866
1,882
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Breastplate

Breastplate

+20
Physical Protection

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Rama
ηαte
Rama
6
0 / 2 / 0
3,944
563
2,270
4,497
1,015
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
ColoBby
Thanatos
9
4 / 0 / 0
4,938
705
2,725
6,738
2,062
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

9
2 / 1 / 3
4,771
682
3,963
3,315
882
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Xing Tian
I Love DUIs
Xing Tian
8
0 / 1 / 1
4,594
656
2,329
5,813
2,196
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Warlock's Staff

Warlock's Staff

+55
Magical Power
+200
Health
+200
Mana

PASSIVE - You permanently gain +3 Health and +0.25 Magical Power per Stack, and receive 1 Stack per 550 Damage Dealt to or taken from minions or 275 Damage Dealt to or taken by gods. At 100 stacks this item Evolves, gaining 10% Magical Penetration.

Nu Wa
NasumeDC
Nu Wa
8
0 / 1 / 3
4,740
677
2,023
3,533
715
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

9
2 / 0 / 3
5,204
743
3,702
5,068
2,259
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Runeforged Hammer

Runeforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
18
3
Kills
8
8
Deaths
3
2
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Thanatos
ColoBby
Thanatos
4
0
0
4
L
Ravana
0
1
2
1
W
2
1
3
3.5
W
Xing Tian
I Love DUIs
Xing Tian
0
1
1
0.5
L
Ra
2
0
0
2
W
Nu Wa
NasumeDC
Nu Wa
0
1
3
1.5
L
Cerberus
PainDaMane
Cerberus
0
3
0
0
L
Baron Samedi
StopTheGenocide
Baron Samedi
1
2
0
0.5
W
2
0
3
3.5
L
Rama
ηαte
Rama
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,356
Damage
14,742
20,568
Taken
24,467
6,673
Mitigated
8,114
7,481
Healing
10,122
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Thanatos
ColoBby
Thanatos
2,725
506
0
4,847
6,738
2,062
0
1,354
5,250
0
30,963
L
Ravana
2,191
674
0
1,263
3,521
877
0
918
2,543
0
21,256
W
3,963
1,301
0
909
3,315
882
0
1,150
2,105
0
24,444
W
Xing Tian
I Love DUIs
Xing Tian
2,329
109
0
1,662
5,813
2,196
0
2,398
3,415
20,915
0
L
Ra
4,429
605
221
973
2,597
632
0
635
1,962
33,358
1,539
W
Nu Wa
NasumeDC
Nu Wa
2,023
227
0
670
3,533
715
0
1,629
1,690
28,662
0
L
Cerberus
PainDaMane
Cerberus
1,068
114
0
1,319
6,087
2,267
0
576
5,511
8,574
0
L
Baron Samedi
StopTheGenocide
Baron Samedi
2,398
373
0
1,664
3,866
1,882
0
1,982
1,645
16,190
609
W
3,702
1,665
0
2,034
5,068
2,259
3
799
4,185
1,438
26,758
L
Rama
ηαte
Rama
2,270
1,858
0
2,041
4,497
1,015
0
399
4,098
0
23,865

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

20,392
Gold Earned
24,247
215
Minions Killed
240
0
Camps Cleared
0
730,322
Distance Traveled
748,370
0
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thanatos
4,938
705
51
7
0
180,417
0
L
Ravana
4,048
578
47
7
0
167,324
0
W
Ullr
4,771
682
46
7
0
141,848
0
W
Xing Tian
4,594
656
48
7
0
128,876
0
L
Ra
4,897
700
72
10
0
177,551
0
W
Nu Wa
4,740
677
50
7
0
133,517
2
L
Cerberus
3,510
501
15
2
0
118,161
0
L
Baron Samedi
3,993
570
19
3
0
128,708
0
W
Surtr
5,204
743
45
6
0
163,712
2
L
Rama
3,944
563
62
9
0
138,578
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role