Player Matchup

Tsukuyomi
Tsukuyomi
AdogNW
Tsukuyomi
Level 44
God Stats
5W - 10L
1,318 SR
Queue Stats
123W - 105L
1,514 Elo+
Party 2
Medusa
Medusa
Bunniesbbdaddy
Medusa
Level 3
God Stats
2W - 0L
1,500 SR
Queue Stats
2W - 1L
1,500 Elo+
Party 3
King Arthur
King Arthur
barks34
King Arthur
Level 41
God Stats
3W - 2L
1,500 SR
Queue Stats
53W - 66L
1,369 Elo+
Solo
Hera
Hera
overpower123
Hera
Level 67
God Stats
1W - 3L
1,380 SR
Queue Stats
156W - 132L
1,475 Elo+
Party 2
Kumbhakarna
Kumbhakarna
xBunni_WRLDx
Kumbhakarna
Level 116
God Stats
2W - 0L
1,652 SR
Queue Stats
17W - 7L
1,758 Elo+
Party 3
Team Averages
Level 54
1,470 SR
1,523 Elo+

VS

Team Averages
Level 68
1,490 SR
1,428 Elo+
Medusa
Medusa
ChromeChris1
Medusa
Level 125
God Stats
2W - 2L
1,390 SR
Queue Stats
87W - 96L
1,403 Elo+
Party 1
Chaac
Chaac
LIL_TOTO413
Chaac
Level 12
God Stats
1W - 1L
1,643 SR
Queue Stats
1W - 2L
1,619 Elo+
Party 1
Nemesis
Nemesis
Mekaw_
Nemesis
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 5L
1,343 Elo+
Party 1
Hel
Hel
OGDookey
Hel
Level 117
God Stats
1W - 1L
1,500 SR
Queue Stats
76W - 84L
1,401 Elo+
Party 1
Ymir
Ymir
weap0ntv
Ymir
Level 73
God Stats
6W - 9L
1,417 SR
Queue Stats
33W - 42L
1,374 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
AdogNW
Tsukuyomi
14
2 / 1 / 3
7,601
543
4,361
9,410
2,899
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

15
12 / 2 / 1
9,861
704
21,880
9,843
3,526
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

King Arthur
barks34
King Arthur
13
4 / 3 / 1
7,784
556
5,608
15,432
12,089
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

14
1 / 4 / 2
7,390
528
4,472
7,409
1,904
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Warlock's Staff

Warlock's Staff

+55
Magical Power
+200
Health
+200
Mana

PASSIVE - You permanently gain +3 Health and +0.25 Magical Power per Stack, and receive 1 Stack per 550 Damage Dealt to or taken from minions or 275 Damage Dealt to or taken by gods. At 100 stacks this item Evolves, gaining 10% Magical Penetration.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Kumbhakarna
xBunni_WRLDx
Kumbhakarna
13
2 / 2 / 8
8,341
596
7,092
11,186
10,050
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Fortress Shield

Fortress Shield

+20
Physical Protection
+150
Health
+15
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
15
5 / 2 / 0
8,742
624
6,830
8,791
2,552
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Mystical Earring

Mystical Earring

+15
Mp 5

12
3 / 6 / 1
7,678
548
9,593
13,221
8,808
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Nemesis
Mekaw_
Nemesis
10
1 / 4 / 4
6,329
452
5,475
9,335
3,214
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

11
2 / 4 / 0
6,512
465
2,080
10,807
3,201
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Warlock's Staff

Warlock's Staff

+55
Magical Power
+200
Health
+200
Mana

PASSIVE - You permanently gain +3 Health and +0.25 Magical Power per Stack, and receive 1 Stack per 550 Damage Dealt to or taken from minions or 275 Damage Dealt to or taken by gods. At 100 stacks this item Evolves, gaining 10% Magical Penetration.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Ymir
11
1 / 6 / 2
6,897
493
3,863
18,764
8,979
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
19
21
Kills
12
12
Deaths
22
15
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Tsukuyomi
AdogNW
Tsukuyomi
2
1
3
3.5
W
12
2
1
6.25
L
Medusa
5
2
0
2.5
L
3
6
1
0.58
L
Nemesis
Mekaw_
Nemesis
1
4
4
0.75
L
2
4
0
0.5
W
King Arthur
barks34
King Arthur
4
3
1
1.5
W
1
4
2
0.5
L
Ymir
1
6
2
0.33
W
Kumbhakarna
xBunni_WRLDx
Kumbhakarna
2
2
8
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,413
Damage
27,841
53,280
Taken
60,918
30,468
Mitigated
26,754
10,789
Healing
14,549
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Tsukuyomi
AdogNW
Tsukuyomi
4,361
626
0
5,022
9,410
2,899
0
156
9,254
0
62,457
W
21,880
9,931
0
2,461
9,843
3,526
1,751
3,992
5,851
0
86,042
L
Medusa
6,830
1,431
0
2,339
8,791
2,552
0
4,245
4,327
0
75,728
L
9,593
2,170
0
1,569
13,221
8,808
229
2,851
10,370
0
51,927
L
Nemesis
Mekaw_
Nemesis
5,475
2,227
0
776
9,335
3,214
0
907
8,406
0
30,323
L
2,080
329
785
2,949
10,807
3,201
0
980
9,827
33,914
0
W
King Arthur
barks34
King Arthur
5,608
805
0
1,635
15,432
12,089
0
0
15,432
0
39,421
W
4,472
1,297
0
907
7,409
1,904
0
0
7,409
49,364
0
L
Ymir
3,863
794
2,027
4,104
18,764
8,979
0
1,689
17,045
26,275
1,415
W
Kumbhakarna
xBunni_WRLDx
Kumbhakarna
7,092
1,210
0
764
11,186
10,050
0
1,848
9,338
17,541
3,094

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,977
Gold Earned
36,158
405
Minions Killed
360
0
Camps Cleared
0
1,484,550
Distance Traveled
1,424,559
12
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tsukuyomi
7,601
543
102
7
0
354,999
0
W
Medusa
9,861
704
99
7
0
281,712
0
L
Medusa
8,742
624
122
9
0
307,676
0
L
Chaac
7,678
548
84
6
0
252,967
0
L
Nemesis
6,329
452
47
3
0
331,388
0
L
Hel
6,512
465
71
5
0
244,133
0
W
King Arthur
7,784
556
66
5
0
270,912
4
W
Hera
7,390
528
104
7
0
278,261
0
L
Ymir
6,897
493
36
3
0
288,395
4
W
Kumbhakarna
8,341
596
34
2
0
298,666
8

Distance Traveled

Minion Kills by Role

Gold Earned by Role