Player Matchup

Medusa
Medusa
Crazyblackman333
Medusa
Level 99
God Stats
0W - 3L
1,149 SR
Queue Stats
185W - 176L
1,544 Elo+
Solo
Athena
Athena
DrBariyos
Athena
Level 153
God Stats
57W - 52L
1,521 SR
Queue Stats
669W - 719L
1,451 Elo+
Party 1
Vulcan
Vulcan
SnowQueen1006
Vulcan
Level 129
God Stats
12W - 12L
1,652 SR
Queue Stats
356W - 387L
1,426 Elo+
Party 1
Loki
Loki
ThrobingDesire
Loki
Level 195
God Stats
6W - 10L
1,442 SR
Queue Stats
167W - 190L
1,458 Elo+
Party 1
Cu Chulainn
Cu Chulainn
domiansso
Cu Chulainn
Level 147
God Stats
5W - 12L
1,393 SR
Queue Stats
422W - 450L
1,466 Elo+
Party 1
Team Averages
Level 145
1,432 SR
1,469 Elo+

VS

Team Averages
Level 94
1,588 SR
1,410 Elo+
Rama
Rama
JoeShiesty
Rama
Level 65
God Stats
2W - 1L
1,758 SR
Queue Stats
35W - 17L
1,659 Elo+
Party 3
Ao Kuang
Ao Kuang
SaintLaurent620
Ao Kuang
Level 61
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 0L
1,500 Elo+
Party 3
Thanatos
Thanatos
Sweetcalfxx
Thanatos
Level 98
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 3L
1,167 Elo+
Party 2
Bellona
Bellona
lnsaneDr
Bellona
Level 115
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 5L
1,124 Elo+
Party 2
Ra
Ra
toillehsoj
Ra
Level 129
God Stats
3W - 0L
1,684 SR
Queue Stats
11W - 7L
1,600 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
0 / 6 / 1
7,134
476
6,329
11,828
3,569
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Athena
DrBariyos
Athena
12
1 / 3 / 1
7,351
490
5,568
14,380
11,689
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

11
0 / 6 / 1
6,688
446
2,984
8,518
2,377
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

13
2 / 4 / 0
7,342
489
5,560
12,376
3,869
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Mace

Mace

+10
Physical Power

Cu Chulainn
domiansso
Cu Chulainn
14
2 / 5 / 1
8,475
565
10,699
18,086
12,396
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
5 / 0 / 2
9,902
660
7,772
8,587
3,450
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Ao Kuang
14
5 / 2 / 8
8,967
598
9,039
16,508
15,049
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Thanatos
Sweetcalfxx
Thanatos
14
8 / 1 / 4
8,950
597
9,709
12,118
5,336
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Swift Edge

Swift Edge

+20
Physical Power
+3%
Movement Speed

PASSIVE - Damaging an enemy god with an ability grants 3% Movement Speed toward them for 3s. Stacks up to 3 times.

Bellona
lnsaneDr
Bellona
14
1 / 1 / 4
8,727
582
10,222
14,648
16,160
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Hastened Fatalis

Hastened Fatalis

+100
Health
+10
Penetration
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune to the Basic Attack Movement Penalty.

16
5 / 1 / 5
9,287
619
10,809
5,756
2,198
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
47
5
Kills
24
24
Deaths
5
4
Assists
23
Player
Kills
Deaths
Assists
KDA
L
0
6
1
0.08
L
Athena
DrBariyos
Athena
1
3
1
0.5
W
5
0
2
6
W
Ao Kuang
5
2
8
4.5
L
0
6
1
0.08
W
Thanatos
Sweetcalfxx
Thanatos
8
1
4
10
L
2
4
0
0.5
L
Cu Chulainn
domiansso
Cu Chulainn
2
5
1
0.5
W
Bellona
lnsaneDr
Bellona
1
1
4
3
W
5
1
5
7.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,140
Damage
47,551
65,188
Taken
57,617
33,900
Mitigated
42,193
12,525
Healing
28,699
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
6,329
2,401
0
1,587
11,828
3,569
0
1,300
10,528
0
51,229
L
Athena
DrBariyos
Athena
5,568
1,607
0
3,232
14,380
11,689
0
6,671
7,534
21,927
3,818
W
7,772
6,424
0
5,018
8,587
3,450
699
427
8,160
0
81,882
W
Ao Kuang
9,039
2,950
0
5,381
16,508
15,049
0
3,076
13,432
29,879
0
L
2,984
505
0
1,419
8,518
2,377
0
5,716
2,736
41,582
0
W
Thanatos
Sweetcalfxx
Thanatos
9,709
3,828
0
8,875
12,118
5,336
57
1,998
10,120
0
63,666
L
5,560
1,562
0
2,279
12,376
3,869
0
4,328
8,048
0
53,109
L
Cu Chulainn
domiansso
Cu Chulainn
10,699
2,118
0
4,008
18,086
12,396
0
1,488
16,598
86
57,665
W
Bellona
lnsaneDr
Bellona
10,222
4,297
0
5,942
14,648
16,160
42
943
13,705
0
61,140
W
10,809
869
1,339
2,144
5,756
2,198
648
1,645
4,111
81,995
1,389

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,990
Gold Earned
45,833
399
Minions Killed
550
0
Camps Cleared
0
1,476,315
Distance Traveled
1,547,214
8
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Medusa
7,134
476
92
6
0
273,411
3
L
Athena
7,351
490
41
3
0
320,385
5
W
Rama
9,902
660
152
10
0
301,494
4
W
Ao Kuang
8,967
598
27
2
0
304,940
2
L
Vulcan
6,688
446
82
5
0
266,746
0
W
Thanatos
8,950
597
89
6
0
332,888
0
L
Loki
7,342
489
94
6
0
324,602
0
L
Cu Chulainn
8,475
565
90
6
0
291,171
0
W
Bellona
8,727
582
120
8
0
308,358
4
W
Ra
9,287
619
162
11
0
299,534
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role