Player Matchup

Ix Chel
Ix Chel
Silver II
GardenGremlin
Ix Chel
Silver II
Level 33
God Stats
2W - 3L
1,398 SR
Queue Stats
23W - 14L
1,452 MMR
Party 1
Hercules
Hercules
Silver II
WalnutWaffles
Hercules
Silver II
Level 35
God Stats
0W - 1L
1,871 SR
Queue Stats
23W - 14L
1,452 MMR
Party 1
Serqet
Serqet
Silver II
blakesland
Serqet
Silver II
Level 43
God Stats
21W - 9L
1,636 SR
Queue Stats
23W - 14L
1,452 MMR
Party 1
Team Averages
Silver II
Silver II
Average Tier
Level 37
1,635 SR
1,452 MMR

VS

Team Averages
Gold II
Gold II
Average Tier
Level 115
1,741 SR
1,396 MMR
Poseidon
Poseidon
Gold II
GuiltyRose
Poseidon
Gold II
Level 122
God Stats
4W - 1L
1,636 SR
Queue Stats
90W - 78L
1,396 MMR
Party 2
Bastet
Bastet
Gold II
KingNickolaii
Bastet
Gold II
Level 156
God Stats
2W - 0L
1,937 SR
Queue Stats
90W - 78L
1,396 MMR
Party 2
Mulan
Mulan
Gold II
PredatorrXx
Mulan
Gold II
Level 68
God Stats
13W - 7L
1,651 SR
Queue Stats
90W - 78L
1,396 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ix Chel
15
1 / 3 / 1
8,851
738
2,996
6,177
1,916
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Hercules
WalnutWaffles
Hercules
15
1 / 3 / 2
8,763
730
7,908
14,913
13,474
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Archdruid's Fury

Archdruid's Fury

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - Gain a stack (up to a max of 6) each time you take damage from enemy gods equal to 5% of your maximum Health. Your next basic attack on an enemy god consumes all stacks and deals 25 (+ 2 Per Level) Magical Damage per stack. This effect can only occur once every 10 seconds.

Serqet
blakesland
Serqet
15
1 / 2 / 2
8,835
736
3,792
11,104
5,773
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Runeforged Hammer

Runeforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Bans
CthulhuAchillesAtlasNe ZhaAgni

VS

Bans
Nu WaAh PuchAresHeraAthena
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Poseidon
GuiltyRose
Poseidon
17
3 / 2 / 4
10,669
889
11,749
6,083
1,925
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

16
2 / 2 / 6
9,493
791
8,392
8,813
2,904
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

16
3 / 1 / 5
9,994
833
8,480
8,203
6,484
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
23
3
Kills
8
8
Deaths
5
5
Assists
15
Player
Kills
Deaths
Assists
KDA
L
Ix Chel
1
3
1
0.5
W
Poseidon
GuiltyRose
Poseidon
3
2
4
2.5
W
2
2
6
2.5
W
3
1
5
5.5
L
Hercules
WalnutWaffles
Hercules
1
3
2
0.67
L
Serqet
blakesland
Serqet
1
2
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,696
Damage
28,621
32,194
Taken
23,099
21,163
Mitigated
11,313
7,242
Healing
2,337
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ix Chel
2,996
400
1,373
699
6,177
1,916
0
1,789
4,104
37,355
0
W
Poseidon
GuiltyRose
Poseidon
11,749
1,149
0
334
6,083
1,925
2,243
285
5,311
53,491
673
W
8,392
1,481
0
1,485
8,813
2,904
966
1,180
6,731
0
23,656
W
8,480
562
0
518
8,203
6,484
414
1,559
5,624
0
20,233
L
Hercules
WalnutWaffles
Hercules
7,908
1,073
0
4,168
14,913
13,474
0
4,996
9,341
0
16,369
L
Serqet
blakesland
Serqet
3,792
52
0
1,002
11,104
5,773
0
3,590
7,078
0
23,597

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,449
Gold Earned
30,156
153
Minions Killed
162
0
Camps Cleared
0
691,636
Distance Traveled
750,986
11
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ix Chel
8,851
738
71
6
0
215,592
7
W
Poseidon
10,669
889
107
9
0
234,159
0
W
Bastet
9,493
791
25
2
0
278,011
0
W
Mulan
9,994
833
30
3
0
238,816
0
L
Hercules
8,763
730
30
3
0
218,735
3
L
Serqet
8,835
736
52
4
0
257,309
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role