Player Matchup

Scylla
Scylla
 
Scylla
Level 146
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Thoth
Thoth
 
Thoth
Level 147
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Fafnir
Fafnir
 
Fafnir
Level 123
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ullr
Ullr
SosMiPerra
Ullr
Level 105
God Stats
1W - 0L
1,500 SR
Queue Stats
15W - 18L
1,223 Elo+
Solo
Bellona
Bellona
fextop
Bellona
Level 86
God Stats
4W - 3L
1,531 SR
Queue Stats
505W - 538L
1,514 Elo+
Solo
Team Averages
Level 121
1,506 SR
1,447 Elo+

VS

Team Averages
Level 106
1,612 SR
1,463 Elo+
Janus
Janus
JmmComanda
Janus
Level 140
God Stats
0W - 1L
1,655 SR
Queue Stats
50W - 77L
1,431 Elo+
Solo
Rama
Rama
P0MBAGIRA
Rama
Level 154
God Stats
10W - 6L
1,706 SR
Queue Stats
432W - 437L
1,472 Elo+
Solo
Hercules
Hercules
ReyEscarla9
Hercules
Level 157
God Stats
1W - 2L
1,701 SR
Queue Stats
120W - 121L
1,544 Elo+
Solo
Kali
Kali
SamanthaKampmann
Kali
Level 62
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 14L
1,679 Elo+
Solo
Nike
Nike
kelsoNTC
Nike
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,191 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
 
Scylla
13
4 / 2 / 5
7,817
977
9,375
6,471
2,246
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Thoth
 
Thoth
14
2 / 0 / 10
7,530
941
9,413
2,988
1,049
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Magic Focus

Magic Focus

+20
Magical Power

Fafnir
 
Fafnir
12
3 / 3 / 9
7,372
922
5,773
9,298
11,922
Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

13
1 / 1 / 9
7,428
929
4,482
3,064
1,115
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bellona
fextop
Bellona
14
5 / 1 / 7
8,495
1,062
8,498
8,501
11,392
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Talisman

Talisman

+75
Health
+15
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
10
2 / 3 / 1
6,376
797
5,393
4,819
1,588
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rama
13
2 / 1 / 3
7,244
906
7,532
5,223
1,959
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Gleaming Ear Cuffs

Gleaming Ear Cuffs

+20
Physical Power
+30
Magical Power
+15%
Attack Speed
+15
Mp 5

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hercules
ReyEscarla9
Hercules
11
0 / 3 / 5
6,331
791
4,753
13,613
10,549
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

13
2 / 4 / 2
7,325
916
2,563
6,978
2,490
Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Nike
13
1 / 4 / 2
6,779
847
3,712
9,488
5,591
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

55
Kill Participation
20
15
Kills
7
7
Deaths
15
40
Assists
13
Player
Kills
Deaths
Assists
KDA
W
Scylla
 
Scylla
4
2
5
3.25
W
Thoth
 
Thoth
2
0
10
7
W
Fafnir
 
Fafnir
3
3
9
2.5
L
Janus
2
3
1
0.83
L
Rama
2
1
3
3.5
L
Hercules
ReyEscarla9
Hercules
0
3
5
0.83
L
2
4
2
0.75
W
1
1
9
5.5
W
Bellona
fextop
Bellona
5
1
7
8.5
L
Nike
1
4
2
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,541
Damage
23,953
30,322
Taken
40,121
27,724
Mitigated
22,177
9,002
Healing
12,009
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Scylla
 
Scylla
9,375
910
348
1,422
6,471
2,246
0
2,205
4,266
21,246
619
W
Thoth
 
Thoth
9,413
257
136
607
2,988
1,049
195
825
2,163
17,860
263
W
Fafnir
 
Fafnir
5,773
1,087
294
1,975
9,298
11,922
0
1,793
7,505
7,572
1,487
L
Janus
5,393
200
262
462
4,819
1,588
0
3,381
1,317
11,889
0
L
Rama
7,532
3,681
91
1,604
5,223
1,959
0
3,375
1,703
0
24,190
L
Hercules
ReyEscarla9
Hercules
4,753
1,347
1,393
6,651
13,613
10,549
0
8,366
5,045
0
7,713
L
2,563
612
347
1,199
6,978
2,490
0
3,657
3,167
0
7,633
W
4,482
1,822
0
495
3,064
1,115
790
862
2,202
0
16,464
W
Bellona
fextop
Bellona
8,498
1,096
944
2,781
8,501
11,392
0
725
7,776
0
13,009
L
Nike
3,712
209
0
0
9,488
5,591
0
5,098
4,230
1,779
8,329

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,642
Gold Earned
34,055
101
Minions Killed
87
0
Camps Cleared
0
800,229
Distance Traveled
707,793
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Scylla
7,817
977
32
4
0
159,912
0
W
Thoth
7,530
941
20
3
0
163,752
0
W
Fafnir
7,372
922
4
1
0
135,597
0
L
Janus
6,376
797
20
3
0
103,268
0
L
Rama
7,244
906
33
4
0
137,897
0
L
Hercules
6,331
791
11
1
0
146,631
0
L
Kali
7,325
916
11
1
0
171,878
0
W
Ullr
7,428
929
29
4
0
153,353
0
W
Bellona
8,495
1,062
16
2
0
187,615
0
L
Nike
6,779
847
12
2
0
148,119
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role