Player Matchup

Hachiman
Hachiman
AFROTHUDER97
Hachiman
Level 34
God Stats
1W - 8L
1,723 SR
Queue Stats
1W - 10L
1,500 Elo+
Party 1
Amaterasu
Amaterasu
Ayyukidd
Amaterasu
Level 20
God Stats
0W - 2L
1,295 SR
Queue Stats
0W - 3L
1,500 Elo+
Party 1
Freya
Freya
Banski801
Freya
Level 26
God Stats
1W - 8L
1,339 SR
Queue Stats
1W - 9L
1,500 Elo+
Party 1
Baron Samedi
Baron Samedi
SenorRompeCulos
Baron Samedi
Level 152
God Stats
5W - 3L
1,492 SR
Queue Stats
219W - 200L
1,565 Elo+
Solo
Scylla
Scylla
muciio2
Scylla
Level 146
God Stats
0W - 1L
1,414 SR
Queue Stats
67W - 64L
1,543 Elo+
Solo
Team Averages
Level 76
1,453 SR
1,522 Elo+

VS

Team Averages
Level 131
1,437 SR
1,519 Elo+
Merlin
Merlin
GrandDaddyLevi
Merlin
Level 141
God Stats
8W - 4L
1,522 SR
Queue Stats
168W - 161L
1,476 Elo+
Party 3
Susano
Susano
UnknownDeathszz
Susano
Level 108
God Stats
2W - 2L
1,349 SR
Queue Stats
87W - 88L
1,526 Elo+
Solo
Cthulhu
Cthulhu
Untouch-ATW
Cthulhu
Level 108
God Stats
11W - 12L
1,488 SR
Queue Stats
151W - 133L
1,553 Elo+
Party 2
Mulan
Mulan
lil__COSBY
Mulan
Level 159
God Stats
1W - 1L
1,289 SR
Queue Stats
479W - 461L
1,542 Elo+
Party 2
Nut
Nut
oJadeDragon
Nut
Level 141
God Stats
12W - 11L
1,538 SR
Queue Stats
92W - 79L
1,496 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
AFROTHUDER97
Hachiman
8
1 / 3 / 0
4,693
427
3,059
5,964
1,563
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Amaterasu
Ayyukidd
Amaterasu
8
0 / 3 / 0
4,837
440
1,378
7,125
2,966
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Freya
Banski801
Freya
9
0 / 6 / 1
4,978
453
3,002
8,639
2,511
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+55
Magical Power
+20%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Baron Samedi
SenorRompeCulos
Baron Samedi
9
0 / 0 / 2
5,224
475
3,603
7,546
5,281
Protector's Mask

Protector's Mask

+125
Health
+100
Mana

PASSIVE - <font color='#F44242'>Decrease damage dealt by 6% + 0.25% per your god's level. <font color='#42F46E'>Decrease Damage Taken by 6% + 0.25% per your god's level. PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 bonus gold and restore 12 health and 15 mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. <n>Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Breastplate

Breastplate

+20
Physical Protection

Scylla
muciio2
Scylla
12
1 / 0 / 0
6,143
558
5,388
3,216
796
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
0 / 0 / 1
6,094
554
825
3,475
1,021
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Spear of the Magus

Spear of the Magus

+95
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 8s.

10
4 / 1 / 0
6,163
560
5,051
8,217
2,637
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Cthulhu
Untouch-ATW
Cthulhu
11
1 / 0 / 0
5,834
530
1,980
6,114
4,313
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Mulan
13
5 / 0 / 0
8,100
736
6,613
8,935
5,602
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

11
2 / 1 / 1
6,322
575
4,723
6,283
2,061
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
14
2
Kills
12
12
Deaths
2
3
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Hachiman
AFROTHUDER97
Hachiman
1
3
0
0.33
L
Amaterasu
Ayyukidd
Amaterasu
0
3
0
0
L
Freya
Banski801
Freya
0
6
1
0.08
W
0
0
1
0.5
L
Baron Samedi
SenorRompeCulos
Baron Samedi
0
0
2
1
W
4
1
0
4
W
Cthulhu
Untouch-ATW
Cthulhu
1
0
0
1
W
Mulan
5
0
0
5
L
Scylla
muciio2
Scylla
1
0
0
1
W
2
1
1
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,430
Damage
19,192
32,490
Taken
33,024
13,117
Mitigated
15,634
10,202
Healing
11,784
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hachiman
AFROTHUDER97
Hachiman
3,059
1,899
0
1,598
5,964
1,563
0
423
5,541
0
21,206
L
Amaterasu
Ayyukidd
Amaterasu
1,378
459
0
1,426
7,125
2,966
0
0
7,125
0
17,596
L
Freya
Banski801
Freya
3,002
1,120
0
1,878
8,639
2,511
0
164
8,475
22,325
6,622
W
825
43
0
625
3,475
1,021
0
2,184
1,061
38,247
752
L
Baron Samedi
SenorRompeCulos
Baron Samedi
3,603
110
512
4,211
7,546
5,281
0
1,429
6,117
20,690
0
W
5,051
1,234
0
4,312
8,217
2,637
0
3,153
4,870
0
38,657
W
Cthulhu
Untouch-ATW
Cthulhu
1,980
100
51
1,801
6,114
4,313
0
2,774
3,143
27,289
2,449
W
Mulan
6,613
652
0
3,346
8,935
5,602
0
1,749
7,186
0
55,839
L
Scylla
muciio2
Scylla
5,388
431
0
577
3,216
796
0
565
2,651
44,311
0
W
4,723
2,474
0
1,649
6,283
2,061
662
1,311
4,972
0
44,023

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,875
Gold Earned
32,513
256
Minions Killed
366
0
Camps Cleared
0
1,039,781
Distance Traveled
1,066,992
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hachiman
4,693
427
35
3
0
176,387
0
L
Amaterasu
4,837
440
34
3
0
206,137
0
L
Freya
4,978
453
54
5
0
238,515
0
W
Merlin
6,094
554
68
6
0
196,675
0
L
Baron Samedi
5,224
475
31
3
0
212,241
0
W
Susano
6,163
560
68
6
0
257,492
0
W
Cthulhu
5,834
530
51
5
0
221,858
0
W
Mulan
8,100
736
103
9
0
205,471
0
L
Scylla
6,143
558
102
9
0
206,501
2
W
Nut
6,322
575
76
7
0
185,496
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role