Player Matchup

Janus
Janus
Aint Judas
Janus
Level 156
God Stats
3W - 2L
1,552 SR
Queue Stats
221W - 222L
1,489 Elo+
Party 1
Hercules
Hercules
Iroh1452
Hercules
Level 157
God Stats
3W - 4L
1,605 SR
Queue Stats
128W - 132L
1,552 Elo+
Party 1
Persephone
Persephone
SIMMER x x DOWN
Persephone
Level 147
God Stats
13W - 9L
1,574 SR
Queue Stats
464W - 490L
1,525 Elo+
Party 2
Xing Tian
Xing Tian
UnholyxKreation
Xing Tian
Level 145
God Stats
7W - 6L
1,524 SR
Queue Stats
471W - 489L
1,525 Elo+
Party 2
Chang'e
Chang'e
YoungxBobMarley
Chang'e
Level 116
God Stats
2W - 0L
1,727 SR
Queue Stats
49W - 39L
1,544 Elo+
Party 1
Team Averages
Level 144
1,596 SR
1,527 Elo+

VS

Team Averages
Level 94
1,562 SR
1,496 Elo+
Zhong Kui
Zhong Kui
 
Zhong Kui
Level 145
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Tiamat
Tiamat
 
Tiamat
Level 142
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Da Ji
Da Ji
rawhollyday
Da Ji
Level 124
God Stats
6W - 2L
1,870 SR
Queue Stats
274W - 295L
1,479 Elo+
Solo
Ix Chel
Ix Chel
wonkybeast11
Ix Chel
Level 29
God Stats
0W - 2L
1,264 SR
Queue Stats
128W - 119L
1,492 Elo+
Solo
Tsukuyomi
Tsukuyomi
ĞödskinMàtriàrch
Tsukuyomi
Level 29
God Stats
4W - 2L
1,676 SR
Queue Stats
163W - 144L
1,507 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
12
4 / 0 / 6
6,981
1,396
3,663
3,976
1,280
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Hercules
Iroh1452
Hercules
11
1 / 2 / 6
5,978
1,196
3,422
6,035
3,162
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Rebound Buckler

Rebound Buckler

+100
Health
+10
Hp 5

Persephone
SIMMER x x DOWN
Persephone
12
3 / 1 / 7
6,695
1,339
6,658
2,849
815
Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Mystical Earring

Mystical Earring

+15
Mp 5

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Xing Tian
UnholyxKreation
Xing Tian
10
2 / 3 / 4
6,106
1,221
3,016
6,922
3,597
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

10
1 / 0 / 6
6,686
1,337
2,022
5,209
2,062
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
 
Zhong Kui
10
1 / 3 / 4
5,462
1,092
2,951
3,647
1,743
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Tiamat
 
Tiamat
11
1 / 2 / 2
5,287
1,057
3,982
4,141
1,892
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

10
2 / 2 / 0
5,421
1,084
1,489
3,788
1,491
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Ix Chel
wonkybeast11
Ix Chel
5
0 / 1 / 0
4,486
897
526
1,096
213
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

11
2 / 3 / 3
5,593
1,119
6,290
7,373
6,552
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
15
11
Kills
6
6
Deaths
11
29
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Zhong Kui
 
Zhong Kui
1
3
4
1
L
Tiamat
 
Tiamat
1
2
2
1
W
Janus
4
0
6
7
W
Hercules
Iroh1452
Hercules
1
2
6
2
W
Persephone
SIMMER x x DOWN
Persephone
3
1
7
6.5
W
Xing Tian
UnholyxKreation
Xing Tian
2
3
4
1.33
W
1
0
6
4
L
2
2
0
1
L
Ix Chel
wonkybeast11
Ix Chel
0
1
0
0
L
2
3
3
1.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,781
Damage
15,238
24,991
Taken
20,045
10,916
Mitigated
11,891
10,969
Healing
4,768
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Zhong Kui
 
Zhong Kui
2,951
87
20
141
3,647
1,743
0
2,546
1,101
6,347
227
L
Tiamat
 
Tiamat
3,982
67
175
1,013
4,141
1,892
0
3,389
752
12,185
0
W
Janus
3,663
233
153
944
3,976
1,280
367
1,174
2,802
11,045
368
W
Hercules
Iroh1452
Hercules
3,422
568
0
1,056
6,035
3,162
0
2,548
3,487
0
4,717
W
Persephone
SIMMER x x DOWN
Persephone
6,658
44
0
30
2,849
815
131
679
2,165
18,207
0
W
Xing Tian
UnholyxKreation
Xing Tian
3,016
180
499
563
6,922
3,597
379
1,598
5,324
6,981
0
W
2,022
377
4,589
3,135
5,209
2,062
0
1,318
3,891
5,897
266
L
1,489
111
20
241
3,788
1,491
0
2,842
946
0
3,341
L
Ix Chel
wonkybeast11
Ix Chel
526
0
289
85
1,096
213
0
767
329
760
0
L
6,290
1,218
271
2,513
7,373
6,552
0
5,631
1,742
0
10,562

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,446
Gold Earned
26,249
61
Minions Killed
38
0
Camps Cleared
0
601,538
Distance Traveled
433,964
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Zhong Kui
5,462
1,092
11
2
0
66,892
0
L
Tiamat
5,287
1,057
15
3
0
116,652
0
W
Janus
6,981
1,396
14
3
0
133,045
0
W
Hercules
5,978
1,196
2
0
0
123,928
0
W
Persephone
6,695
1,339
29
6
0
121,950
0
W
Xing Tian
6,106
1,221
7
1
0
103,672
0
W
Chang'e
6,686
1,337
9
2
0
118,943
0
L
Da Ji
5,421
1,084
7
1
0
92,854
0
L
Ix Chel
4,486
897
0
0
0
36,572
0
L
Tsukuyomi
5,593
1,119
5
1
0
120,994
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role