Player Matchup

Bakasura
Bakasura
Horrorcry
Bakasura
Level 63
God Stats
17W - 6L
1,671 SR
Queue Stats
51W - 40L
1,552 Elo+
Party 4
Danzaburou
Danzaburou
JPCUELLAR
Danzaburou
Level 18
God Stats
9W - 7L
1,364 SR
Queue Stats
15W - 14L
1,432 Elo+
Party 2
Chaac
Chaac
Ragnaro19
Chaac
Level 45
God Stats
5W - 2L
1,537 SR
Queue Stats
19W - 17L
1,471 Elo+
Party 2
Kuzenbo
Kuzenbo
progrham
Kuzenbo
Level 46
God Stats
4W - 3L
1,474 SR
Queue Stats
55W - 69L
1,419 Elo+
Solo
Kukulkan
Kukulkan
proyers
Kukulkan
Level 27
God Stats
3W - 0L
1,840 SR
Queue Stats
6W - 5L
1,338 Elo+
Party 4
Team Averages
Level 40
1,577 SR
1,442 Elo+

VS

Team Averages
Level 83
1,592 SR
1,486 Elo+
Hun Batz
Hun Batz
 
Hun Batz
Level 89
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Sun Wukong
Sun Wukong
GimmeTheStix310
Sun Wukong
Level 12
God Stats
0W - 1L
1,276 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 3
Nu Wa
Nu Wa
HellishHydra170
Nu Wa
Level 145
God Stats
10W - 6L
1,776 SR
Queue Stats
146W - 142L
1,505 Elo+
Party 1
Xbalanque
Xbalanque
SoteriaStyx
Xbalanque
Level 118
God Stats
4W - 4L
1,910 SR
Queue Stats
133W - 129L
1,491 Elo+
Party 1
Kuzenbo
Kuzenbo
ZUEWUEGOON
Kuzenbo
Level 49
God Stats
0W - 1L
1,500 SR
Queue Stats
29W - 31L
1,433 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
Horrorcry
Bakasura
12
5 / 0 / 3
6,652
665
4,734
8,642
2,860
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Duality

Duality

+55
Physical Power
+15%
Attack Speed

PASSIVE - Once every 3s, your next Basic Attack will deal an additional 25% damage as Physical Ability damage. This damage can trigger ability item effects.

Danzaburou
JPCUELLAR
Danzaburou
9
0 / 1 / 5
5,485
549
3,729
2,787
816
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Bow

Short Bow

+15%
Attack Speed

Chaac
Ragnaro19
Chaac
10
9 / 1 / 0
6,730
673
6,574
9,461
5,258
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Kuzenbo
progrham
Kuzenbo
10
4 / 1 / 2
6,429
643
3,657
5,671
5,104
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Kukulkan
proyers
Kukulkan
11
2 / 0 / 0
6,371
637
1,080
3,201
765
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
 
Hun Batz
9
1 / 2 / 0
4,790
479
1,326
6,406
1,802
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Swift Edge

Swift Edge

+20
Physical Power
+3%
Movement Speed

PASSIVE - Damaging an enemy god with an ability grants 3% Movement Speed toward them for 3s. Stacks up to 3 times.

Sun Wukong
GimmeTheStix310
Sun Wukong
6
1 / 6 / 0
4,348
435
2,301
6,701
3,833
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Talisman

Talisman

+75
Health
+15
Magical Protection

10
0 / 3 / 0
5,132
513
2,199
4,565
1,193
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Magic Focus

Magic Focus

+20
Magical Power

Xbalanque
SoteriaStyx
Xbalanque
7
0 / 6 / 0
4,206
421
964
7,339
1,949
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Short Bow

Short Bow

+15%
Attack Speed

Kuzenbo
ZUEWUEGOON
Kuzenbo
7
1 / 3 / 0
4,463
446
2,003
7,197
6,274
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
3
20
Kills
3
3
Deaths
20
10
Assists
0
Player
Kills
Deaths
Assists
KDA
L
Hun Batz
 
Hun Batz
1
2
0
0.5
L
Sun Wukong
GimmeTheStix310
Sun Wukong
1
6
0
0.17
L
0
3
0
0
W
Bakasura
Horrorcry
Bakasura
5
0
3
6.5
W
Danzaburou
JPCUELLAR
Danzaburou
0
1
5
2.5
W
Chaac
Ragnaro19
Chaac
9
1
0
9
L
Xbalanque
SoteriaStyx
Xbalanque
0
6
0
0
L
Kuzenbo
ZUEWUEGOON
Kuzenbo
1
3
0
0.33
W
Kuzenbo
progrham
Kuzenbo
4
1
2
5
W
Kukulkan
proyers
Kukulkan
2
0
0
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,774
Damage
8,793
29,762
Taken
32,208
14,803
Mitigated
15,051
10,891
Healing
3,589
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hun Batz
 
Hun Batz
1,326
265
0
1,128
6,406
1,802
0
941
4,934
0
27,338
L
Sun Wukong
GimmeTheStix310
Sun Wukong
2,301
253
0
0
6,701
3,833
0
2,435
3,620
0
13,655
L
2,199
834
0
732
4,565
1,193
0
1,080
3,005
31,481
998
W
Bakasura
Horrorcry
Bakasura
4,734
2,858
0
7,214
8,642
2,860
396
214
8,368
0
30,862
W
Danzaburou
JPCUELLAR
Danzaburou
3,729
1,355
0
235
2,787
816
2,288
1,242
1,505
0
27,881
W
Chaac
Ragnaro19
Chaac
6,574
1,423
0
2,322
9,461
5,258
598
864
8,597
0
29,385
L
Xbalanque
SoteriaStyx
Xbalanque
964
231
0
1,286
7,339
1,949
0
0
7,073
0
19,396
L
Kuzenbo
ZUEWUEGOON
Kuzenbo
2,003
953
0
443
7,197
6,274
0
0
7,076
6,988
377
W
Kuzenbo
progrham
Kuzenbo
3,657
667
0
495
5,671
5,104
40
90
5,545
25,417
989
W
Kukulkan
proyers
Kukulkan
1,080
46
0
625
3,201
765
0
1,408
1,596
45,071
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,667
Gold Earned
22,939
298
Minions Killed
180
0
Camps Cleared
0
954,455
Distance Traveled
890,794
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hun Batz
4,790
479
63
6
0
206,932
0
L
Sun Wukong
4,348
435
23
2
0
202,351
0
L
Nu Wa
5,132
513
59
6
0
150,636
0
W
Bakasura
6,652
665
77
8
0
234,621
0
W
Danzaburou
5,485
549
35
4
0
147,388
0
W
Chaac
6,730
673
56
6
0
204,452
0
L
Xbalanque
4,206
421
29
3
0
155,138
0
L
Kuzenbo
4,463
446
6
1
0
175,737
0
W
Kuzenbo
6,429
643
48
5
0
197,320
0
W
Kukulkan
6,371
637
82
8
0
170,674
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role